Commits included in published releases. Unpublished intermediate commits are private. Showing matches from the latest 100 commits ending at this release.
Merge pull request #3026 from erwincoumans/master
erwincoumans · Sep 1, 2020, 4:29 PM UTC
8fab756efd87
PyBullet: fix cases where contact point objects are swapped, reported here https://github.com/bulletphysics/bullet3/issues/3023 Thanks to ichumuh for the report and reproduction!
Erwin Coumans · Sep 1, 2020, 4:27 PM UTC
f9abae073b2f
Merge remote-tracking branch 'bp/master'
Erwin Coumans · Aug 21, 2020, 12:16 AM UTC
55451b6bfcfa
Update PhysicsServerCommandProcessor.cpp
erwincoumans · Aug 14, 2020, 11:59 PM UTC
2c9a55da540b
Merge pull request #2987 from erwincoumans/master
erwincoumans · Aug 13, 2020, 11:42 PM UTC
5140815cdd4d
fix potential memory leak in createMultiBody, reported by Fei Xia here (thanks for report/repro!) https://github.com/bulletphysics/bullet3/issues/2898
Erwin Coumans · Aug 13, 2020, 11:40 PM UTC
306245d68ba7
Merge pull request #2967 from erwincoumans/master
erwincoumans · Aug 3, 2020, 8:18 PM UTC
b623f5d12388
raycast filter masks can be negative, always apply the mask (-1 default). Thanks to Tingnan for reporting/reproduction case.
Erwin Coumans · Aug 3, 2020, 6:00 PM UTC
d12d886e1335
Merge branch 'master' of github.com:bulletphysics/bullet3
root · Jul 18, 2020, 2:41 PM UTC
1685aae597e1
Merge pull request #2940 from erwincoumans/master
erwincoumans · Jul 18, 2020, 1:25 PM UTC
b67bf28f9360
add removeState in C++ API, see also Issue https://github.com/bulletphysics/bullet3/issues/2935
Erwin Coumans · Jul 17, 2020, 10:04 PM UTC
1de2269b6e5d
Merge pull request #2930 from erwincoumans/master
erwincoumans · Jul 15, 2020, 2:16 AM UTC
89328def0f22
Fixes in TinyAudio, play sound on collision impact, can be configured in URDF/SDF file. Requires a modified setup.py (or use premake4 to compile)
Erwin Coumans · Jul 13, 2020, 9:07 PM UTC
caa8b26ce587
Merge pull request #2919 from erwincoumans/master
erwincoumans · Jul 8, 2020, 4:59 PM UTC
0dad93451567
also update m_jointLowerLimit/m_jointUpperLimit in multibody link.