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// Created on: 2014-05-22
// Created by: Varvara POSKONINA
// Copyright (c) 2005-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <SelectMgr_SelectingVolumeManager.hxx>
#include <Graphic3d_SequenceOfHClipPlane.hxx>
#include <SelectMgr_AxisIntersector.hxx>
#include <SelectMgr_RectangularFrustum.hxx>
#include <SelectMgr_TriangularFrustumSet.hxx>
#include <BVH_Tools.hxx>
#include <Standard_Dump.hxx>
//=======================================================================
// function : SelectMgr_SelectingVolumeManager
// purpose : Creates instances of all available selecting volume types
//=======================================================================
SelectMgr_SelectingVolumeManager::SelectMgr_SelectingVolumeManager()
: myActiveSelectingVolume(nullptr),
myToAllowOverlap(false)
{
}
//=======================================================================
// function : ScaleAndTransform
// purpose : IMPORTANT: Scaling makes sense only for frustum built on a single point!
// Note that this method does not perform any checks on type of the frustum.
//
// Returns a copy of the frustum resized according to the scale factor given
// and transforms it using the matrix given.
// There are no default parameters, but in case if:
// - transformation only is needed: @theScaleFactor must be initialized
// as any negative value;
// - scale only is needed: @theTrsf must be set to gp_Identity.
// Builder is an optional argument that represents corresponding settings for
// re-constructing transformed frustum from scratch. Can be null if reconstruction
// is not needed furthermore in the code.
//=======================================================================
SelectMgr_SelectingVolumeManager SelectMgr_SelectingVolumeManager::ScaleAndTransform(
const int theScaleFactor,
const gp_GTrsf& theTrsf,
const occ::handle<SelectMgr_FrustumBuilder>& theBuilder) const
{
SelectMgr_SelectingVolumeManager aMgr;
if (myActiveSelectingVolume.IsNull())
{
return aMgr;
}
aMgr.myActiveSelectingVolume =
myActiveSelectingVolume->ScaleAndTransform(theScaleFactor, theTrsf, theBuilder);
aMgr.myToAllowOverlap = myToAllowOverlap;
aMgr.myViewClipPlanes = myViewClipPlanes;
aMgr.myObjectClipPlanes = myObjectClipPlanes;
aMgr.myViewClipRange = myViewClipRange;
return aMgr;
}
//=======================================================================
// function : CopyWithBuilder
// purpose : Returns a copy of the selecting volume manager and its active frustum re-constructed
// using the passed builder.
// Builder is an argument that represents corresponding settings for re-constructing
// transformed frustum from scratch.
//=======================================================================
SelectMgr_SelectingVolumeManager SelectMgr_SelectingVolumeManager::CopyWithBuilder(
const occ::handle<SelectMgr_FrustumBuilder>& theBuilder) const
{
SelectMgr_SelectingVolumeManager aMgr;
aMgr.myToAllowOverlap = myToAllowOverlap;
aMgr.myViewClipPlanes = myViewClipPlanes;
aMgr.myObjectClipPlanes = myObjectClipPlanes;
aMgr.myViewClipRange = myViewClipRange;
if (!myActiveSelectingVolume.IsNull())
{
aMgr.myActiveSelectingVolume = myActiveSelectingVolume->CopyWithBuilder(theBuilder);
aMgr.BuildSelectingVolume();
}
return aMgr;
}
//=================================================================================================
int SelectMgr_SelectingVolumeManager::GetActiveSelectionType() const
{
if (myActiveSelectingVolume.IsNull())
{
return SelectMgr_SelectionType_Unknown;
}
return myActiveSelectingVolume->GetSelectionType();
}
//=================================================================================================
const occ::handle<Graphic3d_Camera>& SelectMgr_SelectingVolumeManager::Camera() const
{
if (myActiveSelectingVolume.IsNull())
{
static const occ::handle<Graphic3d_Camera> anEmptyCamera;
return anEmptyCamera;
}
return myActiveSelectingVolume->Camera();
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::SetCamera(const occ::handle<Graphic3d_Camera>& theCamera)
{
Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(),
"SelectMgr_SelectingVolumeManager::SetCamera() should be called after "
"initialization of selection volume ");
myActiveSelectingVolume->SetCamera(theCamera);
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::WindowSize(int& theWidth, int& theHeight) const
{
if (myActiveSelectingVolume.IsNull())
{
return;
}
myActiveSelectingVolume->WindowSize(theWidth, theHeight);
}
//=======================================================================
// function : SetWindowSize
// purpose : Updates window size in all selecting volumes
//=======================================================================
void SelectMgr_SelectingVolumeManager::SetWindowSize(const int theWidth, const int theHeight)
{
Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(),
"SelectMgr_SelectingVolumeManager::SetWindowSize() should be called after "
"initialization of selection volume ");
myActiveSelectingVolume->SetWindowSize(theWidth, theHeight);
}
//=======================================================================
// function : SetCamera
// purpose : Updates viewport in all selecting volumes
//=======================================================================
void SelectMgr_SelectingVolumeManager::SetViewport(const double theX,
const double theY,
const double theWidth,
const double theHeight)
{
Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(),
"SelectMgr_SelectingVolumeManager::SetViewport() should be called after "
"initialization of selection volume ");
myActiveSelectingVolume->SetViewport(theX, theY, theWidth, theHeight);
}
//=======================================================================
// function : SetPixelTolerance
// purpose : Updates pixel tolerance in all selecting volumes
//=======================================================================
void SelectMgr_SelectingVolumeManager::SetPixelTolerance(const int theTolerance)
{
Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(),
"SelectMgr_SelectingVolumeManager::SetPixelTolerance() should be called "
"after initialization of selection volume ");
myActiveSelectingVolume->SetPixelTolerance(theTolerance);
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::InitPointSelectingVolume(const gp_Pnt2d& thePoint)
{
occ::handle<SelectMgr_RectangularFrustum> aPntVolume =
occ::down_cast<SelectMgr_RectangularFrustum>(myActiveSelectingVolume);
if (aPntVolume.IsNull())
{
aPntVolume = new SelectMgr_RectangularFrustum();
}
aPntVolume->Init(thePoint);
myActiveSelectingVolume = aPntVolume;
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::InitBoxSelectingVolume(const gp_Pnt2d& theMinPt,
const gp_Pnt2d& theMaxPt)
{
occ::handle<SelectMgr_RectangularFrustum> aBoxVolume =
occ::down_cast<SelectMgr_RectangularFrustum>(myActiveSelectingVolume);
if (aBoxVolume.IsNull())
{
aBoxVolume = new SelectMgr_RectangularFrustum();
}
aBoxVolume->Init(theMinPt, theMaxPt);
myActiveSelectingVolume = aBoxVolume;
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::InitPolylineSelectingVolume(
const NCollection_Array1<gp_Pnt2d>& thePoints)
{
occ::handle<SelectMgr_TriangularFrustumSet> aPolylineVolume =
occ::down_cast<SelectMgr_TriangularFrustumSet>(myActiveSelectingVolume);
if (aPolylineVolume.IsNull())
{
aPolylineVolume = new SelectMgr_TriangularFrustumSet();
}
aPolylineVolume->Init(thePoints);
myActiveSelectingVolume = aPolylineVolume;
aPolylineVolume->SetAllowOverlapDetection(IsOverlapAllowed());
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::InitAxisSelectingVolume(const gp_Ax1& theAxis)
{
occ::handle<SelectMgr_AxisIntersector> anAxisVolume =
occ::down_cast<SelectMgr_AxisIntersector>(myActiveSelectingVolume);
if (anAxisVolume.IsNull())
{
anAxisVolume = new SelectMgr_AxisIntersector();
}
anAxisVolume->Init(theAxis);
myActiveSelectingVolume = anAxisVolume;
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::InitSelectingVolume(
const occ::handle<SelectMgr_BaseIntersector>& theVolume)
{
myActiveSelectingVolume = theVolume;
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::BuildSelectingVolume()
{
Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(),
"SelectMgr_SelectingVolumeManager::BuildSelectingVolume() should be called "
"after initialization of active selection volume.");
myActiveSelectingVolume->Build();
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::BuildSelectingVolume(const gp_Pnt2d& thePoint)
{
InitPointSelectingVolume(thePoint);
myActiveSelectingVolume->Build();
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::BuildSelectingVolume(const gp_Pnt2d& theMinPt,
const gp_Pnt2d& theMaxPt)
{
InitBoxSelectingVolume(theMinPt, theMaxPt);
myActiveSelectingVolume->Build();
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::BuildSelectingVolume(
const NCollection_Array1<gp_Pnt2d>& thePoints)
{
InitPolylineSelectingVolume(thePoints);
myActiveSelectingVolume->Build();
}
//=======================================================================
// function : OverlapsBox
// purpose : SAT intersection test between defined volume and
// given axis-aligned box
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsBox(const NCollection_Vec3<double>& theBoxMin,
const NCollection_Vec3<double>& theBoxMax,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsBox(theBoxMin, theBoxMax, myViewClipRange, thePickResult);
}
//=======================================================================
// function : OverlapsBox
// purpose : Intersection test between defined volume and given point
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsBox(const NCollection_Vec3<double>& theBoxMin,
const NCollection_Vec3<double>& theBoxMax,
bool* theInside) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsBox(theBoxMin, theBoxMax, theInside);
}
//=======================================================================
// function : OverlapsPoint
// purpose : Intersection test between defined volume and given point
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsPoint(const gp_Pnt& thePnt,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsPoint(thePnt, myViewClipRange, thePickResult);
}
//=======================================================================
// function : OverlapsPoint
// purpose : Intersection test between defined volume and given point
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsPoint(const gp_Pnt& thePnt) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsPoint(thePnt);
}
//=======================================================================
// function : OverlapsPolygon
// purpose : SAT intersection test between defined volume and given
// ordered set of points, representing line segments. The test
// may be considered of interior part or boundary line defined
// by segments depending on given sensitivity type
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsPolygon(
const NCollection_Array1<gp_Pnt>& theArrayOfPnts,
int theSensType,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsPolygon(theArrayOfPnts,
(Select3D_TypeOfSensitivity)theSensType,
myViewClipRange,
thePickResult);
}
//=======================================================================
// function : OverlapsSegment
// purpose : Checks if line segment overlaps selecting volume
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsSegment(const gp_Pnt& thePt1,
const gp_Pnt& thePt2,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsSegment(thePt1, thePt2, myViewClipRange, thePickResult);
}
//=======================================================================
// function : OverlapsTriangle
// purpose : SAT intersection test between defined volume and given
// triangle. The test may be considered of interior part or
// boundary line defined by triangle vertices depending on
// given sensitivity type
//=======================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsTriangle(
const gp_Pnt& thePt1,
const gp_Pnt& thePt2,
const gp_Pnt& thePt3,
int theSensType,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsTriangle(thePt1,
thePt2,
thePt3,
(Select3D_TypeOfSensitivity)theSensType,
myViewClipRange,
thePickResult);
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsSphere(const gp_Pnt& theCenter,
const double theRadius,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsSphere(theCenter,
theRadius,
myViewClipRange,
thePickResult);
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsSphere(const gp_Pnt& theCenter,
const double theRadius,
bool* theInside) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsSphere(theCenter, theRadius, theInside);
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsCylinder(
const double theBottomRad,
const double theTopRad,
const double theHeight,
const gp_Trsf& theTrsf,
const bool theIsHollow,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsCylinder(theBottomRad,
theTopRad,
theHeight,
theTrsf,
theIsHollow,
myViewClipRange,
thePickResult);
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsCylinder(const double theBottomRad,
const double theTopRad,
const double theHeight,
const gp_Trsf& theTrsf,
const bool theIsHollow,
bool* theInside) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume
->OverlapsCylinder(theBottomRad, theTopRad, theHeight, theTrsf, theIsHollow, theInside);
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsCircle(const double theRadius,
const gp_Trsf& theTrsf,
const bool theIsFilled,
SelectBasics_PickResult& thePickResult) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsCircle(theRadius,
theTrsf,
theIsFilled,
myViewClipRange,
thePickResult);
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::OverlapsCircle(const double theRadius,
const gp_Trsf& theTrsf,
const bool theIsFilled,
bool* theInside) const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->OverlapsCircle(theRadius, theTrsf, theIsFilled, theInside);
}
//=======================================================================
// function : DistToGeometryCenter
// purpose : Measures distance between 3d projection of user-picked
// screen point and given point theCOG
//=======================================================================
double SelectMgr_SelectingVolumeManager::DistToGeometryCenter(const gp_Pnt& theCOG) const
{
if (myActiveSelectingVolume.IsNull())
{
return RealLast();
}
return myActiveSelectingVolume->DistToGeometryCenter(theCOG);
}
// =======================================================================
// function : DetectedPoint
// purpose : Calculates the point on a view ray that was detected during
// the run of selection algo by given depth. Is valid for point
// selection only
// =======================================================================
gp_Pnt SelectMgr_SelectingVolumeManager::DetectedPoint(const double theDepth) const
{
Standard_ASSERT_RAISE(!myActiveSelectingVolume.IsNull(),
"SelectMgr_SelectingVolumeManager::DetectedPoint() should be called after "
"initialization of selection volume");
return myActiveSelectingVolume->DetectedPoint(theDepth);
}
//=======================================================================
// function : AllowOverlapDetection
// purpose : If theIsToAllow is false, only fully included sensitives will
// be detected, otherwise the algorithm will mark both included
// and overlapped entities as matched
//=======================================================================
void SelectMgr_SelectingVolumeManager::AllowOverlapDetection(const bool theIsToAllow)
{
myToAllowOverlap = theIsToAllow;
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::IsOverlapAllowed() const
{
return myToAllowOverlap || GetActiveSelectionType() == SelectMgr_SelectionType_Point;
}
//=================================================================================================
const gp_Pnt* SelectMgr_SelectingVolumeManager::GetVertices() const
{
if (myActiveSelectingVolume.IsNull())
{
return nullptr;
}
const SelectMgr_RectangularFrustum* aRectFrustum =
static_cast<const SelectMgr_RectangularFrustum*>(myActiveSelectingVolume.get());
if (aRectFrustum == nullptr)
{
return nullptr;
}
return aRectFrustum->GetVertices();
}
//=================================================================================================
gp_Pnt SelectMgr_SelectingVolumeManager::GetNearPickedPnt() const
{
if (myActiveSelectingVolume.IsNull())
{
return gp_Pnt();
}
return myActiveSelectingVolume->GetNearPnt();
}
//=================================================================================================
gp_Pnt SelectMgr_SelectingVolumeManager::GetFarPickedPnt() const
{
if (myActiveSelectingVolume.IsNull())
{
return gp_Pnt(RealLast(), RealLast(), RealLast());
}
return myActiveSelectingVolume->GetFarPnt();
}
//=================================================================================================
gp_Dir SelectMgr_SelectingVolumeManager::GetViewRayDirection() const
{
if (myActiveSelectingVolume.IsNull())
{
return gp_Dir();
}
return myActiveSelectingVolume->GetViewRayDirection();
}
//=================================================================================================
bool SelectMgr_SelectingVolumeManager::IsScalableActiveVolume() const
{
if (myActiveSelectingVolume.IsNull())
{
return false;
}
return myActiveSelectingVolume->IsScalable();
}
//=================================================================================================
gp_Pnt2d SelectMgr_SelectingVolumeManager::GetMousePosition() const
{
if (myActiveSelectingVolume.IsNull())
{
return gp_Pnt2d(RealLast(), RealLast());
}
return myActiveSelectingVolume->GetMousePosition();
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::GetPlanes(
NCollection_DynamicArray<NCollection_Vec4<double>>& thePlaneEquations) const
{
if (myActiveSelectingVolume.IsNull())
{
thePlaneEquations.Clear();
return;
}
return myActiveSelectingVolume->GetPlanes(thePlaneEquations);
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::SetViewClipping(
const occ::handle<Graphic3d_SequenceOfHClipPlane>& theViewPlanes,
const occ::handle<Graphic3d_SequenceOfHClipPlane>& theObjPlanes,
const SelectMgr_SelectingVolumeManager* theWorldSelMgr)
{
myViewClipPlanes = theViewPlanes;
myObjectClipPlanes = theObjPlanes;
if (GetActiveSelectionType() != SelectMgr_SelectionType_Point)
{
return;
}
const SelectMgr_SelectingVolumeManager* aWorldSelMgr =
theWorldSelMgr != nullptr ? theWorldSelMgr : this;
myViewClipRange.SetVoid();
if (!theViewPlanes.IsNull() && !theViewPlanes->IsEmpty())
{
myViewClipRange.AddClippingPlanes(
*theViewPlanes,
gp_Ax1(aWorldSelMgr->myActiveSelectingVolume->GetNearPnt(),
aWorldSelMgr->myActiveSelectingVolume->GetViewRayDirection()));
}
if (!theObjPlanes.IsNull() && !theObjPlanes->IsEmpty())
{
myViewClipRange.AddClippingPlanes(
*theObjPlanes,
gp_Ax1(aWorldSelMgr->myActiveSelectingVolume->GetNearPnt(),
aWorldSelMgr->myActiveSelectingVolume->GetViewRayDirection()));
}
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::SetViewClipping(
const SelectMgr_SelectingVolumeManager& theOther)
{
myViewClipPlanes = theOther.myViewClipPlanes;
myObjectClipPlanes = theOther.myObjectClipPlanes;
myViewClipRange = theOther.myViewClipRange;
}
//=================================================================================================
void SelectMgr_SelectingVolumeManager::DumpJson(Standard_OStream& theOStream, int theDepth) const
{
OCCT_DUMP_CLASS_BEGIN(theOStream, SelectMgr_SelectingVolumeManager)
OCCT_DUMP_FIELD_VALUE_POINTER(theOStream, myActiveSelectingVolume.get())
OCCT_DUMP_FIELD_VALUE_POINTER(theOStream, myViewClipPlanes.get())
OCCT_DUMP_FIELD_VALUE_POINTER(theOStream, myObjectClipPlanes.get())
OCCT_DUMP_FIELD_VALUES_DUMPED(theOStream, theDepth, &myViewClipRange)
OCCT_DUMP_FIELD_VALUE_NUMERICAL(theOStream, myToAllowOverlap)
}