Loading files
3d097a032This file is pinned to the selected release. Download the original to open it in your design tool.
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _gp_Lin_HeaderFile
#define _gp_Lin_HeaderFile
#include <gp_Ax1.hxx>
#include <gp_Ax2.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <gp_Trsf.hxx>
#include <gp_Vec.hxx>
//! Describes a line in 3D space.
//! A line is positioned in space with an axis (a gp_Ax1
//! object) which gives it an origin and a unit vector.
//! A line and an axis are similar objects, thus, we can
//! convert one into the other. A line provides direct access
//! to the majority of the edit and query functions available
//! on its positioning axis. In addition, however, a line has
//! specific functions for computing distances and positions.
//! See Also
//! gce_MakeLin which provides functions for more complex
//! line constructions
//! Geom_Line which provides additional functions for
//! constructing lines and works, in particular, with the
//! parametric equations of lines
class gp_Lin
{
public:
DEFINE_STANDARD_ALLOC
//! Creates a Line corresponding to Z axis of the
//! reference coordinate system.
constexpr gp_Lin() noexcept = default;
//! Creates a line defined by axis theA1.
constexpr gp_Lin(const gp_Ax1& theA1) noexcept
: pos(theA1)
{
}
//! Creates a line passing through point theP and parallel to
//! vector theV (theP and theV are, respectively, the origin and
//! the unit vector of the positioning axis of the line).
constexpr gp_Lin(const gp_Pnt& theP, const gp_Dir& theV) noexcept
: pos(theP, theV)
{
}
constexpr void Reverse() noexcept { pos.Reverse(); }
//! Reverses the direction of the line.
//! Note:
//! - Reverse assigns the result to this line, while
//! - Reversed creates a new one.
[[nodiscard]] constexpr gp_Lin Reversed() const noexcept
{
gp_Lin aL = *this;
aL.pos.Reverse();
return aL;
}
//! Changes the direction of the line.
constexpr void SetDirection(const gp_Dir& theV) noexcept { pos.SetDirection(theV); }
//! Changes the location point (origin) of the line.
constexpr void SetLocation(const gp_Pnt& theP) noexcept { pos.SetLocation(theP); }
//! Complete redefinition of the line.
//! The "Location" point of <theA1> is the origin of the line.
//! The "Direction" of <theA1> is the direction of the line.
constexpr void SetPosition(const gp_Ax1& theA1) noexcept { pos = theA1; }
//! Returns the direction of the line.
constexpr const gp_Dir& Direction() const noexcept { return pos.Direction(); }
//! Returns the location point (origin) of the line.
constexpr const gp_Pnt& Location() const noexcept { return pos.Location(); }
//! Returns the axis placement one axis with the same
//! location and direction as <me>.
constexpr const gp_Ax1& Position() const noexcept { return pos; }
//! Computes the angle between two lines in radians.
double Angle(const gp_Lin& theOther) const noexcept
{
return pos.Direction().Angle(theOther.pos.Direction());
}
//! Returns true if this line contains the point theP, that is, if the
//! distance between point theP and this line is less than or
//! equal to theLinearTolerance..
bool Contains(const gp_Pnt& theP, const double theLinearTolerance) const noexcept
{
return Distance(theP) <= theLinearTolerance;
}
//! Computes the distance between <me> and the point theP.
double Distance(const gp_Pnt& theP) const noexcept;
//! Computes the distance between two lines.
Standard_EXPORT double Distance(const gp_Lin& theOther) const;
//! Computes the square distance between <me> and the point theP.
double SquareDistance(const gp_Pnt& theP) const noexcept;
//! Computes the square distance between two lines.
double SquareDistance(const gp_Lin& theOther) const noexcept
{
double aD = Distance(theOther);
return aD * aD;
}
//! Computes the line normal to the direction of <me>, passing
//! through the point theP. Raises ConstructionError
//! if the distance between <me> and the point theP is lower
//! or equal to Resolution from gp because there is an infinity of
//! solutions in 3D space.
gp_Lin Normal(const gp_Pnt& theP) const;
Standard_EXPORT void Mirror(const gp_Pnt& theP) noexcept;
//! Performs the symmetrical transformation of a line
//! with respect to the point theP which is the center of
//! the symmetry.
[[nodiscard]] Standard_EXPORT gp_Lin Mirrored(const gp_Pnt& theP) const noexcept;
Standard_EXPORT void Mirror(const gp_Ax1& theA1) noexcept;
//! Performs the symmetrical transformation of a line
//! with respect to an axis placement which is the axis
//! of the symmetry.
[[nodiscard]] Standard_EXPORT gp_Lin Mirrored(const gp_Ax1& theA1) const noexcept;
Standard_EXPORT void Mirror(const gp_Ax2& theA2) noexcept;
//! Performs the symmetrical transformation of a line
//! with respect to a plane. The axis placement <theA2>
//! locates the plane of the symmetry:
//! (Location, XDirection, YDirection).
[[nodiscard]] Standard_EXPORT gp_Lin Mirrored(const gp_Ax2& theA2) const noexcept;
void Rotate(const gp_Ax1& theA1, const double theAng) { pos.Rotate(theA1, theAng); }
//! Rotates a line. A1 is the axis of the rotation.
//! Ang is the angular value of the rotation in radians.
[[nodiscard]] gp_Lin Rotated(const gp_Ax1& theA1, const double theAng) const
{
gp_Lin aL = *this;
aL.pos.Rotate(theA1, theAng);
return aL;
}
void Scale(const gp_Pnt& theP, const double theS) { pos.Scale(theP, theS); }
//! Scales a line. theS is the scaling value.
//! The "Location" point (origin) of the line is modified.
//! The "Direction" is reversed if the scale is negative.
[[nodiscard]] gp_Lin Scaled(const gp_Pnt& theP, const double theS) const
{
gp_Lin aL = *this;
aL.pos.Scale(theP, theS);
return aL;
}
void Transform(const gp_Trsf& theT) { pos.Transform(theT); }
//! Transforms a line with the transformation theT from class Trsf.
[[nodiscard]] gp_Lin Transformed(const gp_Trsf& theT) const
{
gp_Lin aL = *this;
aL.pos.Transform(theT);
return aL;
}
constexpr void Translate(const gp_Vec& theV) noexcept { pos.Translate(theV); }
//! Translates a line in the direction of the vector theV.
//! The magnitude of the translation is the vector's magnitude.
[[nodiscard]] constexpr gp_Lin Translated(const gp_Vec& theV) const noexcept
{
gp_Lin aL = *this;
aL.pos.Translate(theV);
return aL;
}
constexpr void Translate(const gp_Pnt& theP1, const gp_Pnt& theP2) noexcept
{
pos.Translate(theP1, theP2);
}
//! Translates a line from the point theP1 to the point theP2.
[[nodiscard]] constexpr gp_Lin Translated(const gp_Pnt& theP1, const gp_Pnt& theP2) const noexcept
{
gp_Lin aL = *this;
aL.pos.Translate(gp_Vec(theP1, theP2));
return aL;
}
private:
gp_Ax1 pos;
};
//=================================================================================================
inline double gp_Lin::Distance(const gp_Pnt& theP) const noexcept
{
gp_XYZ aCoord = theP.XYZ();
aCoord.Subtract((pos.Location()).XYZ());
aCoord.Cross((pos.Direction()).XYZ());
return aCoord.Modulus();
}
//=================================================================================================
inline double gp_Lin::SquareDistance(const gp_Pnt& theP) const noexcept
{
const gp_Pnt& aLoc = pos.Location();
gp_Vec aV(theP.X() - aLoc.X(), theP.Y() - aLoc.Y(), theP.Z() - aLoc.Z());
aV.Cross(pos.Direction());
return aV.SquareMagnitude();
}
//=================================================================================================
inline gp_Lin gp_Lin::Normal(const gp_Pnt& theP) const
{
const gp_Pnt& aLoc = pos.Location();
gp_Dir aV(theP.X() - aLoc.X(), theP.Y() - aLoc.Y(), theP.Z() - aLoc.Z());
aV = pos.Direction().CrossCrossed(aV, pos.Direction());
return gp_Lin(theP, aV);
}
#endif // _gp_Lin_HeaderFile