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#include "UnitTest.h"
#include "Gwen/Controls/ListBox.h"
using namespace Gwen;
class ListBox : public GUnit
{
public:
GWEN_CONTROL_INLINE(ListBox, GUnit)
{
{
Gwen::Controls::ListBox* ctrl = new Gwen::Controls::ListBox(this);
ctrl->SetBounds(10, 10, 100, 200);
ctrl->AddItem(L"First");
ctrl->AddItem(L"Blue");
ctrl->AddItem(L"Yellow");
ctrl->AddItem(L"Orange");
ctrl->AddItem(L"Brown");
ctrl->AddItem(L"Green");
ctrl->AddItem(L"Dog");
ctrl->AddItem(L"Cat");
ctrl->AddItem(L"Shoes");
ctrl->AddItem(L"Chair");
ctrl->AddItem(L"Last");
ctrl->onRowSelected.Add(this, &ThisClass::RowSelected);
}
{
Gwen::Controls::ListBox* ctrl = new Gwen::Controls::ListBox(this);
ctrl->SetBounds(120, 10, 200, 200);
ctrl->SetColumnCount(3);
ctrl->SetAllowMultiSelect(true);
ctrl->onRowSelected.Add(this, &ThisClass::RowSelected);
{
Gwen::Controls::Layout::TableRow* pRow = ctrl->AddItem(L"Baked Beans");
pRow->SetCellText(1, L"Heinz");
pRow->SetCellText(2, L"£3.50");
}
{
Gwen::Controls::Layout::TableRow* pRow = ctrl->AddItem(L"Bananas");
pRow->SetCellText(1, L"Trees");
pRow->SetCellText(2, L"£1.27");
}
{
Gwen::Controls::Layout::TableRow* pRow = ctrl->AddItem(L"Chicken");
pRow->SetCellText(1, L"\u5355\u5143\u6D4B\u8BD5");
pRow->SetCellText(2, L"£8.95");
}
}
}
void RowSelected(Gwen::Controls::Base* pControl)
{
Gwen::Controls::ListBox* ctrl = (Gwen::Controls::ListBox*)pControl;
UnitPrint(Utility::Format(L"Listbox Item Selected: %s", ctrl->GetSelectedRow()->GetText(0).c_str()));
}
Gwen::Font m_Font;
};
DEFINE_UNIT_TEST(ListBox, L"ListBox");63f2ad90eThis file is pinned to the selected release. Download the original to open it in your design tool.