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using Godot;
using JetBrains.Annotations;
using OpenScadGraphEditor.Utils;
namespace OpenScadGraphEditor.Nodes
{
[UsedImplicitly]
public class EqualOperator : BinaryComparisonOperator
{
public override string NodeTitle => "==";
public override string NodeQuickLookup => "==";
public override string NodeDescription => "Compares if two values are equal";
protected override string OperatorSign => "==";
public override bool Supports(PortType portType)
{
return portType == PortType.Number
|| portType == PortType.String
|| portType == PortType.Boolean
|| portType == PortType.Any
|| portType == PortType.Vector2
|| portType == PortType.Vector3
|| portType == PortType.Vector;
}
public override bool Supports(PortType first, PortType second, out PortType resultPortType)
{
// all combinations are supported and result in a boolean
if (!Supports(first) || !Supports(second))
{
resultPortType = PortType.Any;
return false;
}
resultPortType = PortType.Boolean;
return true;
}
public override Texture NodeBackground => Resources.EqualIcon;
}
}