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// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Graphic3d_CameraTile_HeaderFile
#define _Graphic3d_CameraTile_HeaderFile
#include <NCollection_Vec2.hxx>
#include <Standard_TypeDef.hxx>
#include <Standard_Integer.hxx>
#include <Standard_OStream.hxx>
//! Class defines the area (Tile) inside a view.
class Graphic3d_CameraTile
{
public:
NCollection_Vec2<int> TotalSize; //!< total size of the View area, in pixels
NCollection_Vec2<int> TileSize; //!< size of the Tile, in pixels
// clang-format off
NCollection_Vec2<int> Offset; //!< the lower-left corner of the Tile relative to the View area (or upper-left if IsTopDown is true), in pixels
bool IsTopDown; //!< indicate the offset coordinate system - lower-left (default) or top-down
// clang-format on
public:
//! Default constructor.
//! Initializes the empty Tile of zero size and lower-left offset orientation.
//! Such Tile is considered uninitialized (invalid).
Graphic3d_CameraTile()
: IsTopDown(false)
{
}
//! Return true if Tile has been defined.
bool IsValid() const
{
return TotalSize.x() > 0 && TotalSize.y() > 0 && TileSize.x() > 0 && TileSize.y() > 0;
}
//! Return offset position from lower-left corner.
NCollection_Vec2<int> OffsetLowerLeft() const
{
return NCollection_Vec2<int>(Offset.x(),
!IsTopDown ? Offset.y() : TotalSize.y() - Offset.y() - 1);
}
//! Return the copy cropped by total size
Graphic3d_CameraTile Cropped() const
{
Graphic3d_CameraTile aTile = *this;
if (!IsValid())
{
return aTile;
}
aTile.Offset.x() = (std::max)(Offset.x(), 0);
aTile.Offset.y() = (std::max)(Offset.y(), 0);
const int anX = (std::min)(Offset.x() + TileSize.x(), TotalSize.x());
const int anY = (std::min)(Offset.y() + TileSize.y(), TotalSize.y());
aTile.TileSize.x() = anX - Offset.x();
aTile.TileSize.y() = anY - Offset.y();
return aTile;
}
//! Equality check.
bool operator==(const Graphic3d_CameraTile& theOther) const
{
const NCollection_Vec2<int> anOffset1 = OffsetLowerLeft();
const NCollection_Vec2<int> anOffset2 = theOther.OffsetLowerLeft();
return TotalSize.x() == theOther.TotalSize.x() && TotalSize.y() == theOther.TotalSize.y()
&& TileSize.x() == theOther.TileSize.x() && TileSize.y() == theOther.TileSize.y()
&& anOffset1.x() == anOffset2.x() && anOffset1.y() == anOffset2.y();
}
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const;
};
#endif // _Graphic3d_CameraTile_HeaderFile