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// Created by: Eugeny MALTCHIKOV
// Copyright (c) 2017 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef BOPTools_PairSelector_HeaderFile
#define BOPTools_PairSelector_HeaderFile
#include <BVH_Traverse.hxx>
#include <BVH_BoxSet.hxx>
#include <NCollection_LinearVector.hxx>
#include <algorithm>
//! Template Selector for selection of the elements from two BVH trees.
template <int Dimension>
class BOPTools_PairSelector
: public BVH_PairTraverse<double, Dimension, BVH_BoxSet<double, Dimension, int>>
{
public: //! @name public types
//! Auxiliary structure to keep the pair of indices
struct PairIDs
{
PairIDs(const int theId1 = -1, const int theId2 = -1)
: ID1(theId1),
ID2(theId2)
{
}
bool operator<(const PairIDs& theOther) const
{
return ID1 < theOther.ID1 || (ID1 == theOther.ID1 && ID2 < theOther.ID2);
}
int ID1;
int ID2;
};
typedef typename BVH::VectorType<double, Dimension>::Type BVH_VecNd;
public: //! @name Constructor
//! Empty constructor
BOPTools_PairSelector()
: mySameBVHs(false)
{
}
public: //! @name public interfaces
//! Clears the indices
void Clear() { myPairs.Clear(); }
//! Sorts the indices
void Sort() { std::sort(myPairs.begin(), myPairs.end()); }
//! Tells to selector that BVH trees are the same.
//! If the flag is set to true the resulting vector will contain
//! only unique pairs (mirrored pairs will be rejected,
//! e.g. (1, 2) will be taken, (2, 1) will be rejected) and will
//! not contain pairs in which IDs are the same (pair (1, 1) will be rejected).
//! If it is required to have a full vector of pairs even
//! for the same BVH trees, just keep the false value of this flag.
void SetSame(const bool theIsSame) { mySameBVHs = theIsSame; }
//! Returns the list of accepted indices
const NCollection_LinearVector<PairIDs>& Pairs() const { return myPairs; }
public: //! @name Rejection/Acceptance rules
//! Basing on the bounding boxes of the nodes checks if the pair of nodes should be rejected.
bool RejectNode(const BVH_VecNd& theCMin1,
const BVH_VecNd& theCMax1,
const BVH_VecNd& theCMin2,
const BVH_VecNd& theCMax2,
double&) const override
{
return BVH_Box<double, 3>(theCMin1, theCMax1).IsOut(theCMin2, theCMax2);
}
//! Checks if the pair of elements should be rejected.
bool RejectElement(const int theID1, const int theID2)
{
return (mySameBVHs && theID1 >= theID2)
|| this->myBVHSet1->Box(theID1).IsOut(this->myBVHSet2->Box(theID2));
}
//! Checks and accepts the pair of elements.
bool Accept(const int theID1, const int theID2) override
{
if (!RejectElement(theID1, theID2))
{
myPairs.Append(PairIDs(this->myBVHSet1->Element(theID1), this->myBVHSet2->Element(theID2)));
return true;
}
return false;
}
protected: //! @name Fields
NCollection_LinearVector<PairIDs> myPairs; //!< Selected pairs of indices
bool mySameBVHs; //!< Selection is performed from the same BVH trees
};
#endif
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