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// Created on: 2013-12-20
// Created by: Denis BOGOLEPOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef BVH_Object_HeaderFile
#define BVH_Object_HeaderFile
#include <BVH_Box.hxx>
#include <BVH_Properties.hxx>
//! A non-template class for using as base for BVH_Object
//! (just to have a named base class).
class BVH_ObjectTransient : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(BVH_ObjectTransient, Standard_Transient)
public:
//! Returns properties of the geometric object.
virtual const occ::handle<BVH_Properties>& Properties() const { return myProperties; }
//! Sets properties of the geometric object.
virtual void SetProperties(const occ::handle<BVH_Properties>& theProperties)
{
myProperties = theProperties;
}
//! Returns TRUE if object state should be updated.
virtual bool IsDirty() const { return myIsDirty; }
//! Marks object state as outdated (needs BVH rebuilding).
virtual void MarkDirty() { myIsDirty = true; }
protected:
//! Creates new abstract geometric object.
BVH_ObjectTransient()
: myIsDirty(false)
{
}
protected:
bool myIsDirty; //!< Marks internal object state as outdated
occ::handle<BVH_Properties> myProperties; //!< Generic properties assigned to the object
};
//! Abstract geometric object bounded by BVH box.
//! \tparam T Numeric data type
//! \tparam N Vector dimension
template <class T, int N>
class BVH_Object : public BVH_ObjectTransient
{
public:
//! Creates new abstract geometric object.
BVH_Object() = default;
//! Releases resources of geometric object.
~BVH_Object() override = default;
public:
//! Returns AABB of the geometric object.
virtual BVH_Box<T, N> Box() const = 0;
};
#endif // _BVH_Object_Header
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