Loading files
// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdPersistent_PPrsStd_PatternStd_HeaderFile
#define _StdPersistent_PPrsStd_PatternStd_HeaderFile
#include <StdObjMgt_Attribute.hxx>
#include <StdLPersistent_HString.hxx>
#include <TDataXtd_Presentation.hxx>
class StdPersistent_PPrsStd
{
public:
class AISPresentation : public StdObjMgt_Attribute<TDataXtd_Presentation>
{
public:
//! Read persistent data from a file.
inline void Read(StdObjMgt_ReadData& theReadData)
{
theReadData >> myIsDisplayed >> myDriverGUID >> myTransparency >> myColor >> myMaterial
>> myWidth;
}
//! Write persistent data to a file.
inline void Write(StdObjMgt_WriteData& theWriteData) const
{
theWriteData << myIsDisplayed << myDriverGUID << myTransparency << myColor << myMaterial
<< myWidth;
}
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
theChildren.Append(myDriverGUID);
}
//! Returns persistent type name
inline const char* PName() const { return "PPrsStd_AISPresentation"; }
//! Import transient attribute from the persistent data.
void Import(const occ::handle<TDataXtd_Presentation>& theAttribute) const;
private:
bool myIsDisplayed;
occ::handle<StdObjMgt_Persistent> myDriverGUID;
double myTransparency;
int myColor;
int myMaterial;
double myWidth;
};
class AISPresentation_1 : public AISPresentation
{
public:
//! Read persistent data from a file.
inline void Read(StdObjMgt_ReadData& theReadData)
{
AISPresentation::Read(theReadData);
theReadData >> myMode;
}
//! Write persistent data to a file.
inline void Write(StdObjMgt_WriteData& theWriteData)
{
AISPresentation::Write(theWriteData);
theWriteData << myMode;
}
//! Returns persistent type name
inline const char* PName() const { return "PPrsStd_AISPresentation_1"; }
//! Import transient attribute from the persistent data.
void Import(const occ::handle<TDataXtd_Presentation>& theAttribute) const;
private:
int myMode;
};
};
#endif
3d097a032This file is pinned to the selected release. Download the original to open it in your design tool.