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// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _StdPersistent_Naming_HeaderFile
#define _StdPersistent_Naming_HeaderFile
#include <StdObjMgt_Attribute.hxx>
#include <StdObjMgt_Persistent.hxx>
#include <StdPersistent_HArray1.hxx>
#include <StdLPersistent_HArray1.hxx>
#include <StdLPersistent_HString.hxx>
#include <TNaming_Naming.hxx>
class TNaming_Name;
class StdPersistent_Naming
{
public:
class NamedShape : public StdObjMgt_Attribute<TNaming_NamedShape>
{
public:
//! Read persistent data from a file.
inline void Read(StdObjMgt_ReadData& theReadData)
{
theReadData >> myOldShapes >> myNewShapes >> myShapeStatus >> myVersion;
}
//! Read persistent data from a file.
inline void Write(StdObjMgt_WriteData& theWriteData) const
{
theWriteData << myOldShapes << myNewShapes << myShapeStatus << myVersion;
}
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const
{
if (!myOldShapes.IsNull())
theChildren.Append(myOldShapes);
if (!myNewShapes.IsNull())
theChildren.Append(myNewShapes);
}
//! Returns persistent type name
inline const char* PName() const { return "PNaming_NamedShape"; }
//! Import transient attribute from the persistent data.
void Import(const occ::handle<TNaming_NamedShape>& theAttribute) const;
private:
Handle(StdPersistent_HArray1::Shape1) myOldShapes;
Handle(StdPersistent_HArray1::Shape1) myNewShapes;
int myShapeStatus;
int myVersion;
};
class Name : public StdObjMgt_Persistent
{
public:
//! Read persistent data from a file.
Standard_EXPORT void Read(StdObjMgt_ReadData& theReadData) override;
//! Read persistent data from a file.
Standard_EXPORT void Write(StdObjMgt_WriteData& theWriteData) const override;
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const override
{
if (!myArgs.IsNull())
theChildren.Append(myArgs);
if (!myStop.IsNull())
theChildren.Append(myStop);
}
//! Returns persistent type name
inline const char* PName() const override { return "PNaming_Name"; }
//! Import transient object from the persistent data.
Standard_EXPORT virtual void Import(TNaming_Name& theName,
const occ::handle<TDF_Data>& theDF) const;
private:
int myType;
int myShapeType;
Handle(StdLPersistent_HArray1::Persistent) myArgs;
occ::handle<StdObjMgt_Persistent> myStop;
int myIndex;
};
class Name_1 : public Name
{
public:
//! Read persistent data from a file.
Standard_EXPORT void Read(StdObjMgt_ReadData& theReadData) override;
//! Read persistent data from a file.
Standard_EXPORT void Write(StdObjMgt_WriteData& theWriteData) const override;
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const override
{
Name::PChildren(theChildren);
if (!myContextLabel.IsNull())
theChildren.Append(myContextLabel);
}
//! Returns persistent type name
inline const char* PName() const override { return "PNaming_Name_1"; }
//! Import transient object from the persistent data.
Standard_EXPORT void Import(TNaming_Name& theName,
const occ::handle<TDF_Data>& theDF) const override;
private:
Handle(StdLPersistent_HString::Ascii) myContextLabel;
};
class Name_2 : public Name_1
{
public:
//! Read persistent data from a file.
Standard_EXPORT void Read(StdObjMgt_ReadData& theReadData) override;
//! Read persistent data from a file.
Standard_EXPORT void Write(StdObjMgt_WriteData& theWriteData) const override;
//! Gets persistent child objects
inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const override
{
Name_1::PChildren(theChildren);
}
//! Returns persistent type name
inline const char* PName() const override { return "PNaming_Name_2"; }
//! Import transient object from the persistent data.
Standard_EXPORT void Import(TNaming_Name& theName,
const occ::handle<TDF_Data>& theDF) const override;
private:
int myOrientation;
};
class Naming : public StdObjMgt_Attribute<TNaming_Naming>::SingleRef
{
public:
//! Import transient attribute from the persistent data.
Standard_EXPORT void ImportAttribute() override;
};
class Naming_1 : public Naming
{
public:
//! Import transient attribute from the persistent data.
Standard_EXPORT void ImportAttribute() override;
};
typedef Naming Naming_2;
};
#endif
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