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// Created on: 2016-07-07
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMesh_CylinderRangeSplitter.hxx>
#include <GCPnts_TangentialDeflection.hxx>
#include <IMeshTools_Parameters.hxx>
//=================================================================================================
void BRepMesh_CylinderRangeSplitter::Reset(const IMeshData::IFaceHandle& theDFace,
const IMeshTools_Parameters& theParameters)
{
BRepMesh_DefaultRangeSplitter::Reset(theDFace, theParameters);
const double aRadius = GetDFace()->GetSurface()->Cylinder().Radius();
myDu = GCPnts_TangentialDeflection::ArcAngularStep(aRadius,
GetDFace()->GetDeflection(),
theParameters.Angle,
theParameters.MinSize);
}
//=================================================================================================
Handle(IMeshData::ListOfPnt2d) BRepMesh_CylinderRangeSplitter::GenerateSurfaceNodes(
const IMeshTools_Parameters& /*theParameters*/) const
{
const std::pair<double, double>& aRangeU = GetRangeU();
const std::pair<double, double>& aRangeV = GetRangeV();
const double aRadius = GetDFace()->GetSurface()->Cylinder().Radius();
int nbU = 0;
int nbV = 0;
const double su = aRangeU.second - aRangeU.first;
const double sv = aRangeV.second - aRangeV.first;
const double aArcLen = su * aRadius;
if (aArcLen > GetDFace()->GetDeflection())
{
// Calculate parameters for iteration in U direction
nbU = (int)(su / myDu);
/*
// Calculate parameters for iteration in V direction
const double aDv = nbU*sv / aArcLen;
// Protection against overflow during casting to int in case
// of long cylinder with small radius.
nbV = aDv > static_cast<double> (IntegerLast()) ?
0 : (int) (aDv);
nbV = std::min(nbV, 100 * nbU);
*/
}
const double Du = su / (nbU + 1);
const double Dv = sv / (nbV + 1);
const occ::handle<NCollection_IncAllocator> aTmpAlloc =
new NCollection_IncAllocator(IMeshData::MEMORY_BLOCK_SIZE_HUGE);
Handle(IMeshData::ListOfPnt2d) aNodes = new IMeshData::ListOfPnt2d(aTmpAlloc);
const double aPasMaxV = aRangeV.second - Dv * 0.5;
const double aPasMaxU = aRangeU.second - Du * 0.5;
for (double aPasV = aRangeV.first + Dv; aPasV < aPasMaxV; aPasV += Dv)
{
for (double aPasU = aRangeU.first + Du; aPasU < aPasMaxU; aPasU += Du)
{
aNodes->Append(gp_Pnt2d(aPasU, aPasV));
}
}
return aNodes;
}
//=================================================================================================
void BRepMesh_CylinderRangeSplitter::computeDelta(const double /*theLengthU*/,
const double theLengthV)
{
const std::pair<double, double>& aRangeV = GetRangeV();
myDelta.first = myDu / std::max(theLengthV, aRangeV.second - aRangeV.first);
myDelta.second = 1.;
}
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