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// Created on: 2015-05-29
// Created by: Denis BOGOLEPOV
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BVH_BuildThread_Header
#define _BVH_BuildThread_Header
#include <OSD_Thread.hxx>
#include <BVH_BuildQueue.hxx>
//! Tool object to call BVH builder subroutines.
struct BVH_BuildTool
{
//! Performs splitting of the given BVH node.
virtual void Perform(const int theNode) = 0;
};
//! Wrapper for BVH build thread.
class BVH_BuildThread : public Standard_Transient
{
template <class T, int N>
friend class BVH_QueueBuilder;
public:
//! Creates new BVH build thread.
Standard_EXPORT BVH_BuildThread(BVH_BuildTool& theBuildTool, BVH_BuildQueue& theBuildQueue);
//! Starts execution of BVH build thread.
void Run() { myWorkThread.Run(this); }
//! Waits till the thread finishes execution.
void Wait() { myWorkThread.Wait(); }
protected:
//! Executes BVH build thread.
Standard_EXPORT void execute();
//! Thread function for BVH build thread.
static void* threadFunction(void* theData);
//! Assignment operator (to remove VC compile warning).
BVH_BuildThread& operator=(const BVH_BuildThread&);
protected:
//! Data needed to build the BVH.
BVH_BuildTool& myBuildTool;
//! Reference to BVH build queue.
BVH_BuildQueue& myBuildQueue;
//! Thread to execute work items.
OSD_Thread myWorkThread;
public:
DEFINE_STANDARD_RTTIEXT(BVH_BuildThread, Standard_Transient)
};
#endif // _BVH_BuildThread_Header
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