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/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2018. *
* Leap Motion proprietary and confidential. *
* *
* Use subject to the terms of the Leap Motion SDK Agreement available at *
* https://developer.leapmotion.com/sdk_agreement, or another agreement *
* between Leap Motion and you, your company or other organization. *
******************************************************************************/
using System.Collections.Generic;
namespace Leap.Unity.GraphicalRenderer {
public interface ISupportsFeature<T> where T : LeapGraphicFeatureBase {
/// <summary>
/// Must be implemented by a renderer to report what level of support
/// it has for all features of this type.
///
/// The 'features' list will
/// contain all features requested in priority order, and the 'info'
/// list will come pre-filled with full-support info items. The
/// renderer must change these full-support items to a warning or
/// error item to reflect what it is able to support.
///
/// This method will NEVER be called if there are 0 features of type T.
/// </summary>
void GetSupportInfo(List<T> features, List<SupportInfo> info);
}
}
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