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using Godot;
using JetBrains.Annotations;
using OpenScadGraphEditor.Utils;
namespace OpenScadGraphEditor.Nodes
{
[UsedImplicitly]
public class ModuloOperator : BinaryOperator
{
public override string NodeTitle => "%";
public override string NodeQuickLookup => "%";
public override string NodeDescription => "Calculates the modulus the given inputs.";
protected override string OperatorSign => "%";
public override Texture NodeBackground => Resources.ModulusIcon;
public ModuloOperator()
{
InputPorts
.Number()
.Number();
OutputPorts
.Number(allowLiteral: false);
}
}
}