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// Created on: 1998-04-16
// Created by: Robert COUBLANC
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Select3D_SensitiveGroup_HeaderFile
#define _Select3D_SensitiveGroup_HeaderFile
#include <NCollection_Sequence.hxx>
#include <NCollection_IndexedMap.hxx>
#include <Select3D_SensitiveSet.hxx>
#include <SelectMgr_SelectingVolumeManager.hxx>
class Select3D_SensitiveEntity;
//! A framework to define selection of a sensitive group
//! by a sensitive entity which is a set of 3D sensitive entities.
//! Remark: 2 modes are possible for rectangle selection
//! the group is considered selected
//! 1) when all the entities inside are selected in the rectangle
//! 2) only one entity inside is selected by the rectangle
//! By default the "Match All entities" mode is set.
class Select3D_SensitiveGroup : public Select3D_SensitiveSet
{
DEFINE_STANDARD_RTTIEXT(Select3D_SensitiveGroup, Select3D_SensitiveSet)
public:
//! Constructs an empty sensitive group object.
//! This is a set of sensitive 3D entities. The sensitive
//! entities will be defined using the function Add to fill
//! the entity owner OwnerId. If MatchAll is false, nothing can be added.
Standard_EXPORT Select3D_SensitiveGroup(const occ::handle<SelectMgr_EntityOwner>& theOwnerId,
const bool theIsMustMatchAll = true);
//! Constructs a sensitive group object defined by the list
//! TheList and the entity owner OwnerId. If MatchAll is false, nothing is done.
Standard_EXPORT Select3D_SensitiveGroup(
const occ::handle<SelectMgr_EntityOwner>& theOwnerId,
NCollection_Sequence<occ::handle<Select3D_SensitiveEntity>>& theEntities,
const bool theIsMustMatchAll = true);
//! Gets group content
const NCollection_IndexedMap<occ::handle<Select3D_SensitiveEntity>>& Entities() const
{
return myEntities;
}
//! Access entity by index [1, NbSubElements()].
const occ::handle<Select3D_SensitiveEntity>& SubEntity(const int theIndex) const
{
return myEntities.FindKey(theIndex);
}
//! Return last detected entity.
occ::handle<Select3D_SensitiveEntity> LastDetectedEntity() const
{
const int anIndex = LastDetectedEntityIndex();
return anIndex != -1 ? myEntities.FindKey(anIndex) : occ::handle<Select3D_SensitiveEntity>();
}
//! Return index of last detected entity.
int LastDetectedEntityIndex() const
{
return myDetectedIdx != -1 ? myBVHPrimIndexes.Value(myDetectedIdx) : -1;
}
//! Adds the list of sensitive entities LL to the empty
//! sensitive group object created at construction time.
Standard_EXPORT void Add(
NCollection_Sequence<occ::handle<Select3D_SensitiveEntity>>& theEntities);
//! Adds the sensitive entity aSensitive to the non-empty
//! sensitive group object created at construction time.
Standard_EXPORT void Add(const occ::handle<Select3D_SensitiveEntity>& theSensitive);
Standard_EXPORT void Remove(const occ::handle<Select3D_SensitiveEntity>& theSensitive);
//! Removes all sensitive entities from the list used at the
//! time of construction, or added using the function Add.
Standard_EXPORT void Clear() override;
//! Returns true if the sensitive entity aSensitive is in
//! the list used at the time of construction, or added using the function Add.
Standard_EXPORT bool IsIn(const occ::handle<Select3D_SensitiveEntity>& theSensitive) const;
//! Sets the requirement that all sensitive entities in the
//! list used at the time of construction, or added using
//! the function Add must be matched.
void SetMatchType(const bool theIsMustMatchAll) { myMustMatchAll = theIsMustMatchAll; }
//! Returns true if all sensitive entities in the list used
//! at the time of construction, or added using the function Add must be matched.
bool MustMatchAll() const { return myMustMatchAll; }
//! Returns TRUE if all sensitive entities should be checked within rectangular/polygonal
//! selection, FALSE by default. Can be useful for sensitive entities holding detection results as
//! class property.
bool ToCheckOverlapAll() const { return myToCheckOverlapAll; }
//! Returns TRUE if all sensitive entities should be checked within rectangular/polygonal
//! selection, FALSE by default. Can be useful for sensitive entities holding detection results as
//! class property.
void SetCheckOverlapAll(bool theToCheckAll) { myToCheckOverlapAll = theToCheckAll; }
//! Checks whether the group overlaps current selecting volume
Standard_EXPORT bool Matches(SelectBasics_SelectingVolumeManager& theMgr,
SelectBasics_PickResult& thePickResult) override;
//! Returns the amount of sub-entities
Standard_EXPORT int NbSubElements() const override;
Standard_EXPORT occ::handle<Select3D_SensitiveEntity> GetConnected() override;
//! Sets the owner for all entities in group
Standard_EXPORT void Set(const occ::handle<SelectMgr_EntityOwner>& theOwnerId) override;
//! Returns bounding box of the group. If location transformation
//! is set, it will be applied
Standard_EXPORT Select3D_BndBox3d BoundingBox() override;
//! Returns center of entity set. If location transformation
//! is set, it will be applied
Standard_EXPORT gp_Pnt CenterOfGeometry() const override;
//! Returns bounding box of sensitive entity with index theIdx
Standard_EXPORT Select3D_BndBox3d Box(const int theIdx) const override;
//! Returns geometry center of sensitive entity index theIdx in
//! the vector along the given axis theAxis
Standard_EXPORT double Center(const int theIdx, const int theAxis) const override;
//! Swaps items with indexes theIdx1 and theIdx2 in the vector
Standard_EXPORT void Swap(const int theIdx1, const int theIdx2) override;
//! Returns the length of vector of sensitive entities
Standard_EXPORT int Size() const override;
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const override;
protected:
//! Checks whether the entity with index theIdx overlaps the current selecting volume
Standard_EXPORT bool overlapsElement(SelectBasics_PickResult& thePickResult,
SelectBasics_SelectingVolumeManager& theMgr,
int theElemIdx,
bool theIsFullInside) override;
//! Checks whether the entity with index theIdx is inside the current selecting volume
Standard_EXPORT bool elementIsInside(SelectBasics_SelectingVolumeManager& theMgr,
int theElemIdx,
bool theIsFullInside) override;
//! Calculates distance from the 3d projection of used-picked screen point to center of the
//! geometry
Standard_EXPORT double distanceToCOG(SelectBasics_SelectingVolumeManager& theMgr) override;
private:
NCollection_IndexedMap<occ::handle<Select3D_SensitiveEntity>>
myEntities; //!< Grouped sensitive entities
// clang-format off
bool myMustMatchAll; //!< Determines whether all entities in the group should be overlapped or not
bool myToCheckOverlapAll; //!< flag to check overlapping with all entities within rectangular/polygonal selection
gp_Pnt myCenter; //!< Center of geometry of the group
mutable Select3D_BndBox3d myBndBox; //!< Bounding box of the group
NCollection_DynamicArray<int> myBVHPrimIndexes; //!< Vector of sub-entities indexes for BVH tree build
// clang-format on
};
#endif // _Select3D_SensitiveGroup_HeaderFile