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// Created by: Kirill Gavrilov
// Copyright (c) 2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Media_Timer_HeaderFile
#define _Media_Timer_HeaderFile
#include <OSD_Timer.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
//! Auxiliary class defining the animation timer.
class Media_Timer : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Media_Timer, Standard_Transient)
public:
//! Empty constructor.
Media_Timer()
: myTimerFrom(0.0),
myTimerSpeed(1.0)
{
}
//! Return elapsed time in seconds.
double ElapsedTime() const { return myTimerFrom + myTimer.ElapsedTime() * myTimerSpeed; }
//! Return playback speed coefficient (1.0 means normal speed).
double PlaybackSpeed() const { return myTimerSpeed; }
//! Setup playback speed coefficient.
Standard_EXPORT void SetPlaybackSpeed(const double theSpeed);
//! Return true if timer has been started.
bool IsStarted() const { return myTimer.IsStarted(); }
//! Start the timer.
void Start() { myTimer.Start(); }
//! Pause the timer.
Standard_EXPORT void Pause();
//! Stop the timer.
Standard_EXPORT void Stop();
//! Seek the timer to specified position.
Standard_EXPORT void Seek(const double theTime);
protected:
OSD_Timer myTimer;
double myTimerFrom;
double myTimerSpeed;
};
#endif // _Media_Timer_HeaderFile