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// Created by: Kirill GAVRILOV
// Copyright (c) 2019 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Media_BufferPool_HeaderFile
#define _Media_BufferPool_HeaderFile
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
struct AVBufferPool;
struct AVBufferRef;
//! AVBufferPool wrapper.
class Media_BufferPool : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Media_BufferPool, Standard_Transient)
public:
//! Empty constructor
Standard_EXPORT Media_BufferPool();
//! Destructor
Standard_EXPORT ~Media_BufferPool() override;
//! Release the pool (reference-counted buffer will be released when needed).
Standard_EXPORT void Release();
//! (Re-)initialize the pool.
Standard_EXPORT bool Init(int theBufferSize);
//! Return buffer size within the pool.
int BufferSize() const { return myBufferSize; }
//! Get new buffer from the pool.
Standard_EXPORT AVBufferRef* GetBuffer();
private:
// prevent copies
Media_BufferPool(const Media_BufferPool& theCopy) = delete;
Media_BufferPool& operator=(const Media_BufferPool& theCopy) = delete;
protected:
AVBufferPool* myPool;
int myBufferSize;
};
#endif // _Media_BufferPool_HeaderFile
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