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// Created on: 2008-01-20
// Created by: Alexander A. BORODIN
// Copyright (c) 2008-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Font_SystemFont_HeaderFile
#define _Font_SystemFont_HeaderFile
#include <Font_FontAspect.hxx>
#include <Standard.hxx>
#include <NCollection_DefineAlloc.hxx>
#include <Standard_Transient.hxx>
#include <TCollection_AsciiString.hxx>
//! This class stores information about the font, which is merely a file path and cached metadata
//! about the font.
class Font_SystemFont : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Font_SystemFont, Standard_Transient)
public:
//! Creates a new font object.
Standard_EXPORT Font_SystemFont(const TCollection_AsciiString& theFontName);
//! Returns font family name (lower-cased).
const TCollection_AsciiString& FontKey() const { return myFontKey; }
//! Returns font family name.
const TCollection_AsciiString& FontName() const { return myFontName; }
//! Returns font file path.
const TCollection_AsciiString& FontPath(Font_FontAspect theAspect) const
{
return myFilePaths[theAspect != Font_FontAspect_UNDEFINED ? theAspect
: Font_FontAspect_Regular];
}
//! Returns font file path.
int FontFaceId(Font_FontAspect theAspect) const
{
return myFaceIds[theAspect != Font_FontAspect_UNDEFINED ? theAspect : Font_FontAspect_Regular];
}
//! Sets font file path for specific aspect.
Standard_EXPORT void SetFontPath(Font_FontAspect theAspect,
const TCollection_AsciiString& thePath,
const int theFaceId = 0);
//! Returns TRUE if dedicated file for specified font aspect has been defined.
bool HasFontAspect(Font_FontAspect theAspect) const
{
return !myFilePaths[theAspect != Font_FontAspect_UNDEFINED ? theAspect
: Font_FontAspect_Regular]
.IsEmpty();
}
//! Returns any defined font file path.
const TCollection_AsciiString& FontPathAny(Font_FontAspect theAspect,
bool& theToSynthesizeItalic,
int& theFaceId) const
{
const Font_FontAspect anAspect =
theAspect != Font_FontAspect_UNDEFINED ? theAspect : Font_FontAspect_Regular;
const TCollection_AsciiString& aPath = myFilePaths[anAspect];
theFaceId = myFaceIds[anAspect];
if (!aPath.IsEmpty())
{
return aPath;
}
if (theAspect == Font_FontAspect_Italic || theAspect == Font_FontAspect_BoldItalic)
{
if (theAspect == Font_FontAspect_BoldItalic && !myFilePaths[Font_FontAspect_Bold].IsEmpty())
{
theToSynthesizeItalic = true;
theFaceId = myFaceIds[Font_FontAspect_Bold];
return myFilePaths[Font_FontAspect_Bold];
}
else if (!myFilePaths[Font_FontAspect_Regular].IsEmpty())
{
theToSynthesizeItalic = true;
theFaceId = myFaceIds[Font_FontAspect_Regular];
return myFilePaths[Font_FontAspect_Regular];
}
}
if (!myFilePaths[Font_FontAspect_Regular].IsEmpty())
{
theFaceId = myFaceIds[Font_FontAspect_Regular];
return myFilePaths[Font_FontAspect_Regular];
}
for (int anAspectIter = 0; anAspectIter < Font_FontAspect_NB; ++anAspectIter)
{
if (!myFilePaths[anAspectIter].IsEmpty())
{
theFaceId = myFaceIds[anAspectIter];
return myFilePaths[anAspectIter];
}
}
theFaceId = myFaceIds[Font_FontAspect_Regular];
return myFilePaths[Font_FontAspect_Regular];
}
//! Return true if the FontName, FontAspect and FontSize are the same.
Standard_EXPORT bool IsEqual(const occ::handle<Font_SystemFont>& theOtherFont) const;
//! Return TRUE if this is single-stroke (one-line) font, FALSE by default.
//! Such fonts define single-line glyphs instead of closed contours, so that they are rendered
//! incorrectly by normal software.
bool IsSingleStrokeFont() const { return myIsSingleLine; }
//! Set if this font should be rendered as single-stroke (one-line).
void SetSingleStrokeFont(bool theIsSingleLine) { myIsSingleLine = theIsSingleLine; }
//! Format font description.
Standard_EXPORT TCollection_AsciiString ToString() const;
public:
bool operator==(const Font_SystemFont& theFont) const
{
return myFontKey.IsEqual(theFont.FontKey());
}
private:
TCollection_AsciiString myFilePaths[Font_FontAspect_NB]; //!< paths to the font file
int myFaceIds[Font_FontAspect_NB]; //!< face ids per font file
TCollection_AsciiString myFontKey; //!< font family name, lower cased
TCollection_AsciiString myFontName; //!< font family name
bool myIsSingleLine; //!< single stroke font flag, FALSE by default
};
namespace std
{
template <>
struct hash<occ::handle<Font_SystemFont>>
{
size_t operator()(const occ::handle<Font_SystemFont>& theLink) const noexcept
{
if (theLink.IsNull())
return 0;
return std::hash<TCollection_AsciiString>{}(theLink->FontKey());
}
};
}; // namespace std
#endif // _Font_SystemFont_HeaderFile
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