Loading files
3d097a032This file is pinned to the selected release. Download the original to open it in your design tool.
// Created on: 2003-12-11
// Created by: Alexander SOLOVYOV
// Copyright (c) 2003-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <MeshVS_Buffer.hxx>
#include <MeshVS_DeformedDataSource.hxx>
#include <Standard_Type.hxx>
IMPLEMENT_STANDARD_RTTIEXT(MeshVS_DeformedDataSource, MeshVS_DataSource)
//=================================================================================================
MeshVS_DeformedDataSource::MeshVS_DeformedDataSource(
const occ::handle<MeshVS_DataSource>& theNonDeformDS,
const double theMagnify)
{
myNonDeformedDataSource = theNonDeformDS;
SetMagnify(theMagnify);
}
//================================================================
// Function : shiftCoord
// Purpose : auxiliary: shift coordinate of the node on a given vector
//================================================================
static inline void shiftCoord(NCollection_Array1<double>& Coords, int i, const gp_Vec& aVec)
{
Coords(3 * i - 2) = Coords(3 * i - 2) + aVec.X();
Coords(3 * i - 1) = Coords(3 * i - 1) + aVec.Y();
Coords(3 * i) = Coords(3 * i) + aVec.Z();
}
//=================================================================================================
bool MeshVS_DeformedDataSource::GetGeom(const int ID,
const bool IsElement,
NCollection_Array1<double>& Coords,
int& NbNodes,
MeshVS_EntityType& Type) const
{
if (myNonDeformedDataSource.IsNull()
|| !myNonDeformedDataSource->GetGeom(ID, IsElement, Coords, NbNodes, Type))
{
return false;
}
if (Type == MeshVS_ET_Node)
{
gp_Vec Vect;
if (!GetVector(ID, Vect))
{
return false;
}
shiftCoord(Coords, 1, myMagnify * Vect);
}
else
{
MeshVS_Buffer aNodesBuf(NbNodes * sizeof(int));
NCollection_Array1<int> aNodes(aNodesBuf, 1, NbNodes);
if (!myNonDeformedDataSource->GetNodesByElement(ID, aNodes, NbNodes))
{
return false;
}
for (int i = 1; i <= NbNodes; i++)
{
gp_Vec Vect;
if (!GetVector(aNodes(i), Vect))
{
return false;
}
shiftCoord(Coords, i, myMagnify * Vect);
}
}
return true;
}
//=================================================================================================
bool MeshVS_DeformedDataSource::GetGeomType(const int ID,
const bool IsElement,
MeshVS_EntityType& Type) const
{
if (myNonDeformedDataSource.IsNull())
{
return false;
}
else
{
return myNonDeformedDataSource->GetGeomType(ID, IsElement, Type);
}
}
//=================================================================================================
bool MeshVS_DeformedDataSource::Get3DGeom(
const int ID,
int& NbNodes,
occ::handle<NCollection_HArray1<NCollection_Sequence<int>>>& Data) const
{
if (myNonDeformedDataSource.IsNull())
{
return false;
}
else
{
return myNonDeformedDataSource->Get3DGeom(ID, NbNodes, Data);
}
}
//=================================================================================================
void* MeshVS_DeformedDataSource::GetAddr(const int ID, const bool IsElement) const
{
if (myNonDeformedDataSource.IsNull())
{
return nullptr;
}
else
{
return myNonDeformedDataSource->GetAddr(ID, IsElement);
}
}
//=================================================================================================
bool MeshVS_DeformedDataSource::GetNodesByElement(const int ID,
NCollection_Array1<int>& NodeIDs,
int& NbNodes) const
{
if (myNonDeformedDataSource.IsNull())
{
return false;
}
else
{
return myNonDeformedDataSource->GetNodesByElement(ID, NodeIDs, NbNodes);
}
}
//=================================================================================================
const TColStd_PackedMapOfInteger& MeshVS_DeformedDataSource::GetAllNodes() const
{
if (myNonDeformedDataSource.IsNull())
{
return myEmptyMap;
}
else
{
return myNonDeformedDataSource->GetAllNodes();
}
}
//=================================================================================================
const TColStd_PackedMapOfInteger& MeshVS_DeformedDataSource::GetAllElements() const
{
if (myNonDeformedDataSource.IsNull())
{
return myEmptyMap;
}
else
{
return myNonDeformedDataSource->GetAllElements();
}
}
//=================================================================================================
const NCollection_DataMap<int, gp_Vec>& MeshVS_DeformedDataSource::GetVectors() const
{
return myVectors;
}
//=================================================================================================
void MeshVS_DeformedDataSource::SetVectors(const NCollection_DataMap<int, gp_Vec>& Map)
{
myVectors = Map;
}
//=================================================================================================
bool MeshVS_DeformedDataSource::GetVector(const int ID, gp_Vec& Vect) const
{
bool aRes = myVectors.IsBound(ID);
if (aRes)
{
Vect = myVectors.Find(ID);
}
return aRes;
}
//=================================================================================================
void MeshVS_DeformedDataSource::SetVector(const int ID, const gp_Vec& Vect)
{
bool aRes = myVectors.IsBound(ID);
if (aRes)
{
myVectors.ChangeFind(ID) = Vect;
}
else
{
myVectors.Bind(ID, Vect);
}
}
//=================================================================================================
void MeshVS_DeformedDataSource::SetNonDeformedDataSource(
const occ::handle<MeshVS_DataSource>& theDS)
{
myNonDeformedDataSource = theDS;
}
//=================================================================================================
occ::handle<MeshVS_DataSource> MeshVS_DeformedDataSource::GetNonDeformedDataSource() const
{
return myNonDeformedDataSource;
}
//=================================================================================================
void MeshVS_DeformedDataSource::SetMagnify(const double theMagnify)
{
if (theMagnify <= 0)
{
myMagnify = 1.0;
}
else
{
myMagnify = theMagnify;
}
}
//=================================================================================================
double MeshVS_DeformedDataSource::GetMagnify() const
{
return myMagnify;
}