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// Created on: 1995-03-07
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Poly_Polygon3D_HeaderFile
#define _Poly_Polygon3D_HeaderFile
#include <Standard_Transient.hxx>
#include <gp_Pnt.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_HArray1.hxx>
//! This class Provides a polygon in 3D space. It is generally an approximate representation of a
//! curve. A Polygon3D is defined by a table of nodes. Each node is a 3D point. If the polygon is
//! closed, the point of closure is repeated at the end of the table of nodes. If the polygon is an
//! approximate representation of a curve, you can associate with each of its nodes the value of the
//! parameter of the corresponding point on the curve.
class Poly_Polygon3D : public Standard_Transient
{
public:
//! Constructs a 3D polygon with specific number of nodes.
Standard_EXPORT Poly_Polygon3D(const int theNbNodes, const bool theHasParams);
//! Constructs a 3D polygon defined by the table of points, Nodes.
Standard_EXPORT Poly_Polygon3D(const NCollection_Array1<gp_Pnt>& Nodes);
//! Constructs a 3D polygon defined by
//! the table of points, Nodes, and the parallel table of
//! parameters, Parameters, where each value of the table
//! Parameters is the parameter of the corresponding point
//! on the curve approximated by the constructed polygon.
//! Warning
//! Both the Nodes and Parameters tables must have the
//! same bounds. This property is not checked at construction time.
Standard_EXPORT Poly_Polygon3D(const NCollection_Array1<gp_Pnt>& Nodes,
const NCollection_Array1<double>& Parameters);
//! Creates a copy of current polygon
Standard_EXPORT virtual occ::handle<Poly_Polygon3D> Copy() const;
//! Returns the deflection of this polygon
double Deflection() const { return myDeflection; }
//! Sets the deflection of this polygon. See more on deflection in Poly_Polygon2D
void Deflection(const double theDefl) { myDeflection = theDefl; }
//! Returns the number of nodes in this polygon.
//! Note: If the polygon is closed, the point of closure is
//! repeated at the end of its table of nodes. Thus, on a closed
//! triangle the function NbNodes returns 4.
int NbNodes() const { return myNodes.Length(); }
//! Returns the table of nodes for this polygon.
const NCollection_Array1<gp_Pnt>& Nodes() const { return myNodes; }
//! Returns the table of nodes for this polygon.
NCollection_Array1<gp_Pnt>& ChangeNodes() { return myNodes; }
//! Returns the table of the parameters associated with each node in this polygon.
//! HasParameters function checks if parameters are associated with the nodes of this polygon.
bool HasParameters() const { return !myParameters.IsNull(); }
//! Returns true if parameters are associated with the nodes
//! in this polygon.
const NCollection_Array1<double>& Parameters() const { return myParameters->Array1(); }
//! Returns the table of the parameters associated with each node in this polygon.
//! ChangeParameters function returns the array as shared.
//! Therefore if the table is selected by reference you can, by simply modifying it,
//! directly modify the data structure of this polygon.
NCollection_Array1<double>& ChangeParameters() const { return myParameters->ChangeArray1(); }
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const;
DEFINE_STANDARD_RTTIEXT(Poly_Polygon3D, Standard_Transient)
private:
double myDeflection;
NCollection_Array1<gp_Pnt> myNodes;
occ::handle<NCollection_HArray1<double>> myParameters;
};
#endif // _Poly_Polygon3D_HeaderFile