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// Created on: 2007-12-25
// Created by: Alexander GRIGORIEV
// Copyright (c) 2007-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef Poly_CoherentLink_HeaderFile
#define Poly_CoherentLink_HeaderFile
#include <Standard_TypeDef.hxx>
class Poly_CoherentTriangle;
/**
* Link between two mesh nodes that is created by existing triangle(s).
* Keeps reference to the opposite node of each incident triangle.
* The referred node with index "0" is always on the left side of the link,
* the one with the index "1" is always on the right side.
* It is possible to find both incident triangles using the method
* Poly_CoherentTriangulation::FindTriangle().
* <p>
* Any Link can store an arbitrary pointer that is called Attribute.
*/
class Poly_CoherentLink
{
public:
// ---------- PUBLIC METHODS ----------
/**
* Empty constructor.
*/
Standard_EXPORT Poly_CoherentLink();
/**
* Constructor. Creates a Link that has no reference to 'opposite nodes'.
* This constructor is useful to create temporary object that is not
* inserted into any existing triangulation.
*/
inline Poly_CoherentLink(const int iNode0, const int iNode1)
: myAttribute(nullptr)
{
myNode[0] = iNode0;
myNode[1] = iNode1;
myOppositeNode[0] = -1;
myOppositeNode[1] = -1;
}
/**
* Constructor, takes a triangle and a side. A link is created always such
* that myNode[0] < myNode[1]. Unlike the previous constructor, this one
* assigns the 'opposite node' fields. This constructor is used when a
* link is inserted into a Poly_CoherentTriangulation structure.
* @param theTri
* Triangle containing the link that is created
* @param iSide
* Can be 0, 1 or 2. Index of the node
*/
Standard_EXPORT Poly_CoherentLink(const Poly_CoherentTriangle& theTri, int iSide);
/**
* Return the node index in the current triangulation.
* @param ind
* 0 or 1 making distinction of the two nodes that constitute the Link.
* Node(0) always returns a smaller number than Node(1).
*/
inline int Node(const int ind) const { return myNode[ind & 0x1]; }
/**
* Return the opposite node (belonging to the left or right incident triangle)
* index in the current triangulation.
* @param ind
* 0 or 1 making distinction of the two involved triangles: 0 on the left,
* 1 on the right side of the Link.
*/
inline int OppositeNode(const int ind) const { return myOppositeNode[ind & 0x1]; }
/**
* Query the attribute of the Link.
*/
inline void* GetAttribute() const { return myAttribute; }
/**
* Set the attribute of the Link.
*/
inline void SetAttribute(void* const theAtt) { myAttribute = theAtt; }
/**
* Query the status of the link - if it is an invalid one.
* An invalid link has Node members equal to -1.
*/
inline bool IsEmpty() const noexcept { return myNode[0] < 0 || myNode[1] < 0; }
/**
* Invalidate this Link.
*/
inline void Nullify()
{
myNode[0] = -1;
myNode[1] = -1;
myOppositeNode[0] = -1;
myOppositeNode[1] = -1;
}
private:
// ---------- PRIVATE FIELDS ----------
int myNode[2];
int myOppositeNode[2];
void* myAttribute;
friend class Poly_CoherentTriangulation;
};
#endif