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// Created on: 1993-07-21
// Created by: Remi LEQUETTE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepPrimAPI_MakeCylinder_HeaderFile
#define _BRepPrimAPI_MakeCylinder_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <BRepPrim_Cylinder.hxx>
#include <BRepPrimAPI_MakeOneAxis.hxx>
class gp_Ax2;
//! Describes functions to build cylinders or portions of cylinders.
//! A MakeCylinder object provides a framework for:
//! - defining the construction of a cylinder,
//! - implementing the construction algorithm, and
//! - consulting the result.
class BRepPrimAPI_MakeCylinder : public BRepPrimAPI_MakeOneAxis
{
public:
DEFINE_STANDARD_ALLOC
//! Make a cylinder.
//! @param R [in] cylinder radius
//! @param H [in] cylinder height
Standard_EXPORT BRepPrimAPI_MakeCylinder(const Standard_Real R, const Standard_Real H);
//! Make a cylinder (part cylinder).
//! @param R [in] cylinder radius
//! @param H [in] cylinder height
//! @param Angle [in] defines the missing portion of the cylinder
Standard_EXPORT BRepPrimAPI_MakeCylinder(const Standard_Real R, const Standard_Real H, const Standard_Real Angle);
//! Make a cylinder of radius R and length H.
//! @param Axes [in] coordinate system for the construction of the cylinder
//! @param R [in] cylinder radius
//! @param H [in] cylinder height
Standard_EXPORT BRepPrimAPI_MakeCylinder(const gp_Ax2& Axes, const Standard_Real R, const Standard_Real H);
//! Make a cylinder of radius R and length H with
//! angle H.
//! Constructs
//! - a cylinder of radius R and height H, or
//! - a portion of cylinder of radius R and height H, and of
//! the angle Angle defining the missing portion of the cylinder.
//! The cylinder is constructed about the "Z Axis" of either:
//! - the global coordinate system, or
//! - the local coordinate system Axes.
//! It is limited in this coordinate system as follows:
//! - in the v parametric direction (the Z axis), by the two
//! parameter values 0 and H,
//! - and in the u parametric direction (the rotation angle
//! around the Z Axis), in the case of a portion of a
//! cylinder, by the two parameter values 0 and Angle.
//! Angle is given in radians.
//! The resulting shape is composed of:
//! - a lateral cylindrical face,
//! - two planar faces in the planes z = 0 and z = H
//! (in the case of a complete cylinder, these faces are circles), and
//! - in case of a portion of a cylinder, two additional
//! planar faces to close the shape.(two rectangles in the
//! planes u = 0 and u = Angle).
//! Exceptions Standard_DomainError if:
//! - R is less than or equal to Precision::Confusion(), or
//! - H is less than or equal to Precision::Confusion().
Standard_EXPORT BRepPrimAPI_MakeCylinder(const gp_Ax2& Axes, const Standard_Real R, const Standard_Real H, const Standard_Real Angle);
//! Returns the algorithm.
Standard_EXPORT Standard_Address OneAxis();
//! Returns the algorithm.
Standard_EXPORT BRepPrim_Cylinder& Cylinder();
protected:
private:
BRepPrim_Cylinder myCylinder;
};
#endif // _BRepPrimAPI_MakeCylinder_HeaderFile