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// Created on: 1996-02-21
// Created by: Laurent PAINNOT
// Copyright (c) 1996-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Poly_PolygonOnTriangulation_HeaderFile
#define _Poly_PolygonOnTriangulation_HeaderFile
#include <Standard_NullObject.hxx>
#include <Standard_Type.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Integer.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_HArray1.hxx>
//! This class provides a polygon in 3D space, based on the triangulation
//! of a surface. It may be the approximate representation of a
//! curve on the surface, or more generally the shape.
//! A PolygonOnTriangulation is defined by a table of
//! nodes. Each node is an index in the table of nodes specific
//! to a triangulation, and represents a point on the surface. If
//! the polygon is closed, the index of the point of closure is
//! repeated at the end of the table of nodes.
//! If the polygon is an approximate representation of a curve
//! on a surface, you can associate with each of its nodes the
//! value of the parameter of the corresponding point on the
//! curve.represents a 3d Polygon
class Poly_PolygonOnTriangulation : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Poly_PolygonOnTriangulation, Standard_Transient)
public:
//! Constructs a 3D polygon on the triangulation of a shape with specified size of nodes.
Standard_EXPORT Poly_PolygonOnTriangulation(const int theNbNodes, const bool theHasParams);
//! Constructs a 3D polygon on the triangulation of a shape,
//! defined by the table of nodes, <Nodes>.
Standard_EXPORT Poly_PolygonOnTriangulation(const NCollection_Array1<int>& Nodes);
//! Constructs a 3D polygon on the triangulation of a shape, defined by:
//! - the table of nodes, Nodes, and the table of parameters, <Parameters>.
//! where:
//! - a node value is an index in the table of nodes specific
//! to an existing triangulation of a shape
//! - and a parameter value is the value of the parameter of
//! the corresponding point on the curve approximated by
//! the constructed polygon.
//! Warning
//! The tables Nodes and Parameters must be the same size.
//! This property is not checked at construction time.
Standard_EXPORT Poly_PolygonOnTriangulation(const NCollection_Array1<int>& Nodes,
const NCollection_Array1<double>& Parameters);
//! Creates a copy of current polygon
Standard_EXPORT virtual occ::handle<Poly_PolygonOnTriangulation> Copy() const;
//! Returns the deflection of this polygon
double Deflection() const { return myDeflection; }
//! Sets the deflection of this polygon.
//! See more on deflection in Poly_Polygones2D.
void Deflection(const double theDefl) { myDeflection = theDefl; }
//! Returns the number of nodes for this polygon.
//! Note: If the polygon is closed, the point of closure is
//! repeated at the end of its table of nodes. Thus, on a closed
//! triangle, the function NbNodes returns 4.
int NbNodes() const { return myNodes.Length(); }
//! Returns node at the given index.
int Node(int theIndex) const { return myNodes.Value(theIndex); }
//! Returns mutable node-index array.
NCollection_Array1<int>& ChangeNodeArray() { return myNodes; }
//! Sets node at the given index.
void SetNode(int theIndex, int theNode) { myNodes.SetValue(theIndex, theNode); }
//! Returns true if parameters are associated with the nodes in this polygon.
bool HasParameters() const { return !myParameters.IsNull(); }
//! Returns parameter at the given index.
double Parameter(int theIndex) const
{
Standard_NullObject_Raise_if(myParameters.IsNull(),
"Poly_PolygonOnTriangulation::Parameter : parameters is NULL");
return myParameters->Value(theIndex);
}
//! Sets parameter at the given index.
void SetParameter(int theIndex, double theValue)
{
Standard_NullObject_Raise_if(myParameters.IsNull(),
"Poly_PolygonOnTriangulation::Parameter : parameters is NULL");
myParameters->SetValue(theIndex, theValue);
}
//! Returns mutable parameter array.
NCollection_Array1<double>& ChangeParameterArray()
{
Standard_NullObject_Raise_if(myParameters.IsNull(),
"Poly_PolygonOnTriangulation::Parameter : parameters is NULL");
return myParameters->ChangeArray1();
}
//! Sets the table of the parameters associated with each node in this polygon.
//! Raises exception if array size doesn't much number of polygon nodes.
Standard_EXPORT void SetParameters(const occ::handle<NCollection_HArray1<double>>& theParameters);
//! Dumps the content of me into the stream
Standard_EXPORT virtual void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const;
public:
//! Returns the table of nodes for this polygon.
//! A node value is an index in the table of nodes specific to an existing triangulation of a
//! shape.
const NCollection_Array1<int>& Nodes() const { return myNodes; }
//! Returns the table of the parameters associated with each node in this polygon.
//! Warning! Use the function HasParameters to check if parameters are associated with the nodes
//! in this polygon.
const occ::handle<NCollection_HArray1<double>>& Parameters() const { return myParameters; }
Standard_DEPRECATED("Deprecated method, SetNode() should be used instead")
NCollection_Array1<int>& ChangeNodes() { return myNodes; }
Standard_DEPRECATED("Deprecated method, SetParameter() should be used instead")
NCollection_Array1<double>& ChangeParameters() { return myParameters->ChangeArray1(); }
private:
double myDeflection;
NCollection_Array1<int> myNodes;
occ::handle<NCollection_HArray1<double>> myParameters;
};
#endif // _Poly_PolygonOnTriangulation_HeaderFile
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