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<mujoco model="collide box-shaped meshes">
<option timestep="1e-3" gravity="-1 1 -10" solver="CG" iterations="10">
<flag multiccd="enable"/>
</option>
<visual>
<scale forcewidth="0.02" contactwidth="0.05" contactheight="0.05"/>
<map force="0.01"/>
</visual>
<asset>
<mesh name="box" scale=".025 .025 .025"
vertex="-1 -1 -1 1 -1 -1 1 1 -1 1 1 1 1 -1 1 -1 1 -1 -1 1 1 -1 -1 1"/>
<mesh name="wall" scale=".5 .5 .1"
vertex="-1 -1 -1 1 -1 -1 1 1 -1 1 1 1 1 -1 1 -1 1 -1 -1 1 1 -1 -1 1"/>
</asset>
<default>
<geom condim="1" type="mesh" solref="2e-3 1"/>
<default class="free">
<geom mesh="box"/>
</default>
<default class="wall">
<geom mesh="wall" rgba=".5 .5 .8 1"/>
</default>
</default>
<worldbody>
<light pos="1 -1 1" dir="-1 1 -1"/>
<geom class="wall"/>
<geom class="wall" pos="-.6 0 .4" euler="0 90 0"/>
<geom class="wall" pos="-.2 .6 .4" euler="90 0 0"/>
<replicate count="5" offset=".06 0 0">
<replicate count="5" offset="0 .06 0">
<replicate count="4" offset="0 0 .06">
<body pos="-.1 -.2 0.15">
<freejoint/>
<geom class="free"/>
</body>
</replicate>
</replicate>
</replicate>
</worldbody>
</mujoco>