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#include "GateBoyLib/GateBoyTileFetcher.h"
#include "GateBoyLib/GateBoy.h"
#include "GateBoyLib/Gates.h"
//-----------------------------------------------------------------------------
void TileFetchCounter::reset() {
LAXU_BFETCH_S0p_odd.state = 0b00011011;
MESU_BFETCH_S1p_odd.state = 0b00011000;
NYVA_BFETCH_S2p_odd.state = 0b00011011;
}
//-----------------------------------------------------------------------------
void TileFetchControl::reset() {
LYRY_BFETCH_DONEp_odd.state = 0b00011001;
POKY_PRELOAD_LATCHp_evn.state = 0b00011000;
LONY_TFETCHINGp.state = 0b00011000;
LOVY_TFETCH_DONEp.state = 0b00011001;
NYKA_FETCH_DONEp_evn.state = 0b00011010;
PORY_FETCH_DONEp_odd.state = 0b00011000;
PYGO_FETCH_DONEp_evn.state = 0b00011010;
LYZU_BFETCH_S0p_D1.state = 0b00011010;
}
//-----------------------------------------------------------------------------
36797ad4cThis file is pinned to the selected release. Download the original to open it in your design tool.