Loading files
This file is pinned to the selected release. Download the original to open it in your design tool.
c30bb7b85This file is pinned to the selected release. Download the original to open it in your design tool.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Leap.Unity {
public class HideWhenXScaleVerySmall : MonoBehaviour
{
public Renderer toToggle;
private void Reset()
{
if (toToggle == null) toToggle = GetComponent<Renderer>();
}
private void Start()
{
Updater.instance.OnUpdate += onUpdate;
}
private void onUpdate()
{
if (this.transform.lossyScale.x < 0.001f) {
toToggle.enabled = false;
}
else {
toToggle.enabled = true;
}
}
}
}