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# ----------------------------------------------------
# This file is generated by the Qt Visual Studio Tools.
# ------------------------------------------------------
TEMPLATE = lib
TARGET = GLKLib
QT += opengl
QT += widgets
DESTDIR = ./release
CONFIG += staticlib debug
DEFINES += _WINDOWS _UNICODE _ENABLE_EXTENDED_ALIGNED_STORAGE WIN64 _WINDOWS _UNICODE _ENABLE_EXTENDED_ALIGNED_STORAGE WIN64
LIBS += -L"."
DEPENDPATH += .
MOC_DIR += .
OBJECTS_DIR += release
UI_DIR += ./GeneratedFiles
RCC_DIR += ./GeneratedFiles
win32:RC_FILE = GLKLib.rc
HEADERS += ./GLKCameraTool.h \
./GLKGLList.h \
./GLKGeometry.h \
./GLKGraph.h \
./GLKHeap.h \
./GLKMatrixLib.h \
./GLKNearestNeighbor.h \
./GLKObList.h \
./GLKRational.h \
./GLKSparseMatrix.h \
./GLKSparseMatrixDirectSolver.h \
./GLKSparseMatrixIterativeSolver.h \
./InteractiveTool.h \
./GLKLib.h\
./stdafx.h
SOURCES += ./GLKGeometry.cpp \
./GLKGraph.cpp \
./GLKHeap.cpp \
./GLKLib.cpp \
./GLKMatrixLib.cpp \
./GLKNearestNeighbor.cpp \
./GLKObList.cpp \
./GLKRational.cpp \
./GLKSparseMatrix.cpp \
./GLKSparseMatrixDirectSolver.cpp \
./GLKSparseMatrixIterativeSolver.cpp \
./InteractiveTool.cpp\
./stdafx.cpp
INCLUDEPATH += $$PWD/../ThirdPartyDependence/glut
INCLUDEPATH += $$PWD
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../ThirdPartyDependence/glut -lglut32
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../ThirdPartyDependence/glut -lglut32
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../ThirdPartyDependence/glut -lOpenGL32
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../ThirdPartyDependence/glut -lOpenGL32
win32:CONFIG(release, debug|release): LIBS += -L$$OUT_PWD/../ThirdPartyDependence/glut -lGlU32
else:win32:CONFIG(debug, debug|release): LIBS += -L$$OUT_PWD/../ThirdPartyDependence/glut -lGlU32