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// Copyright (c) 2013, LKC Technologies, Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer. Redistributions in binary
// form must reproduce the above copyright notice, this list of conditions and
// the following disclaimer in the documentation and/or other materials
// provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT
// HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
// EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "../../../lvgl.h"
#if LV_USE_BARCODE
#include "code128.h"
#include <string.h>
#define CODE128_MALLOC lv_malloc
#define CODE128_REALLOC lv_realloc
#define CODE128_FREE lv_free
#define CODE128_MEMSET lv_memset
#define CODE128_STRLEN lv_strlen
#define CODE128_ASSERT LV_ASSERT
#define CODE128_QUIET_ZONE_LEN 10
#define CODE128_CHAR_LEN 11
#define CODE128_STOP_CODE_LEN 13
#define CODE128_START_CODE_A 103
#define CODE128_START_CODE_B 104
#define CODE128_START_CODE_C 105
#define CODE128_MODE_A 'a'
#define CODE128_MODE_B 'b'
#define CODE128_MODE_C 'c'
#define CODE128_MIN_ENCODE_LEN (CODE128_QUIET_ZONE_LEN * 2 + CODE128_CHAR_LEN * 2 + CODE128_STOP_CODE_LEN)
static const int code128_pattern[] = {
// value: pattern, bar/space widths
1740, // 0: 11011001100, 212222
1644, // 1: 11001101100, 222122
1638, // 2: 11001100110, 222221
1176, // 3: 10010011000, 121223
1164, // 4: 10010001100, 121322
1100, // 5: 10001001100, 131222
1224, // 6: 10011001000, 122213
1220, // 7: 10011000100, 122312
1124, // 8: 10001100100, 132212
1608, // 9: 11001001000, 221213
1604, // 10: 11001000100, 221312
1572, // 11: 11000100100, 231212
1436, // 12: 10110011100, 112232
1244, // 13: 10011011100, 122132
1230, // 14: 10011001110, 122231
1484, // 15: 10111001100, 113222
1260, // 16: 10011101100, 123122
1254, // 17: 10011100110, 123221
1650, // 18: 11001110010, 223211
1628, // 19: 11001011100, 221132
1614, // 20: 11001001110, 221231
1764, // 21: 11011100100, 213212
1652, // 22: 11001110100, 223112
1902, // 23: 11101101110, 312131
1868, // 24: 11101001100, 311222
1836, // 25: 11100101100, 321122
1830, // 26: 11100100110, 321221
1892, // 27: 11101100100, 312212
1844, // 28: 11100110100, 322112
1842, // 29: 11100110010, 322211
1752, // 30: 11011011000, 212123
1734, // 31: 11011000110, 212321
1590, // 32: 11000110110, 232121
1304, // 33: 10100011000, 111323
1112, // 34: 10001011000, 131123
1094, // 35: 10001000110, 131321
1416, // 36: 10110001000, 112313
1128, // 37: 10001101000, 132113
1122, // 38: 10001100010, 132311
1672, // 39: 11010001000, 211313
1576, // 40: 11000101000, 231113
1570, // 41: 11000100010, 231311
1464, // 42: 10110111000, 112133
1422, // 43: 10110001110
1134, // 44: 10001101110
1496, // 45: 10111011000, 113123
1478, // 46: 10111000110, 113321
1142, // 47: 10001110110, 133121
1910, // 48: 11101110110, 313121
1678, // 49: 11010001110, 211331
1582, // 50: 11000101110, 231131
1768, // 51: 11011101000, 213113
1762, // 52: 11011100010, 213311
1774, // 53: 11011101110, 213131
1880, // 54: 11101011000, 311123
1862, // 55: 11101000110, 311321
1814, // 56: 11100010110, 331121
1896, // 57: 11101101000, 312113
1890, // 58: 11101100010, 312311
1818, // 59: 11100011010, 332111
1914, // 60: 11101111010, 314111
1602, // 61: 11001000010, 221411
1930, // 62: 11110001010, 431111
1328, // 63: 10100110000, 111224
1292, // 64: 10100001100, 111422
1200, // 65: 10010110000, 121124
1158, // 66: 10010000110, 121421
1068, // 67: 10000101100, 141122
1062, // 68: 10000100110, 141221
1424, // 69: 10110010000, 112214
1412, // 70: 10110000100, 112412
1232, // 71: 10011010000, 122114
1218, // 72: 10011000010, 122411
1076, // 73: 10000110100, 142112
1074, // 74: 10000110010, 142211
1554, // 75: 11000010010, 241211
1616, // 76: 11001010000, 221114
1978, // 77: 11110111010, 413111
1556, // 78: 11000010100, 241112
1146, // 79: 10001111010, 134111
1340, // 80: 10100111100, 111242
1212, // 81: 10010111100, 121142
1182, // 82: 10010011110, 121241
1508, // 83: 10111100100, 114212
1268, // 84: 10011110100, 124112
1266, // 85: 10011110010, 124211
1956, // 86: 11110100100, 411212
1940, // 87: 11110010100, 421112
1938, // 88: 11110010010, 421211
1758, // 89: 11011011110, 212141
1782, // 90: 11011110110, 214121
1974, // 91: 11110110110, 412121
1400, // 92: 10101111000, 111143
1310, // 93: 10100011110, 111341
1118, // 94: 10001011110, 131141
1512, // 95: 10111101000, 114113
1506, // 96: 10111100010, 114311
1960, // 97: 11110101000, 411113
1954, // 98: 11110100010, 411311
1502, // 99: 10111011110, 113141
1518, // 100: 10111101110, 114131
1886, // 101: 11101011110, 311141
1966, // 102: 11110101110, 411131
1668, // 103: 11010000100, 211412
1680, // 104: 11010010000, 211214
1692 // 105: 11010011100, 211232
};
static const int code128_stop_pattern = 6379; // 1100011101011, 2331112
struct code128_step {
int prev_ix; // Index of previous step, if any
const char * next_input; // Remaining input
unsigned short len; // The length of the pattern so far (includes this step)
char mode; // State for the current encoding
signed char code; // What code should be written for this step
};
struct code128_state {
struct code128_step * steps;
int allocated_steps;
int current_ix;
int todo_ix;
int best_ix;
size_t maxlength;
};
size_t code128_estimate_len(const char * s)
{
return CODE128_QUIET_ZONE_LEN
+ CODE128_CHAR_LEN // start code
+ CODE128_CHAR_LEN * (CODE128_STRLEN(s) * 11 / 10) // contents + 10% padding
+ CODE128_CHAR_LEN // checksum
+ CODE128_STOP_CODE_LEN
+ CODE128_QUIET_ZONE_LEN;
}
static void code128_append_pattern(int pattern, int pattern_length, char * out)
{
// All patterns have their first bit set by design
CODE128_ASSERT(pattern & (1 << (pattern_length - 1)));
int i;
for(i = pattern_length - 1; i >= 0; i--) {
// cast avoids warning: implicit conversion from 'int' to 'char' changes value from 255 to -1 [-Wconstant-conversion]
*out++ = (unsigned char)((pattern & (1 << i)) ? 255 : 0);
}
}
static int code128_append_code(int code, char * out)
{
CODE128_ASSERT(code >= 0 && code < (int)(sizeof(code128_pattern) / sizeof(code128_pattern[0])));
code128_append_pattern(code128_pattern[code], CODE128_CHAR_LEN, out);
return CODE128_CHAR_LEN;
}
static int code128_append_stop_code(char * out)
{
code128_append_pattern(code128_stop_pattern, CODE128_STOP_CODE_LEN, out);
return CODE128_STOP_CODE_LEN;
}
static signed char code128_switch_code(char from_mode, char to_mode)
{
switch(from_mode) {
case CODE128_MODE_A:
switch(to_mode) {
case CODE128_MODE_B:
return 100;
case CODE128_MODE_C:
return 99;
}
break;
case CODE128_MODE_B:
switch(to_mode) {
case CODE128_MODE_A:
return 101;
case CODE128_MODE_C:
return 99;
}
break;
case CODE128_MODE_C:
switch(to_mode) {
case CODE128_MODE_B:
return 100;
case CODE128_MODE_A:
return 101;
}
break;
default:
break;
}
CODE128_ASSERT(0); // Invalid mode switch
return -1;
}
static signed char code128a_ascii_to_code(signed char value)
{
if(value >= ' ' && value <= '_')
return (signed char)(value - ' ');
else if(value >= 0 && value < ' ')
return (signed char)(value + 64);
else if(value == (signed char)CODE128_FNC1)
return 102;
else if(value == (signed char)CODE128_FNC2)
return 97;
else if(value == (signed char)CODE128_FNC3)
return 96;
else if(value == (signed char)CODE128_FNC4)
return 101;
else
return -1;
}
static signed char code128b_ascii_to_code(signed char value)
{
if(value >= ' ') // value <= 127 is implied
return (signed char)(value - ' ');
else if(value == (signed char)CODE128_FNC1)
return 102;
else if(value == (signed char)CODE128_FNC2)
return 97;
else if(value == (signed char)CODE128_FNC3)
return 96;
else if(value == (signed char)CODE128_FNC4)
return 100;
else
return -1;
}
static signed char code128c_ascii_to_code(const char * values)
{
if(values[0] == CODE128_FNC1)
return 102;
if(values[0] >= '0' && values[0] <= '9' &&
values[1] >= '0' && values[1] <= '9') {
char code = 10 * (values[0] - '0') + (values[1] - '0');
return code;
}
return -1;
}
static int code128_do_a_step(struct code128_step * base, int prev_ix, int ix)
{
struct code128_step * previous_step = &base[prev_ix];
struct code128_step * step = &base[ix];
char value = *previous_step->next_input;
// NOTE: Currently we can't encode NULL
if(value == 0)
return 0;
step->code = code128a_ascii_to_code(value);
if(step->code < 0)
return 0;
step->prev_ix = prev_ix;
step->next_input = previous_step->next_input + 1;
step->mode = CODE128_MODE_A;
step->len = previous_step->len + CODE128_CHAR_LEN;
if(step->mode != previous_step->mode)
step->len += CODE128_CHAR_LEN; // Need to switch modes
return 1;
}
static int code128_do_b_step(struct code128_step * base, int prev_ix, int ix)
{
struct code128_step * previous_step = &base[prev_ix];
struct code128_step * step = &base[ix];
char value = *previous_step->next_input;
// NOTE: Currently we can't encode NULL
if(value == 0)
return 0;
step->code = code128b_ascii_to_code(value);
if(step->code < 0)
return 0;
step->prev_ix = prev_ix;
step->next_input = previous_step->next_input + 1;
step->mode = CODE128_MODE_B;
step->len = previous_step->len + CODE128_CHAR_LEN;
if(step->mode != previous_step->mode)
step->len += CODE128_CHAR_LEN; // Need to switch modes
return 1;
}
static int code128_do_c_step(struct code128_step * base, int prev_ix, int ix)
{
struct code128_step * previous_step = &base[prev_ix];
struct code128_step * step = &base[ix];
char value = *previous_step->next_input;
// NOTE: Currently we can't encode NULL
if(value == 0)
return 0;
step->code = code128c_ascii_to_code(previous_step->next_input);
if(step->code < 0)
return 0;
step->prev_ix = prev_ix;
step->next_input = previous_step->next_input + 1;
// Mode C consumes 2 characters for codes 0-99
if(step->code < 100)
step->next_input++;
step->mode = CODE128_MODE_C;
step->len = previous_step->len + CODE128_CHAR_LEN;
if(step->mode != previous_step->mode)
step->len += CODE128_CHAR_LEN; // Need to switch modes
return 1;
}
static struct code128_step * code128_alloc_step(struct code128_state * state)
{
if(state->todo_ix >= state->allocated_steps) {
state->allocated_steps += 1024;
state->steps = (struct code128_step *) CODE128_REALLOC(state->steps,
state->allocated_steps * sizeof(struct code128_step));
}
struct code128_step * step = &state->steps[state->todo_ix];
CODE128_MEMSET(step, 0, sizeof(*step));
return step;
}
static void code128_do_step(struct code128_state * state)
{
struct code128_step * step = &state->steps[state->current_ix];
if(*step->next_input == 0) {
// Done, so see if we have a new shortest encoding.
if((step->len < state->maxlength) ||
(state->best_ix < 0 && step->len == state->maxlength)) {
state->best_ix = state->current_ix;
// Update maxlength to avoid considering anything longer
state->maxlength = step->len;
}
return;
}
// Don't try if we're already at or beyond the max acceptable
// length;
if(step->len >= state->maxlength)
return;
char mode = step->mode;
code128_alloc_step(state);
int mode_c_worked = 0;
// Always try mode C
if(code128_do_c_step(state->steps, state->current_ix, state->todo_ix)) {
state->todo_ix++;
code128_alloc_step(state);
mode_c_worked = 1;
}
if(mode == CODE128_MODE_A) {
// If A works, stick with A. There's no advantage to switching
// to B proactively if A still works.
if(code128_do_a_step(state->steps, state->current_ix, state->todo_ix) ||
code128_do_b_step(state->steps, state->current_ix, state->todo_ix))
state->todo_ix++;
}
else if(mode == CODE128_MODE_B) {
// The same logic applies here. There's no advantage to switching
// proactively to A if B still works.
if(code128_do_b_step(state->steps, state->current_ix, state->todo_ix) ||
code128_do_a_step(state->steps, state->current_ix, state->todo_ix))
state->todo_ix++;
}
else if(!mode_c_worked) {
// In mode C. If mode C worked and we're in mode C, trying anything
// else is pointless since the mode C encoding will be shorter and
// there won't be any mode switches.
// If we're leaving mode C, though, try both in case one ends up
// better than the other.
if(code128_do_a_step(state->steps, state->current_ix, state->todo_ix)) {
state->todo_ix++;
code128_alloc_step(state);
}
if(code128_do_b_step(state->steps, state->current_ix, state->todo_ix))
state->todo_ix++;
}
}
size_t code128_encode_raw(const char * s, char * out, size_t maxlength)
{
struct code128_state state;
const size_t overhead = CODE128_QUIET_ZONE_LEN
+ CODE128_CHAR_LEN // checksum
+ CODE128_STOP_CODE_LEN
+ CODE128_QUIET_ZONE_LEN;
if(maxlength < overhead + CODE128_CHAR_LEN + CODE128_CHAR_LEN) {
// Need space to encode the start character and one additional
// character.
return 0;
}
state.allocated_steps = 256;
state.steps = (struct code128_step *) CODE128_MALLOC(state.allocated_steps * sizeof(struct code128_step));
state.current_ix = 0;
state.todo_ix = 0;
state.maxlength = maxlength - overhead;
state.best_ix = -1;
// Initialize the first 3 steps for the 3 encoding routes (A, B, C)
state.steps[0].prev_ix = -1;
state.steps[0].next_input = s;
state.steps[0].len = CODE128_CHAR_LEN;
state.steps[0].mode = CODE128_MODE_C;
state.steps[0].code = CODE128_START_CODE_C;
state.steps[1].prev_ix = -1;
state.steps[1].next_input = s;
state.steps[1].len = CODE128_CHAR_LEN;
state.steps[1].mode = CODE128_MODE_A;
state.steps[1].code = CODE128_START_CODE_A;
state.steps[2].prev_ix = -1;
state.steps[2].next_input = s;
state.steps[2].len = CODE128_CHAR_LEN;
state.steps[2].mode = CODE128_MODE_B;
state.steps[2].code = CODE128_START_CODE_B;
state.todo_ix = 3;
// Keep going until no more work
do {
code128_do_step(&state);
state.current_ix++;
} while(state.current_ix != state.todo_ix);
// If no best_step, then fail.
if(state.best_ix < 0) {
CODE128_FREE(state.steps);
return 0;
}
// Determine the list of codes
size_t num_codes = state.maxlength / CODE128_CHAR_LEN;
char * codes = CODE128_MALLOC(num_codes);
CODE128_ASSERT(codes);
struct code128_step * step = &state.steps[state.best_ix];
size_t i;
for(i = num_codes - 1; i > 0; --i) {
struct code128_step * prev_step = &state.steps[step->prev_ix];
codes[i] = step->code;
if(step->mode != prev_step->mode) {
--i;
codes[i] = code128_switch_code(prev_step->mode, step->mode);
}
step = prev_step;
}
codes[0] = step->code;
// Encode everything up to the checksum
size_t actual_length = state.maxlength + overhead;
CODE128_MEMSET(out, 0, CODE128_QUIET_ZONE_LEN);
out += CODE128_QUIET_ZONE_LEN;
for(i = 0; i < num_codes; i++)
out += code128_append_code(codes[i], out);
// Compute the checksum
int sum = codes[0];
for(i = 1; i < num_codes; i++)
sum += (int)(codes[i] * i);
out += code128_append_code(sum % 103, out);
// Finalize the code.
out += code128_append_stop_code(out);
CODE128_MEMSET(out, 0, CODE128_QUIET_ZONE_LEN);
CODE128_FREE(codes);
CODE128_FREE(state.steps);
return actual_length;
}
/**
* @brief Encode the GS1 string
*
* This converts [FNC1] sequences to raw FNC1 characters and
* removes spaces before encoding the barcodes.
*
* @return the length of barcode data in bytes
*/
size_t code128_encode_gs1(const char * s, char * out, size_t maxlength)
{
size_t raw_size = CODE128_STRLEN(s) + 1;
char * raw = CODE128_MALLOC(raw_size);
CODE128_ASSERT(raw);
if(!raw) {
return 0;
}
char * p = raw;
for(; *s != '\0'; s++) {
if(strncmp(s, "[FNC1]", 6) == 0) {
*p++ = CODE128_FNC1;
s += 5;
}
else if(*s != ' ') {
*p++ = *s;
}
}
*p = '\0';
size_t length = code128_encode_raw(raw, out, maxlength);
CODE128_FREE(raw);
return length;
}
#endif /*LV_USE_BARCODE*/
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