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Browse this revision’s files →A full-stack modular controller that is feature-rich, usable, responsive, and robust. Can be used for any HID-compliant purpose, but we focus on developing swappable modules that can form customizable gamepads.
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The Prototroller ("Prototype Controller") is a valuable addition to the gaming domain as it makes controller modularization readily accessible for use by users and developers alike. It allows QoL improvements to users by allowing them to tailor their physical experience. Developers may rapidly prototype different controller layouts for playtesting. Related projects exist in spirit. The Prototroller seeks to go further, providing the ultimate experience as a fully modular and highly configurable controller. And while we (the team) target the gaming domain in our design constraints, the Prototroller is well suited to be a general controller.
<< To Be Added: Protogrid, Host, Master, Modules, Architecture, Misc. Technicals >>
export PICO_SDK_PATH=...
cmake ..
make. To build only host, master, or module targets, cd into the respective directory and run make.<< To Be Added: Who, What, Where, Why, When, How >>