Loading files
This file is pinned to the selected release. Download the original to open it in your design tool.
# Project North Star: Software
This Unity Package contains the Unity Assets, Scenes, and Prewarping systems necessary to build Unity applications with the Project North Star headset.
**Note**
These assets are dependent on [Release 4.4.0](https://github.com/leapmotion/UnityModules/pull/1010) of the [Leap Motion Unity Modules](https://github.com/leapmotion/UnityModules) (included in the package).
Release 4.4.0 requires an Orion V4 Tracking Service or above to display hands.
[](https://github.com/leapmotion/ProjectNorthStar/tree/master/Software)
Getting Started:
- Make sure your North Star AR Headset is plugged in
- Create a new Project in Unity 2018.1b13 or above
- Import "LeapAR.unitypackage"
- Navigate to `LeapMotion/North Star/Scenes/NorthStar.unity`
- Click on the `ARCameraRig` game object and look for the `WindowOffsetManager` component
- Here, you can adjust the X and Y Shift that should be applied to the Unity Game View for it to appear on the North Star's display
- When you're satisfied with the placement; press "Move Game View To Headset"
- With the Game View on the Headset, you should be able to preview your experience in play mode!
- From here you can adjust the headset calibration and placement of the optical elements to refine the predistortion of the headset.
Key Code Shortcuts in `NorthStar.unity` (in the Editor with the Game View in focus and playing)
- `C` to Toggle Visibility of Calibration Bars
- `S` to Save Calibration
- `Left Mouse` on the Game View to Place and Drag Manual Calibration Distortion Pins
- `Right Mouse` to Remove Manual Calibration Distortion Pins
0151f0d0bThis file is pinned to the selected release. Download the original to open it in your design tool.