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// Created on: 2002-02-20
// Created by: Andrey BETENEV
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Message_ProgressIndicator_HeaderFile
#define _Message_ProgressIndicator_HeaderFile
#include <Standard_Handle.hxx>
#include <Standard_Transient.hxx>
#include <Standard_Type.hxx>
#include <mutex>
class Message_ProgressRange;
class Message_ProgressScope;
//! Defines abstract interface from program to the user.
//! This includes progress indication and user break mechanisms.
//!
//! The progress indicator controls the progress scale with range from 0 to 1.
//!
//! Method Start() should be called once, at the top level of the call stack,
//! to reset progress indicator and get access to the root range:
//!
//! @code{.cpp}
//! occ::handle<Message_ProgressIndicator> aProgress = ...;
//! anAlgorithm.Perform (aProgress->Start());
//! @endcode
//!
//! To advance the progress indicator in the algorithm,
//! use the class Message_ProgressScope that provides iterator-like
//! interface for incrementing progress; see documentation of that
//! class for details.
//! The object of class Message_ProgressRange will automatically advance
//! the indicator if it is not passed to any Message_ProgressScope.
//!
//! The progress indicator supports concurrent processing and
//! can be used in multithreaded applications.
//!
//! The derived class should be created to connect this interface to
//! actual implementation of progress indicator, to take care of visualization
//! of the progress (e.g. show total position at the graphical bar,
//! print scopes in text mode, or else), and for implementation
//! of user break mechanism (if necessary).
//!
//! See details in documentation of methods Show() and UserBreak().
class Message_ProgressIndicator : public Standard_Transient
{
DEFINE_STANDARD_RTTIEXT(Message_ProgressIndicator, Standard_Transient)
public:
//!@name Initialization of progress indication
//! Resets the indicator to zero, calls Reset(), and returns the range.
//! This range refers to the scope that has no name and is initialized
//! with max value 1 and step 1.
//! Use this method to get the top level range for progress indication.
Standard_EXPORT Message_ProgressRange Start();
//! If argument is non-null handle, returns theProgress->Start().
//! Otherwise, returns dummy range that can be safely used in the algorithms
//! but not bound to progress indicator.
Standard_EXPORT static Message_ProgressRange Start(
const occ::handle<Message_ProgressIndicator>& theProgress);
protected:
//!@name Virtual methods to be defined by descendant.
//! Should return True if user has sent a break signal.
//!
//! This method can be called concurrently, thus implementation should
//! be thread-safe. It should not call Show() or Position() to
//! avoid possible data races. The method should return as soon
//! as possible to avoid delaying the calling algorithm.
//!
//! Default implementation returns False.
virtual bool UserBreak() { return false; }
//! Virtual method to be defined by descendant.
//! Should update presentation of the progress indicator.
//!
//! It is called whenever progress position is changed.
//! Calls to this method from progress indicator are protected by mutex so that
//! it is never called concurrently for the same progress indicator instance.
//! Show() should return as soon as possible to reduce thread contention
//! in multithreaded algorithms.
//!
//! It is recommended to update (redraw, output etc.) only if progress is
//! advanced by at least 1% from previous update.
//!
//! Flag isForce is intended for forcing update in case if it is required
//! at particular step of the algorithm; all calls to it from inside the core
//! mechanism (Message_Progress... classes) are done with this flag equal to False.
//!
//! The parameter theScope is the current scope being advanced;
//! it can be used to show the names and ranges of the on-going scope and
//! its parents, providing more visibility of the current stage of the process.
virtual void Show(const Message_ProgressScope& theScope, const bool isForce) = 0;
//! Call-back method called by Start(), can be redefined by descendants
//! if some actions are needed when the indicator is restarted.
virtual void Reset() {}
public:
//!@name Auxiliary methods
//! Returns total progress position ranged from 0 to 1.
//! Should not be called concurrently while the progress is advancing,
//! except from implementation of method Show().
double GetPosition() const { return myPosition; }
//! Destructor
Standard_EXPORT ~Message_ProgressIndicator() override;
protected:
//! Constructor
Standard_EXPORT Message_ProgressIndicator();
private:
//! Increment the progress value by the specified step,
//! then calls Show() to update presentation.
//! The parameter theScope is reference to the caller object;
//! it is passed to Show() where can be used to track context of the process.
void Increment(const double theStep, const Message_ProgressScope& theScope);
private:
double myPosition; //!< Total progress position ranged from 0 to 1
std::mutex myMutex; //!< Protection of myPosition from concurrent increment
Message_ProgressScope* myRootScope; //!< The root progress scope
private:
friend class Message_ProgressScope; //!< Friend: can call Increment()
friend class Message_ProgressRange; //!< Friend: can call Increment()
};
#include <Message_ProgressScope.hxx>
//=================================================================================================
inline void Message_ProgressIndicator::Increment(const double theStep,
const Message_ProgressScope& theScope)
{
// protect incrementation by mutex to avoid problems in multithreaded scenarios
std::lock_guard<std::mutex> aLock(myMutex);
myPosition = (std::min)(myPosition + theStep, 1.);
// show progress indicator; note that this call is protected by
// the same mutex to avoid concurrency and ensure that this call
// to Show() will see the position exactly as it was just set above
Show(theScope, false);
}
#endif // _Message_ProgressIndicator_HeaderFile