Loading files
c09a95501This file is pinned to the selected release. Download the original to open it in your design tool.
// Copyright (c) 2021 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _Poly_ArrayOfNodes_HeaderFile
#define _Poly_ArrayOfNodes_HeaderFile
#include <NCollection_AliasedArray.hxx>
#include <gp_Pnt.hxx>
#include <NCollection_Vec3.hxx>
#include <Standard_Macro.hxx>
//! Defines an array of 3D nodes of single/double precision configurable at construction time.
class Poly_ArrayOfNodes : public NCollection_AliasedArray<>
{
public:
//! Empty constructor of double-precision array.
Poly_ArrayOfNodes()
: NCollection_AliasedArray(sizeof(gp_Pnt))
{
//
}
//! Constructor of double-precision array.
Poly_ArrayOfNodes(int theLength)
: NCollection_AliasedArray(sizeof(gp_Pnt), theLength)
{
//
}
//! Copy constructor
Standard_EXPORT Poly_ArrayOfNodes(const Poly_ArrayOfNodes& theOther);
//! Constructor wrapping pre-allocated C-array of values without copying them.
Poly_ArrayOfNodes(const gp_Pnt& theBegin, int theLength)
: NCollection_AliasedArray(&theBegin, theLength)
{
//
}
//! Constructor wrapping pre-allocated C-array of values without copying them.
Poly_ArrayOfNodes(const NCollection_Vec3<float>& theBegin, int theLength)
: NCollection_AliasedArray(&theBegin, theLength)
{
//
}
//! Destructor.
Standard_EXPORT ~Poly_ArrayOfNodes();
//! Returns TRUE if array defines nodes with double precision.
bool IsDoublePrecision() const { return myStride == sizeof(gp_Pnt); }
//! Sets if array should define nodes with double or single precision.
//! Raises exception if array was already allocated.
void SetDoublePrecision(bool theIsDouble)
{
if (myData != nullptr)
{
throw Standard_ProgramError(
"Poly_ArrayOfNodes::SetDoublePrecision() should be called before allocation");
}
myStride = checkedStride(theIsDouble ? sizeof(gp_Pnt) : sizeof(NCollection_Vec3<float>));
}
//! Copies data of theOther array to this.
//! The arrays should have the same length,
//! but may have different precision / number of components (data conversion will be applied in
//! the latter case).
Standard_EXPORT Poly_ArrayOfNodes& Assign(const Poly_ArrayOfNodes& theOther);
//! Move assignment.
Poly_ArrayOfNodes& Move(Poly_ArrayOfNodes& theOther)
{
NCollection_AliasedArray::Move(theOther);
return *this;
}
//! Assignment operator; @sa Assign()
Poly_ArrayOfNodes& operator=(const Poly_ArrayOfNodes& theOther) { return Assign(theOther); }
//! Move constructor
Poly_ArrayOfNodes(Poly_ArrayOfNodes&& theOther) noexcept
: NCollection_AliasedArray(std::move(theOther))
{
//
}
//! Move assignment operator; @sa Move()
Poly_ArrayOfNodes& operator=(Poly_ArrayOfNodes&& theOther) noexcept { return Move(theOther); }
public:
//! A generalized accessor to point.
inline gp_Pnt Value(int theIndex) const;
inline gp_Pnt Value(const size_t theIndex) const;
//! A generalized setter for point.
inline void SetValue(int theIndex, const gp_Pnt& theValue);
inline void SetValue(const size_t theIndex, const gp_Pnt& theValue);
//! operator[] - alias to Value
gp_Pnt operator[](int theIndex) const { return Value(theIndex); }
};
//=================================================================================================
inline gp_Pnt Poly_ArrayOfNodes::Value(int theIndex) const
{
Standard_OutOfRange_Raise_if(theIndex < 0, "Poly_ArrayOfNodes::Value(), out of range index");
return Value(static_cast<size_t>(theIndex));
}
//=================================================================================================
inline gp_Pnt Poly_ArrayOfNodes::Value(const size_t theIndex) const
{
if (myStride == sizeof(gp_Pnt))
{
return NCollection_AliasedArray::Value<gp_Pnt>(theIndex);
}
else
{
const NCollection_Vec3<float>& aVec3 =
NCollection_AliasedArray::Value<NCollection_Vec3<float>>(theIndex);
return gp_Pnt(aVec3.x(), aVec3.y(), aVec3.z());
}
}
//=================================================================================================
inline void Poly_ArrayOfNodes::SetValue(int theIndex, const gp_Pnt& theValue)
{
Standard_OutOfRange_Raise_if(theIndex < 0, "Poly_ArrayOfNodes::SetValue(), out of range index");
SetValue(static_cast<size_t>(theIndex), theValue);
}
//=================================================================================================
inline void Poly_ArrayOfNodes::SetValue(const size_t theIndex, const gp_Pnt& theValue)
{
if (myStride == sizeof(gp_Pnt))
{
NCollection_AliasedArray::ChangeValue<gp_Pnt>(theIndex) = theValue;
}
else
{
NCollection_Vec3<float>& aVec3 =
NCollection_AliasedArray::ChangeValue<NCollection_Vec3<float>>(theIndex);
aVec3.SetValues((float)theValue.X(), (float)theValue.Y(), (float)theValue.Z());
}
}
#endif // _Poly_ArrayOfNodes_HeaderFile