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// Created on: 2013-04-06
// Created by: Kirill Gavrilov
// Copyright (c) 2013-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef Xw_Window_HeaderFile
#define Xw_Window_HeaderFile
#include <Aspect_Window.hxx>
#include <Aspect_VKey.hxx>
class Aspect_DisplayConnection;
class Aspect_WindowInputListener;
typedef union _XEvent XEvent;
//! This class defines XLib window intended for creation of OpenGL context.
class Xw_Window : public Aspect_Window
{
DEFINE_STANDARD_RTTIEXT(Xw_Window, Aspect_Window)
public:
//! Convert X11 virtual key (KeySym) into Aspect_VKey.
Standard_EXPORT static Aspect_VKey VirtualKeyFromNative(unsigned long theKey);
public:
//! Creates a XLib window defined by his position and size in pixels.
//! Throws exception if window can not be created or Display do not support GLX extension.
Standard_EXPORT Xw_Window(const occ::handle<Aspect_DisplayConnection>& theXDisplay,
const char* const theTitle,
const int thePxLeft,
const int thePxTop,
const int thePxWidth,
const int thePxHeight);
//! Creates a wrapper over existing Window handle
Standard_EXPORT Xw_Window(const occ::handle<Aspect_DisplayConnection>& theXDisplay,
const Aspect_Drawable theXWin,
const Aspect_FBConfig theFBConfig = nullptr);
//! Destroys the Window and all resources attached to it
Standard_EXPORT ~Xw_Window() override;
//! Opens the window <me>
Standard_EXPORT void Map() const override;
//! Closes the window <me>
Standard_EXPORT void Unmap() const override;
//! Applies the resizing to the window <me>
Standard_EXPORT Aspect_TypeOfResize DoResize() override;
//! Apply the mapping change to the window <me>
bool DoMapping() const override
{
return true; // IsMapped()
}
//! Returns True if the window <me> is opened
Standard_EXPORT bool IsMapped() const override;
//! Returns The Window RATIO equal to the physical WIDTH/HEIGHT dimensions
Standard_EXPORT double Ratio() const override;
//! Returns The Window POSITION in PIXEL
Standard_EXPORT void Position(int& X1, int& Y1, int& X2, int& Y2) const override;
//! Returns The Window SIZE in PIXEL
Standard_EXPORT void Size(int& theWidth, int& theHeight) const override;
//! @return native Window handle
Aspect_Drawable XWindow() const { return myXWindow; }
//! @return native Window handle
Aspect_Drawable NativeHandle() const override { return myXWindow; }
//! @return parent of native Window handle
Aspect_Drawable NativeParentHandle() const override { return 0; }
//! @return native Window FB config (GLXFBConfig on Xlib)
Aspect_FBConfig NativeFBConfig() const override { return myFBConfig; }
//! Sets window title.
Standard_EXPORT void SetTitle(const TCollection_AsciiString& theTitle) override;
//! Invalidate entire window content through generation of Expose event.
//! This method does not aggregate multiple calls into single event - dedicated event will be sent
//! on each call. When NULL display connection is specified, the connection specified on window
//! creation will be used. Sending exposure messages from non-window thread would require
//! dedicated display connection opened specifically for this working thread to avoid race
//! conditions, since Xlib display connection is not thread-safe by default.
Standard_EXPORT void InvalidateContent(
const occ::handle<Aspect_DisplayConnection>& theDisp) override;
//! Process a single window message.
//! @param[in][out] theListener listener to redirect message
//! @param[in][out] theMsg message to process
//! @return TRUE if message has been processed
Standard_EXPORT virtual bool ProcessMessage(Aspect_WindowInputListener& theListener,
XEvent& theMsg);
protected:
Aspect_Drawable myXWindow; //!< XLib window handle
Aspect_FBConfig myFBConfig; //!< GLXFBConfig
int myXLeft; //!< left position in pixels
int myYTop; //!< top position in pixels
int myXRight; //!< right position in pixels
int myYBottom; //!< bottom position in pixels
// clang-format off
bool myIsOwnWin; //!< flag to indicate own window handle (to be deallocated on destruction)
// clang-format on
};
#endif // _Xw_Window_H__