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// Copyright (c) 2026 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepGraph_LayerIterator_HeaderFile
#define _BRepGraph_LayerIterator_HeaderFile
#include <BRepGraph_LayerRegistry.hxx>
#include <NCollection_ForwardRange.hxx>
//! @brief Iterator over registered layers in a BRepGraph_LayerRegistry.
//!
//! Provides zero-allocation iteration with OCCT More()/Next()/Value() pattern
//! and STL range-for via begin()/end().
//!
//! @code
//! // Range-for:
//! for (const occ::handle<BRepGraph_Layer>& aLayer :
//! BRepGraph_LayerIterator(aGraph.LayerRegistry()))
//! doSomething(aLayer);
//!
//! // Traditional:
//! for (BRepGraph_LayerIterator anIt(aGraph.LayerRegistry()); anIt.More(); anIt.Next())
//! doSomething(anIt.Value());
//! @endcode
class BRepGraph_LayerIterator
{
public:
//! Construct an iterator over all layers in the registry.
explicit BRepGraph_LayerIterator(const BRepGraph_LayerRegistry& theRegistry)
: myRegistry(&theRegistry),
myCount(theRegistry.NbLayers()),
myCurrent(0)
{
}
//! True if the iterator has a current element.
[[nodiscard]] bool More() const { return myCurrent < myCount; }
//! Advance to the next layer.
void Next() { ++myCurrent; }
//! Return the current layer handle.
[[nodiscard]] occ::handle<BRepGraph_Layer> Value() const { return myRegistry->Layer(myCurrent); }
//! Return the current slot index in the registry.
[[nodiscard]] uint32_t Slot() const { return myCurrent; }
//! Number of layers in the registry.
[[nodiscard]] uint32_t NbLayers() const { return myCount; }
//! STL range-for support.
NCollection_ForwardRangeIterator<BRepGraph_LayerIterator> begin()
{
return NCollection_ForwardRangeIterator<BRepGraph_LayerIterator>(this);
}
//! Sentinel marking end of iteration.
NCollection_ForwardRangeSentinel end() const { return NCollection_ForwardRangeSentinel{}; }
private:
const BRepGraph_LayerRegistry* myRegistry;
uint32_t myCount;
uint32_t myCurrent;
};
#endif // _BRepGraph_LayerIterator_HeaderFile
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