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// Created on: 1992-05-27
// Created by: Remi LEQUETTE
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRep_TFace_HeaderFile
#define _BRep_TFace_HeaderFile
#include <Standard.hxx>
#include <Poly_Triangulation.hxx>
#include <TopLoc_Location.hxx>
#include <Standard_Real.hxx>
#include <TopoDS_TFace.hxx>
class Geom_Surface;
class TopoDS_TShape;
//! The Tface from BRep is based on the TFace from
//! TopoDS. The TFace contains:
//!
//! * A surface, a tolerance and a Location.
//!
//! * A NaturalRestriction flag, when this flag is
//! True the boundary of the face is known to be the
//! parametric space (Umin, UMax, VMin, VMax).
//!
//! * An optional list of triangulations. If there are any
//! triangulations the surface can be absent.
//!
//! The Location is used for the Surface.
//!
//! The triangulation is in the same reference system
//! than the TFace. A point on mySurface must be
//! transformed with myLocation, but not a point on
//! the triangulation.
//!
//! The Surface may be shared by different TFaces but
//! not the Triangulation, because the Triangulation
//! may be modified by the edges.
class BRep_TFace : public TopoDS_TFace
{
public:
//! Creates an empty TFace.
Standard_EXPORT BRep_TFace();
//! Returns face surface.
const occ::handle<Geom_Surface>& Surface() const { return mySurface; }
//! Sets surface for this face.
void Surface(const occ::handle<Geom_Surface>& theSurface) { mySurface = theSurface; }
//! Returns the face location.
const TopLoc_Location& Location() const { return myLocation; }
//! Sets the location for this face.
void Location(const TopLoc_Location& theLocation) { myLocation = theLocation; }
//! Returns the face tolerance.
double Tolerance() const { return myTolerance; }
//! Sets the tolerance for this face.
void Tolerance(const double theTolerance) { myTolerance = theTolerance; }
//! Returns TRUE if the boundary of this face is known to be the parametric space (Umin, UMax,
//! VMin, VMax).
bool NaturalRestriction() const { return myNaturalRestriction; }
//! Sets the flag that is TRUE if the boundary of this face is known to be the parametric space.
void NaturalRestriction(const bool theRestriction) { myNaturalRestriction = theRestriction; }
//! Returns the triangulation of this face according to the mesh purpose.
//! @param[in] thePurpose a mesh purpose to find appropriate triangulation (NONE by default).
//! @return an active triangulation in case of NONE purpose,
//! the first triangulation appropriate for the input purpose,
//! just the first triangulation if none matching other criteria and input purpose is
//! AnyFallback or null handle if there is no any suitable triangulation.
Standard_EXPORT const occ::handle<Poly_Triangulation>& Triangulation(
const Poly_MeshPurpose thePurpose = Poly_MeshPurpose_NONE) const;
//! Sets input triangulation for this face.
//! @param[in] theTriangulation triangulation to be set
//! @param[in] theToReset flag to reset triangulations list to new list with only one input
//! triangulation. If theTriangulation is NULL internal list of triangulations will be cleared and
//! active triangulation will be nullified. If theToReset is TRUE internal list of triangulations
//! will be reset to new list with only one input triangulation that will be active. Else if input
//! triangulation is contained in internal triangulations list it will be made active,
//! else the active triangulation will be replaced to input one.
Standard_EXPORT void Triangulation(const occ::handle<Poly_Triangulation>& theTriangulation,
const bool theToReset = true);
//! Returns a copy of the TShape with no sub-shapes.
//! The new Face has no triangulation.
Standard_EXPORT occ::handle<TopoDS_TShape> EmptyCopy() const override;
//! Dumps the content of me into the stream
Standard_EXPORT void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const override;
public:
//! Returns the list of available face triangulations.
const NCollection_List<occ::handle<Poly_Triangulation>>& Triangulations() const
{
return myTriangulations;
}
//! Sets input list of triangulations and currently active triangulation for this face.
//! If list is empty internal list of triangulations will be cleared and active triangulation will
//! be nullified. Else this list will be saved and the input active triangulation be saved as
//! active. Use NULL active triangulation to set the first triangulation in list as active. Note:
//! the method throws exception if there is any NULL triangulation in input list or
//! if this list doesn't contain input active triangulation.
Standard_EXPORT void Triangulations(
const NCollection_List<occ::handle<Poly_Triangulation>>& theTriangulations,
const occ::handle<Poly_Triangulation>& theActiveTriangulation);
//! Returns number of available face triangulations.
int NbTriangulations() const { return myTriangulations.Length(); }
//! Returns current active triangulation.
const occ::handle<Poly_Triangulation>& ActiveTriangulation() const
{
return myActiveTriangulation;
}
DEFINE_STANDARD_RTTIEXT(BRep_TFace, TopoDS_TFace)
private:
NCollection_List<occ::handle<Poly_Triangulation>> myTriangulations;
occ::handle<Poly_Triangulation> myActiveTriangulation;
occ::handle<Geom_Surface> mySurface;
TopLoc_Location myLocation;
double myTolerance;
bool myNaturalRestriction;
};
#endif // _BRep_TFace_HeaderFile