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// Created on: 1991-12-13
// Created by: Christophe MARION
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef No_Exception
#define No_Exception
#endif
#include <Intrv_Intervals.hxx>
// **---------**** Other
// ***-----* IsBefore
// ***------------* IsJustBefore
// ***-----------------* IsOverlappingAtStart
// ***------------------------* IsJustEnclosingAtEnd
// ***-----------------------------------* IsEnclosing
// ***----* IsJustOverlappingAtStart
// ***-----------* IsSimilar
// ***----------------------* IsJustEnclosingAtStart
// ***-* IsInside
// ***------* IsJustOverlappingAtEnd
// ***-----------------* IsOverlappingAtEnd
// ***--------* IsJustAfter
// ***---* IsAfter
//=================================================================================================
Intrv_Intervals::Intrv_Intervals() = default;
//=================================================================================================
Intrv_Intervals::Intrv_Intervals(const Intrv_Interval& Int)
{
myInter.Append(Int);
}
//=================================================================================================
void Intrv_Intervals::Intersect(const Intrv_Interval& Tool)
{
Intrv_Intervals Inter(Tool);
Intersect(Inter);
}
//=================================================================================================
void Intrv_Intervals::Intersect(const Intrv_Intervals& Tool)
{
Intrv_Intervals XUni(*this);
XUni.XUnite(Tool);
Unite(Tool);
Subtract(XUni);
}
//=================================================================================================
void Intrv_Intervals::Subtract(const Intrv_Interval& Tool)
{
int index = 1;
while (index <= myInter.Length())
{
switch (Tool.Position(myInter(index)))
{
case Intrv_Before:
index = myInter.Length(); // sortir
break;
case Intrv_JustBefore:
myInter(index).CutAtStart(Tool.End(), Tool.TolEnd()); // modifier le debut
index = myInter.Length(); // sortir
break;
case Intrv_OverlappingAtStart:
case Intrv_JustOverlappingAtStart:
myInter(index).SetStart(Tool.End(), Tool.TolEnd()); // garder la fin
index = myInter.Length(); // sortir
break;
case Intrv_JustEnclosingAtEnd:
case Intrv_Enclosing:
case Intrv_Similar:
case Intrv_JustEnclosingAtStart:
myInter.Remove(index); // detruire et
index--; // continuer
break;
case Intrv_Inside:
myInter.InsertAfter(index, myInter(index));
myInter(index).SetEnd(Tool.Start(), Tool.TolStart()); // garder le debut
myInter(index + 1).SetStart(Tool.End(), Tool.TolEnd()); // garder la fin
index = myInter.Length(); // sortir
break;
case Intrv_JustOverlappingAtEnd:
case Intrv_OverlappingAtEnd:
myInter(index).SetEnd(Tool.Start(), Tool.TolStart()); // garder le debut
break; // continuer
case Intrv_JustAfter:
myInter(index).CutAtEnd(Tool.Start(), Tool.TolStart()); // modifier la fin
break; // continuer
case Intrv_After:
break; // continuer
}
index++;
}
}
//=================================================================================================
void Intrv_Intervals::Subtract(const Intrv_Intervals& Tool)
{
int index;
for (index = 1; index <= Tool.myInter.Length(); index++)
{
Subtract(Tool.myInter(index));
}
}
//=================================================================================================
void Intrv_Intervals::Unite(const Intrv_Interval& Tool)
{
bool Inserted = false;
Intrv_Interval Tins(Tool);
int index = 1;
while (index <= myInter.Length())
{
switch (Tins.Position(myInter(index)))
{
case Intrv_Before:
Inserted = true;
myInter.InsertBefore(index, Tins); // inserer avant et
index = myInter.Length(); // sortir
break;
case Intrv_JustBefore:
case Intrv_OverlappingAtStart:
Inserted = true;
myInter(index).SetStart(Tins.Start(), Tins.TolStart()); // changer le debut
index = myInter.Length(); // sortir
break;
case Intrv_Similar:
Tins.FuseAtStart(myInter(index).Start(),
myInter(index).TolStart()); // modifier le debut
[[fallthrough]];
case Intrv_JustEnclosingAtEnd:
Tins.FuseAtEnd(myInter(index).End(),
myInter(index).TolEnd()); // modifier la fin
[[fallthrough]];
case Intrv_Enclosing:
myInter.Remove(index); // detruire et
index--; // continuer
break;
case Intrv_JustOverlappingAtEnd:
Tins.SetStart(myInter(index).Start(),
myInter(index).TolStart()); // changer le debut
Tins.FuseAtEnd(myInter(index).End(),
myInter(index).TolEnd()); // modifier la fin
myInter.Remove(index); // detruire et
index--; // continuer
break;
case Intrv_JustOverlappingAtStart:
Inserted = true;
myInter(index).FuseAtStart(Tins.Start(), Tins.TolStart()); // modifier le debut
index = myInter.Length(); // sortir
break;
case Intrv_JustEnclosingAtStart:
Tins.FuseAtStart(myInter(index).Start(),
myInter(index).TolStart()); // modifier le debut
myInter.Remove(index); // detruire et
index--; // continuer
break;
case Intrv_Inside:
Inserted = true;
index = myInter.Length(); // sortir
break;
case Intrv_OverlappingAtEnd:
case Intrv_JustAfter:
Tins.SetStart(myInter(index).Start(),
myInter(index).TolStart()); // changer le debut
myInter.Remove(index); // detruire et
index--; // continuer
break;
case Intrv_After:
break; // continuer
}
index++;
}
if (!Inserted)
{
myInter.Append(Tins);
}
}
//=================================================================================================
void Intrv_Intervals::Unite(const Intrv_Intervals& Tool)
{
int index;
for (index = 1; index <= Tool.myInter.Length(); index++)
{
Unite(Tool.myInter(index));
}
}
//=================================================================================================
void Intrv_Intervals::XUnite(const Intrv_Interval& Tool)
{
Intrv_Intervals Inter(Tool);
XUnite(Inter);
}
//=================================================================================================
void Intrv_Intervals::XUnite(const Intrv_Intervals& Tool)
{
Intrv_Intervals Sub2(Tool);
Sub2.Subtract(*this);
Subtract(Tool);
Unite(Sub2);
}