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// Copyright (c) 2024 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef IntPatch_PolyhedronBVH_HeaderFile
#define IntPatch_PolyhedronBVH_HeaderFile
#include <BVH_PrimitiveSet.hxx>
#include <BVH_LinearBuilder.hxx>
#include <NCollection_DynamicArray.hxx>
class IntPatch_Polyhedron;
//! Wraps IntPatch_Polyhedron as a BVH_PrimitiveSet for efficient spatial queries.
//! This class provides a BVH (Bounding Volume Hierarchy) representation of a polyhedron's
//! triangles, enabling O(log n) spatial queries instead of linear search.
//!
//! The class stores a reference to the polyhedron (no data copy) and maintains
//! an index mapping to track triangle reordering during BVH construction.
class IntPatch_PolyhedronBVH : public BVH_PrimitiveSet<double, 3>
{
public:
//! Creates an empty BVH set.
Standard_EXPORT IntPatch_PolyhedronBVH();
//! Creates BVH set from the given polyhedron.
//! @param[in] thePoly the polyhedron to wrap (must remain valid during BVH lifetime)
Standard_EXPORT IntPatch_PolyhedronBVH(const IntPatch_Polyhedron& thePoly);
//! Destructor.
Standard_EXPORT virtual ~IntPatch_PolyhedronBVH();
//! Initializes BVH set from the given polyhedron.
//! @param[in] thePoly the polyhedron to wrap (must remain valid during BVH lifetime)
Standard_EXPORT void Init(const IntPatch_Polyhedron& thePoly);
//! Clears the BVH set.
Standard_EXPORT void Clear();
public: //! @name BVH_Set interface implementation
// Make inherited Box() method visible
using BVH_PrimitiveSet<double, 3>::Box;
//! Returns the total number of triangles.
Standard_EXPORT virtual int Size() const override;
//! Returns AABB of the triangle with the given index.
//! @param[in] theIndex 0-based triangle index (after BVH reordering)
Standard_EXPORT virtual BVH_Box<double, 3> Box(const int theIndex) const override;
//! Returns centroid coordinate of the triangle along the given axis.
//! @param[in] theIndex 0-based triangle index (after BVH reordering)
//! @param[in] theAxis axis index (0=X, 1=Y, 2=Z)
Standard_EXPORT virtual double Center(const int theIndex, const int theAxis) const override;
//! Swaps two triangles in the set (used during BVH construction).
//! @param[in] theIndex1 first triangle index
//! @param[in] theIndex2 second triangle index
Standard_EXPORT virtual void Swap(const int theIndex1, const int theIndex2) override;
public: //! @name Additional methods
//! Returns the original (1-based) triangle index in the polyhedron
//! for the given 0-based index after BVH reordering.
//! @param[in] theIndex 0-based triangle index (after BVH reordering)
//! @return 1-based original triangle index in the polyhedron
Standard_EXPORT int OriginalIndex(const int theIndex) const;
//! Returns true if the BVH set is initialized.
bool IsInitialized() const { return myPoly != nullptr; }
private:
const IntPatch_Polyhedron* myPoly; //!< Reference to the wrapped polyhedron
NCollection_DynamicArray<int> myIndexMap; //!< Maps current indices to original 1-based indices
};
#endif // IntPatch_PolyhedronBVH_HeaderFile