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// Created on: 1996-12-05
// Created by: Philippe MANGIN
// Copyright (c) 1996-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BlendFunc_Tensor_HeaderFile
#define _BlendFunc_Tensor_HeaderFile
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>
#include <NCollection_Array1.hxx>
#include <math_Vector.hxx>
class math_Matrix;
//! used to store the "gradient of gradient"
class BlendFunc_Tensor
{
public:
DEFINE_STANDARD_ALLOC
Standard_EXPORT BlendFunc_Tensor(const int NbRow, const int NbCol, const int NbMat);
//! Initialize all the elements of a Tensor to InitialValue.
Standard_EXPORT void Init(const double InitialValue);
//! accesses (in read or write mode) the value of index <Row>,
//! <Col> and <Mat> of a Tensor.
//! An exception is raised if <Row>, <Col> or <Mat> are not
//! in the correct range.
const double& Value(const int Row, const int Col, const int Mat) const;
const double& operator()(const int Row, const int Col, const int Mat) const
{
return Value(Row, Col, Mat);
}
//! accesses (in read or write mode) the value of index <Row>,
//! <Col> and <Mat> of a Tensor.
//! An exception is raised if <Row>, <Col> or <Mat> are not
//! in the correct range.
double& ChangeValue(const int Row, const int Col, const int Mat);
double& operator()(const int Row, const int Col, const int Mat)
{
return ChangeValue(Row, Col, Mat);
}
Standard_EXPORT void Multiply(const math_Vector& Right, math_Matrix& Product) const;
private:
NCollection_Array1<double> Tab;
int nbrow;
int nbcol;
int nbmat;
int nbmtcl;
};
#include <BlendFunc_Tensor.lxx>
#endif // _BlendFunc_Tensor_HeaderFile