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// Created on: 1992-10-22
// Created by: Laurent BUCHARD
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Geom2d_BezierCurve.hxx>
#include <Geom2dInt_Geom2dCurveTool.hxx>
#include <GeomAbs_CurveType.hxx>
#include <Precision.hxx>
//============================================================
int Geom2dInt_Geom2dCurveTool::NbSamples(const Adaptor2d_Curve2d& C,
const double U0,
const double U1)
{
GeomAbs_CurveType typC = C.GetType();
int nbs = C.NbSamples();
if (typC == GeomAbs_BSplineCurve)
{
double t = C.LastParameter() - C.FirstParameter();
if (t > Precision::PConfusion())
{
double t1 = U1 - U0;
if (t1 < 0.0)
{
t1 = -t1;
}
nbs = C.NbKnots();
nbs *= C.Degree();
double anb = t1 / t * nbs;
nbs = (int)anb;
int aMinPntNb = std::max(C.Degree() + 1, 4);
if (nbs < aMinPntNb)
{
nbs = aMinPntNb;
}
}
}
else if (typC == GeomAbs_Circle)
{
// Try to reach deflection = eps*R, eps = 0.01
const double minR = 1.; // eps = 0.01
double R = C.Circle().Radius();
if (R > minR)
{
double angl = 0.283079; // 2.*std::acos(1. - eps);
int n = RealToInt(std::abs(U1 - U0) / angl);
nbs = std::max(n, nbs);
}
}
if (nbs > 300)
{
nbs = 300;
}
return nbs;
}
//============================================================
int Geom2dInt_Geom2dCurveTool::NbSamples(const Adaptor2d_Curve2d& C)
{
int nbs = C.NbSamples();
GeomAbs_CurveType typC = C.GetType();
if (typC == GeomAbs_Circle)
{
// Try to reach deflection = eps*R, eps = 0.01
const double minR = 1.; // eps = 0.01
double R = C.Circle().Radius();
if (R > minR)
{
double angl = 0.283079; // 2.*std::acos(1. - eps);
int n = RealToInt((C.LastParameter() - C.FirstParameter()) / angl);
nbs = std::max(n, nbs);
}
}
return nbs;
}