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// Created on: 1995-12-21
// Created by: Jean Yves LEBEY
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <TopOpeBRepBuild_EdgeBuilder.hxx>
#include <TopOpeBRepBuild_PaveClassifier.hxx>
#include <TopOpeBRepBuild_PaveSet.hxx>
//=================================================================================================
TopOpeBRepBuild_EdgeBuilder::TopOpeBRepBuild_EdgeBuilder() = default;
//=================================================================================================
TopOpeBRepBuild_EdgeBuilder::TopOpeBRepBuild_EdgeBuilder(TopOpeBRepBuild_PaveSet& LS,
TopOpeBRepBuild_PaveClassifier& LC,
const bool ForceClass)
{
InitEdgeBuilder(LS, LC, ForceClass);
}
//=================================================================================================
void TopOpeBRepBuild_EdgeBuilder::InitEdgeBuilder(TopOpeBRepBuild_LoopSet& LS,
TopOpeBRepBuild_LoopClassifier& LC,
const bool ForceClass)
{
InitAreaBuilder(LS, LC, ForceClass);
}
//=================================================================================================
void TopOpeBRepBuild_EdgeBuilder::InitEdge()
{
InitArea();
}
//=================================================================================================
bool TopOpeBRepBuild_EdgeBuilder::MoreEdge() const
{
bool b = MoreArea();
return b;
}
//=================================================================================================
void TopOpeBRepBuild_EdgeBuilder::NextEdge()
{
NextArea();
}
//=================================================================================================
void TopOpeBRepBuild_EdgeBuilder::InitVertex()
{
InitLoop();
}
//=================================================================================================
bool TopOpeBRepBuild_EdgeBuilder::MoreVertex() const
{
bool b = MoreLoop();
return b;
}
//=================================================================================================
void TopOpeBRepBuild_EdgeBuilder::NextVertex()
{
NextLoop();
}
//=================================================================================================
const TopoDS_Shape& TopOpeBRepBuild_EdgeBuilder::Vertex() const
{
const occ::handle<TopOpeBRepBuild_Loop>& L = Loop();
occ::handle<TopOpeBRepBuild_Pave> PV(occ::down_cast<TopOpeBRepBuild_Pave>(L));
const TopoDS_Shape& V = PV->Vertex();
return V;
}
//=================================================================================================
double TopOpeBRepBuild_EdgeBuilder::Parameter() const
{
const occ::handle<TopOpeBRepBuild_Loop>& L = Loop();
occ::handle<TopOpeBRepBuild_Pave> PV(occ::down_cast<TopOpeBRepBuild_Pave>(L));
double parV = PV->Parameter();
return parV;
}