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// Created on: 2002-04-24
// Created by: Alexander KARTOMIN (akm)
// Copyright (c) 2002-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef NCollection_DataMap_HeaderFile
#define NCollection_DataMap_HeaderFile
#include <NCollection_BaseMap.hxx>
#include <NCollection_TListNode.hxx>
#include <NCollection_StlIterator.hxx>
#include <NCollection_DefaultHasher.hxx>
#include <NCollection_ItemsView.hxx>
#include <Standard_TypeMismatch.hxx>
#include <Standard_NoSuchObject.hxx>
#include <Standard_OutOfRange.hxx>
#include <functional>
#include <optional>
#include <type_traits>
#include <utility>
#include <Message.hxx>
/**
* Purpose: The DataMap is a Map to store keys with associated
* Items. See Map from NCollection for a discussion
* about the number of buckets.
*
* The DataMap can be seen as an extended array where
* the Keys are the indices. For this reason the
* operator () is defined on DataMap to fetch an Item
* from a Key. So the following syntax can be used :
*
* anItem = aMap(aKey);
* aMap(aKey) = anItem;
*
* This analogy has its limit. aMap(aKey) = anItem
* can be done only if aKey was previously bound to
* an item in the map.
*/
template <class TheKeyType, class TheItemType, class Hasher = NCollection_DefaultHasher<TheKeyType>>
class NCollection_DataMap : public NCollection_BaseMap
{
public:
//! STL-compliant typedef for key type
typedef TheKeyType key_type;
//! STL-compliant typedef for value type
typedef TheItemType value_type;
public:
// **************** Adaptation of the TListNode to the DATAmap
class DataMapNode : public NCollection_TListNode<TheItemType>
{
public:
//! Constructor with 'Next'
DataMapNode(const TheKeyType& theKey, const TheItemType& theItem, NCollection_ListNode* theNext)
: NCollection_TListNode<TheItemType>(theItem, theNext),
myKey(theKey)
{
}
//! Constructor with 'Next'
DataMapNode(const TheKeyType& theKey, TheItemType&& theItem, NCollection_ListNode* theNext)
: NCollection_TListNode<TheItemType>(std::forward<TheItemType>(theItem), theNext),
myKey(theKey)
{
}
//! Constructor with 'Next'
DataMapNode(TheKeyType&& theKey, const TheItemType& theItem, NCollection_ListNode* theNext)
: NCollection_TListNode<TheItemType>(theItem, theNext),
myKey(std::forward<TheKeyType>(theKey))
{
}
//! Constructor with 'Next'
DataMapNode(TheKeyType&& theKey, TheItemType&& theItem, NCollection_ListNode* theNext)
: NCollection_TListNode<TheItemType>(std::forward<TheItemType>(theItem), theNext),
myKey(std::forward<TheKeyType>(theKey))
{
}
//! Constructor with in-place value construction
template <typename K, typename... Args>
DataMapNode(K&& theKey, std::in_place_t, NCollection_ListNode* theNext, Args&&... theArgs)
: NCollection_TListNode<TheItemType>(std::in_place,
theNext,
std::forward<Args>(theArgs)...),
myKey(std::forward<K>(theKey))
{
}
//! Key
const TheKeyType& Key() const noexcept { return myKey; }
//! Static deleter to be passed to BaseMap
static void delNode(NCollection_ListNode* theNode,
occ::handle<NCollection_BaseAllocator>& theAl) noexcept
{
((DataMapNode*)theNode)->~DataMapNode();
theAl->Free(theNode);
}
private:
TheKeyType myKey;
};
public:
// **************** Implementation of the Iterator interface.
class Iterator : public NCollection_BaseMap::Iterator
{
public:
//! Empty constructor
Iterator()
: NCollection_BaseMap::Iterator()
{
}
//! Constructor
Iterator(const NCollection_DataMap& theMap)
: NCollection_BaseMap::Iterator(theMap)
{
}
//! Query if the end of collection is reached by iterator
bool More() const noexcept { return PMore(); }
//! Make a step along the collection
void Next() noexcept { PNext(); }
//! Value inquiry
const TheItemType& Value() const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::Value");
return ((DataMapNode*)myNode)->Value();
}
//! Value change access
TheItemType& ChangeValue() const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::ChangeValue");
return ((DataMapNode*)myNode)->ChangeValue();
}
//! Key
const TheKeyType& Key() const
{
Standard_NoSuchObject_Raise_if(!More(), "NCollection_DataMap::Iterator::Key");
return ((DataMapNode*)myNode)->Key();
}
};
//! Shorthand for a regular iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, false> iterator;
//! Shorthand for a constant iterator type.
typedef NCollection_StlIterator<std::forward_iterator_tag, Iterator, TheItemType, true>
const_iterator;
//! Returns an iterator pointing to the first element in the map.
iterator begin() const noexcept { return Iterator(*this); }
//! Returns an iterator referring to the past-the-end element in the map.
iterator end() const noexcept { return Iterator(); }
//! Returns a const iterator pointing to the first element in the map.
const_iterator cbegin() const noexcept { return Iterator(*this); }
//! Returns a const iterator referring to the past-the-end element in the map.
const_iterator cend() const noexcept { return Iterator(); }
public:
// **************** Key-value pair iteration support for structured bindings
//! Key-value pair reference for structured binding support.
//! Enables: for (auto [key, value] : map.Items())
using KeyValueRef = NCollection_ItemsView::KeyValueRef<TheKeyType, TheItemType, false>;
//! Const key-value pair reference for structured binding support.
using ConstKeyValueRef = NCollection_ItemsView::KeyValueRef<TheKeyType, TheItemType, true>;
private:
//! Extractor for mutable key-value pairs
struct ItemsExtractor
{
static KeyValueRef Extract(const Iterator& theIter)
{
return {theIter.Key(), theIter.ChangeValue()};
}
};
//! Extractor for const key-value pairs
struct ConstItemsExtractor
{
static ConstKeyValueRef Extract(const Iterator& theIter)
{
return {theIter.Key(), theIter.Value()};
}
};
public:
//! View class for key-value pair iteration (mutable).
using ItemsView =
NCollection_ItemsView::View<NCollection_DataMap, KeyValueRef, ItemsExtractor, false>;
//! View class for key-value pair iteration (const).
using ConstItemsView =
NCollection_ItemsView::View<NCollection_DataMap, ConstKeyValueRef, ConstItemsExtractor, true>;
//! Returns a view for key-value pair iteration.
//! Usage: for (auto [aKey, aValue] : aMap.Items())
ItemsView Items() { return ItemsView(*this); }
//! Returns a const view for key-value pair iteration.
//! Usage: for (const auto& [aKey, aValue] : aMap.Items())
ConstItemsView Items() const { return ConstItemsView(*this); }
public:
// ---------- PUBLIC METHODS ------------
//! Empty Constructor.
NCollection_DataMap()
: NCollection_BaseMap(1, true, occ::handle<NCollection_BaseAllocator>())
{
}
//! Constructor
explicit NCollection_DataMap(const size_t theNbBuckets,
const occ::handle<NCollection_BaseAllocator>& theAllocator = nullptr)
: NCollection_BaseMap(theNbBuckets, true, theAllocator)
{
}
//! Constructor (legacy int-taking).
explicit NCollection_DataMap(const int theNbBuckets,
const occ::handle<NCollection_BaseAllocator>& theAllocator = nullptr)
: NCollection_DataMap(NCollection_BaseMap::NbBucketsFromInt(theNbBuckets), theAllocator)
{
}
//! Constructor with custom hasher (copy).
//! @param theHasher custom hasher instance
//! @param theNbBuckets initial number of buckets
//! @param theAllocator custom memory allocator
explicit NCollection_DataMap(const Hasher& theHasher,
const size_t theNbBuckets = 1,
const occ::handle<NCollection_BaseAllocator>& theAllocator = nullptr)
: NCollection_BaseMap(theNbBuckets, true, theAllocator),
myHasher(theHasher)
{
}
//! Constructor with custom hasher (copy, legacy int-taking).
explicit NCollection_DataMap(const Hasher& theHasher,
const int theNbBuckets,
const occ::handle<NCollection_BaseAllocator>& theAllocator = nullptr)
: NCollection_DataMap(theHasher,
NCollection_BaseMap::NbBucketsFromInt(theNbBuckets),
theAllocator)
{
}
//! Constructor with custom hasher (move).
//! @param theHasher custom hasher instance (moved)
//! @param theNbBuckets initial number of buckets
//! @param theAllocator custom memory allocator
explicit NCollection_DataMap(Hasher&& theHasher,
const size_t theNbBuckets = 1,
const occ::handle<NCollection_BaseAllocator>& theAllocator = nullptr)
: NCollection_BaseMap(theNbBuckets, true, theAllocator),
myHasher(std::move(theHasher))
{
}
//! Constructor with custom hasher (move, legacy int-taking).
explicit NCollection_DataMap(Hasher&& theHasher,
const int theNbBuckets,
const occ::handle<NCollection_BaseAllocator>& theAllocator = nullptr)
: NCollection_DataMap(std::move(theHasher),
NCollection_BaseMap::NbBucketsFromInt(theNbBuckets),
theAllocator)
{
}
//! Copy constructor
NCollection_DataMap(const NCollection_DataMap& theOther)
: NCollection_BaseMap(theOther.NbBuckets(), true, theOther.myAllocator),
myHasher(theOther.myHasher)
{
const int anExt = theOther.Extent();
if (anExt <= 0)
return;
ReSize(anExt - 1);
for (Iterator anIter(theOther); anIter.More(); anIter.Next())
Bind(anIter.Key(), anIter.Value());
}
//! Move constructor
NCollection_DataMap(NCollection_DataMap&& theOther) noexcept
: NCollection_BaseMap(std::forward<NCollection_BaseMap>(theOther)),
myHasher(std::move(theOther.myHasher))
{
}
//! Exchange the content of two maps without re-allocations.
//! Notice that allocators will be swapped as well!
void Exchange(NCollection_DataMap& theOther) noexcept
{
this->exchangeMapsData(theOther);
std::swap(myHasher, theOther.myHasher);
}
//! Returns const reference to the hasher.
const Hasher& GetHasher() const noexcept { return myHasher; }
//! Assignment.
//! This method does not change the internal allocator.
NCollection_DataMap& Assign(const NCollection_DataMap& theOther)
{
if (this == &theOther)
return *this;
Clear();
int anExt = theOther.Extent();
if (anExt)
{
ReSize(anExt - 1);
Iterator anIter(theOther);
for (; anIter.More(); anIter.Next())
Bind(anIter.Key(), anIter.Value());
}
return *this;
}
//! Assignment operator
NCollection_DataMap& operator=(const NCollection_DataMap& theOther) { return Assign(theOther); }
//! Move operator
NCollection_DataMap& operator=(NCollection_DataMap&& theOther) noexcept
{
if (this == &theOther)
return *this;
exchangeMapsData(theOther);
return *this;
}
//! ReSize
void ReSize(const size_t N)
{
NCollection_ListNode** newdata = nullptr;
NCollection_ListNode** dummy = nullptr;
size_t newBuck;
if (BeginResize(N, newBuck, newdata, dummy))
{
if (myData1)
{
DataMapNode** olddata = (DataMapNode**)myData1;
DataMapNode * p, *q;
for (size_t i = 0; i <= NbBuckets(); ++i)
{
if (olddata[i])
{
p = olddata[i];
while (p)
{
const size_t k = HashCode(p->Key(), newBuck);
q = (DataMapNode*)p->Next();
p->Next() = newdata[k];
newdata[k] = p;
p = q;
}
}
}
}
EndResize(N, newBuck, newdata, dummy);
}
}
void ReSize(const int N)
{
Standard_OutOfRange_Raise_if(N < 0, "NCollection_DataMap::ReSize: negative size");
ReSize(static_cast<size_t>(N));
}
//! Bind binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return true if Key was not bound already
bool Bind(const TheKeyType& theKey, const TheItemType& theItem)
{
return emplaceImpl(theKey, std::false_type{}, std::false_type{}, theItem);
}
//! Bind binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return true if Key was not bound already
bool Bind(TheKeyType&& theKey, const TheItemType& theItem)
{
return emplaceImpl(std::move(theKey), std::false_type{}, std::false_type{}, theItem);
}
//! Bind binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return true if Key was not bound already
bool Bind(const TheKeyType& theKey, TheItemType&& theItem)
{
return emplaceImpl(theKey, std::false_type{}, std::false_type{}, std::move(theItem));
}
//! Bind binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return true if Key was not bound already
bool Bind(TheKeyType&& theKey, TheItemType&& theItem)
{
return emplaceImpl(std::move(theKey), std::false_type{}, std::false_type{}, std::move(theItem));
}
//! Bound binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return pointer to modifiable Item
TheItemType* Bound(const TheKeyType& theKey, const TheItemType& theItem)
{
return &emplaceImpl(theKey, std::false_type{}, std::true_type{}, theItem);
}
//! Bound binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return pointer to modifiable Item
TheItemType* Bound(TheKeyType&& theKey, const TheItemType& theItem)
{
return &emplaceImpl(std::move(theKey), std::false_type{}, std::true_type{}, theItem);
}
//! Bound binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return pointer to modifiable Item
TheItemType* Bound(const TheKeyType& theKey, TheItemType&& theItem)
{
return &emplaceImpl(theKey, std::false_type{}, std::true_type{}, std::move(theItem));
}
//! Bound binds Item to Key in map.
//! @param theKey key to add/update
//! @param theItem new item; overrides value previously bound to the key (uses
//! destroy+reconstruct)
//! @return pointer to modifiable Item
TheItemType* Bound(TheKeyType&& theKey, TheItemType&& theItem)
{
return &emplaceImpl(std::move(theKey), std::false_type{}, std::true_type{}, std::move(theItem));
}
//! TryBind binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return true if Key was newly bound, false if Key already existed (no replacement)
bool TryBind(const TheKeyType& theKey, const TheItemType& theItem)
{
return emplaceImpl(theKey, std::true_type{}, std::false_type{}, theItem);
}
//! TryBind binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return true if Key was newly bound, false if Key already existed (no replacement)
bool TryBind(TheKeyType&& theKey, const TheItemType& theItem)
{
return emplaceImpl(std::move(theKey), std::true_type{}, std::false_type{}, theItem);
}
//! TryBind binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return true if Key was newly bound, false if Key already existed (no replacement)
bool TryBind(const TheKeyType& theKey, TheItemType&& theItem)
{
return emplaceImpl(theKey, std::true_type{}, std::false_type{}, std::move(theItem));
}
//! TryBind binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return true if Key was newly bound, false if Key already existed (no replacement)
bool TryBind(TheKeyType&& theKey, TheItemType&& theItem)
{
return emplaceImpl(std::move(theKey), std::true_type{}, std::false_type{}, std::move(theItem));
}
//! TryBound binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return reference to existing or newly bound Item
TheItemType& TryBound(const TheKeyType& theKey, const TheItemType& theItem)
{
return emplaceImpl(theKey, std::true_type{}, std::true_type{}, theItem);
}
//! TryBound binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return reference to existing or newly bound Item
TheItemType& TryBound(TheKeyType&& theKey, const TheItemType& theItem)
{
return emplaceImpl(std::move(theKey), std::true_type{}, std::true_type{}, theItem);
}
//! TryBound binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return reference to existing or newly bound Item
TheItemType& TryBound(const TheKeyType& theKey, TheItemType&& theItem)
{
return emplaceImpl(theKey, std::true_type{}, std::true_type{}, std::move(theItem));
}
//! TryBound binds Item to Key in map only if Key is not yet bound.
//! @param theKey key to add
//! @param theItem item to bind if Key is not yet bound
//! @return reference to existing or newly bound Item
TheItemType& TryBound(TheKeyType&& theKey, TheItemType&& theItem)
{
return emplaceImpl(std::move(theKey), std::true_type{}, std::true_type{}, std::move(theItem));
}
//! Emplace constructs value in-place; if key exists, destroys and reconstructs value.
//! @param theKey key to add/update
//! @param theArgs arguments forwarded to value constructor
//! @return true if key was newly added, false if key already existed (and value was
//! reconstructed)
template <typename K, typename... Args>
bool Emplace(K&& theKey, Args&&... theArgs)
{
return emplaceImpl(std::forward<K>(theKey),
std::false_type{},
std::false_type{},
std::forward<Args>(theArgs)...);
}
//! Emplaced constructs value in-place; if key exists, destroys and reconstructs value.
//! @param theKey key to add/update
//! @param theArgs arguments forwarded to value constructor
//! @return reference to the value (existing reconstructed or newly added)
template <typename K, typename... Args>
TheItemType& Emplaced(K&& theKey, Args&&... theArgs)
{
return emplaceImpl(std::forward<K>(theKey),
std::false_type{},
std::true_type{},
std::forward<Args>(theArgs)...);
}
//! TryEmplace constructs value in-place only if key not already bound.
//! @param theKey key to add
//! @param theArgs arguments forwarded to value constructor
//! @return true if key was newly added, false if key already existed
template <typename K, typename... Args>
bool TryEmplace(K&& theKey, Args&&... theArgs)
{
return emplaceImpl(std::forward<K>(theKey),
std::true_type{},
std::false_type{},
std::forward<Args>(theArgs)...);
}
//! TryEmplaced constructs value in-place only if key not already bound.
//! @param theKey key to add
//! @param theArgs arguments forwarded to value constructor
//! @return reference to the value (existing or newly added)
template <typename K, typename... Args>
TheItemType& TryEmplaced(K&& theKey, Args&&... theArgs)
{
return emplaceImpl(std::forward<K>(theKey),
std::true_type{},
std::true_type{},
std::forward<Args>(theArgs)...);
}
//! IsBound
bool IsBound(const TheKeyType& theKey) const
{
DataMapNode* p;
return lookup(theKey, p);
}
//! Contained returns optional pair of const references to key and value.
//! Returns std::nullopt if the key is not found.
std::optional<
std::pair<std::reference_wrapper<const TheKeyType>, std::reference_wrapper<const TheItemType>>>
Contained(const TheKeyType& theKey) const
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
return std::nullopt;
return std::make_pair(std::cref(p->Key()), std::cref(p->Value()));
}
//! Contained returns optional pair of const key reference and mutable value reference.
//! Returns std::nullopt if the key is not found.
std::optional<
std::pair<std::reference_wrapper<const TheKeyType>, std::reference_wrapper<TheItemType>>>
Contained(const TheKeyType& theKey)
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
return std::nullopt;
return std::make_pair(std::cref(p->Key()), std::ref(p->ChangeValue()));
}
//! UnBind removes Item Key pair from map
bool UnBind(const TheKeyType& theKey)
{
if (IsEmpty())
return false;
DataMapNode** data = (DataMapNode**)myData1;
const size_t k = HashCode(theKey, NbBuckets());
DataMapNode* p = data[k];
DataMapNode* q = nullptr;
while (p)
{
if (IsEqual(p->Key(), theKey))
{
Decrement();
if (q)
q->Next() = p->Next();
else
data[k] = (DataMapNode*)p->Next();
p->~DataMapNode();
this->myAllocator->Free(p);
return true;
}
q = p;
p = (DataMapNode*)p->Next();
}
return false;
}
//! Seek returns pointer to Item by Key. Returns
//! NULL is Key was not bound.
const TheItemType* Seek(const TheKeyType& theKey) const
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
return nullptr;
return &p->Value();
}
//! Find returns the Item for Key. Raises if Key was not bound
const TheItemType& Find(const TheKeyType& theKey) const
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
throw Standard_NoSuchObject("NCollection_DataMap::Find");
return p->Value();
}
//! Find Item for key with copying.
//! @return true if key was found
bool Find(const TheKeyType& theKey, TheItemType& theValue) const
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
return false;
theValue = p->Value();
return true;
}
//! operator ()
const TheItemType& operator()(const TheKeyType& theKey) const { return Find(theKey); }
//! ChangeSeek returns modifiable pointer to Item by Key. Returns
//! NULL is Key was not bound.
TheItemType* ChangeSeek(const TheKeyType& theKey)
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
return nullptr;
return &p->ChangeValue();
}
//! ChangeFind returns modifiable Item by Key. Raises if Key was not bound
TheItemType& ChangeFind(const TheKeyType& theKey)
{
DataMapNode* p = nullptr;
if (!lookup(theKey, p))
throw Standard_NoSuchObject("NCollection_DataMap::Find");
return p->ChangeValue();
}
//! operator ()
TheItemType& operator()(const TheKeyType& theKey) { return ChangeFind(theKey); }
//! Clear data. If doReleaseMemory is false then the table of
//! buckets is not released and will be reused.
void Clear(const bool doReleaseMemory = false) { Destroy(DataMapNode::delNode, doReleaseMemory); }
//! Clear data and reset allocator
void Clear(const occ::handle<NCollection_BaseAllocator>& theAllocator)
{
Clear(theAllocator != this->myAllocator);
this->myAllocator =
(!theAllocator.IsNull() ? theAllocator : NCollection_BaseAllocator::CommonBaseAllocator());
}
//! Destructor
~NCollection_DataMap() override { Clear(true); }
protected:
//! Lookup for particular key in map.
//! @param[in] theKey key to compute hash
//! @param[out] theNode the detected node with equal key. Can be null.
//! @return true if key is found
bool lookup(const TheKeyType& theKey, DataMapNode*& theNode) const
{
if (IsEmpty())
return false; // Not found
for (theNode = (DataMapNode*)myData1[HashCode(theKey, NbBuckets())]; theNode;
theNode = (DataMapNode*)theNode->Next())
{
if (IsEqual(theNode->Key(), theKey))
return true;
}
return false; // Not found
}
//! Lookup for particular key in map.
//! @param[in] theKey key to compute hash
//! @param[out] theNode the detected node with equal key. Can be null.
//! @param[out] theHash computed bounded hash code for current key.
//! @return true if key is found
bool lookup(const TheKeyType& theKey, DataMapNode*& theNode, size_t& theHash) const
{
theHash = HashCode(theKey, NbBuckets());
if (IsEmpty())
return false; // Not found
for (theNode = (DataMapNode*)myData1[theHash]; theNode; theNode = (DataMapNode*)theNode->Next())
{
if (IsEqual(theNode->Key(), theKey))
{
return true;
}
}
return false; // Not found
}
bool IsEqual(const TheKeyType& theKey1, const TheKeyType& theKey2) const
{
return myHasher(theKey1, theKey2);
}
size_t HashCode(const TheKeyType& theKey, const size_t theUpperBound) const
{
return myHasher(theKey) % theUpperBound + 1;
}
//! Implementation helper for Bind/TryBind/Bound/TryBound/Emplace/TryEmplace/Emplaced/TryEmplaced.
//! Uses destroy + reconstruct in-place instead of assignment operator.
//! @tparam K forwarding reference type for key
//! @tparam IsTry if true, does not overwrite existing; if false, destroys and reconstructs
//! @tparam ReturnRef if true, returns reference; if false, returns bool
//! @param theKey key to add/update
//! @param theArgs arguments forwarded to value constructor
//! @return bool or TheItemType& depending on ReturnRef
template <typename K, bool IsTry, bool ReturnRef, typename... Args>
auto emplaceImpl(K&& theKey,
std::bool_constant<IsTry>,
std::bool_constant<ReturnRef>,
Args&&... theArgs) -> std::conditional_t<ReturnRef, TheItemType&, bool>
{
if (Resizable())
ReSize(Extent());
size_t aHash;
DataMapNode* aNode;
if (lookup(theKey, aNode, aHash))
{
if constexpr (!IsTry)
{
aNode->ChangeValue() = TheItemType(std::forward<Args>(theArgs)...);
}
if constexpr (ReturnRef)
return aNode->ChangeValue();
else
return false;
}
DataMapNode** data = (DataMapNode**)myData1;
data[aHash] = new (this->myAllocator) DataMapNode(std::forward<K>(theKey),
std::in_place,
data[aHash],
std::forward<Args>(theArgs)...);
Increment();
if constexpr (ReturnRef)
return data[aHash]->ChangeValue();
else
return true;
}
private:
Hasher myHasher;
};
#endif