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// Copyright (c) 1994-1999 Matra Datavision
// Copyright (c) 1999-2016 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepClass3d_BndBoxTree_HeaderFile
#define _BRepClass3d_BndBoxTree_HeaderFile
#include <NCollection_Sequence.hxx>
#include <NCollection_UBTreeFiller.hxx>
#include <NCollection_UBTree.hxx>
#include <TopTools_ShapeMapHasher.hxx>
#include <NCollection_IndexedMap.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Vertex.hxx>
#include <Geom_Line.hxx>
#include <Bnd_Box.hxx>
#include <GeomAdaptor_Curve.hxx>
#include <Precision.hxx>
// Typedef to reduce code complexity.
// Class representing tree selector for point object.
class BRepClass3d_BndBoxTreeSelectorPoint : public NCollection_UBTree<int, Bnd_Box>::Selector
{
public:
BRepClass3d_BndBoxTreeSelectorPoint(
const NCollection_IndexedMap<TopoDS_Shape, TopTools_ShapeMapHasher>& theMapOfShape)
: myMapOfShape(theMapOfShape)
{
}
bool Reject(const Bnd_Box& theBox) const override { return (theBox.IsOut(myP)); }
bool Accept(const int& theObj) override;
// Sets current point for boxes-point collisions.
void SetCurrentPoint(const gp_Pnt& theP) { myP = theP; }
private:
BRepClass3d_BndBoxTreeSelectorPoint(const BRepClass3d_BndBoxTreeSelectorPoint&) = delete;
BRepClass3d_BndBoxTreeSelectorPoint& operator=(const BRepClass3d_BndBoxTreeSelectorPoint&) =
delete;
private:
const NCollection_IndexedMap<TopoDS_Shape, TopTools_ShapeMapHasher>&
myMapOfShape; // shapes (vertices + edges)
gp_Pnt myP;
};
// Class representing tree selector for line object.
class BRepClass3d_BndBoxTreeSelectorLine : public NCollection_UBTree<int, Bnd_Box>::Selector
{
public:
struct EdgeParam
{
TopoDS_Edge myE;
double myParam; // par on myE
double myLParam; // par on line
};
struct VertParam
{
TopoDS_Vertex myV;
double myLParam; // par on line
};
public:
BRepClass3d_BndBoxTreeSelectorLine(
const NCollection_IndexedMap<TopoDS_Shape, TopTools_ShapeMapHasher>& theMapOfShape)
: myMapOfShape(theMapOfShape),
myIsValid(true)
{
}
bool Reject(const Bnd_Box& theBox) const override { return (theBox.IsOut(myL)); }
bool Accept(const int& theObj) override;
// Sets current line for boxes-line collisions
void SetCurrentLine(const gp_Lin& theL, const double theMaxParam)
{
myL = theL;
myLC.Load(new Geom_Line(theL), -Precision::PConfusion(), theMaxParam);
}
void GetEdgeParam(const int i, TopoDS_Edge& theOutE, double& theOutParam, double& outLParam) const
{
const EdgeParam& EP = myEP.Value(i);
theOutE = EP.myE;
theOutParam = EP.myParam;
outLParam = EP.myLParam;
}
void GetVertParam(const int i, TopoDS_Vertex& theOutV, double& outLParam) const
{
const VertParam& VP = myVP.Value(i);
theOutV = VP.myV;
outLParam = VP.myLParam;
}
int GetNbEdgeParam() const { return myEP.Length(); }
int GetNbVertParam() const { return myVP.Length(); }
void ClearResults()
{
myEP.Clear();
myVP.Clear();
myIsValid = true;
}
//! Returns TRUE if correct classification is possible
bool IsCorrect() const { return myIsValid; }
private:
BRepClass3d_BndBoxTreeSelectorLine(const BRepClass3d_BndBoxTreeSelectorLine&) = delete;
BRepClass3d_BndBoxTreeSelectorLine& operator=(const BRepClass3d_BndBoxTreeSelectorLine&) = delete;
private:
const NCollection_IndexedMap<TopoDS_Shape, TopTools_ShapeMapHasher>&
myMapOfShape; // shapes (vertices + edges)
gp_Lin myL;
NCollection_Sequence<EdgeParam> myEP; // output result (edge vs line)
NCollection_Sequence<VertParam> myVP; // output result (vertex vs line)
GeomAdaptor_Curve myLC;
bool myIsValid;
};
#endif