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// Created on: 1993-06-03
// Created by: Laurent BOURESCHE
// Copyright (c) 1993-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Standard_NoSuchObject.hxx>
#include <Sweep_NumShapeIterator.hxx>
//=================================================================================================
Sweep_NumShapeIterator::Sweep_NumShapeIterator()
: myNumShape(0, TopAbs_SHAPE),
myCurrentNumShape(0, TopAbs_SHAPE),
myCurrentRange(0),
myMore(false)
{
}
//=================================================================================================
void Sweep_NumShapeIterator::Init(const Sweep_NumShape& aShape)
{
myNumShape = aShape;
if (myNumShape.Type() == TopAbs_EDGE)
{
int nbvert = myNumShape.Index();
myMore = (nbvert >= 1);
if (myMore)
{
myCurrentRange = 1;
myCurrentNumShape = Sweep_NumShape(1, TopAbs_VERTEX, myNumShape.Closed(), false, false);
if (nbvert == 1)
{
if (myNumShape.BegInfinite())
{
myCurrentOrientation = TopAbs_REVERSED;
}
else
{
myCurrentOrientation = TopAbs_FORWARD;
}
}
else
{
myCurrentOrientation = TopAbs_FORWARD;
}
}
}
}
//=================================================================================================
void Sweep_NumShapeIterator::Next()
{
myCurrentRange++;
myMore = myCurrentRange <= myNumShape.Index();
if (myMore)
{
if (myNumShape.Type() == TopAbs_EDGE)
{
myCurrentNumShape =
Sweep_NumShape(myCurrentRange, TopAbs_VERTEX, myNumShape.Closed(), false, false);
myCurrentOrientation = TopAbs_REVERSED;
}
}
}