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// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <Interface_BitMap.hxx>
#include <TCollection_AsciiString.hxx>
Interface_BitMap::Interface_BitMap()
{
Initialize(0);
}
Interface_BitMap::Interface_BitMap(const int nbitems, const int resflags)
{
Initialize(nbitems, resflags);
}
void Interface_BitMap::Initialize(const int nbitems, const int resflags)
{
thenbitems = nbitems;
thenbwords = nbitems / 32 + 1;
thenbflags = 0;
theflags = new NCollection_HArray1<int>(0, thenbwords * (resflags + 1), 0);
}
Interface_BitMap::Interface_BitMap(const Interface_BitMap& other, const bool copied)
{
Initialize(other, copied);
}
void Interface_BitMap::Initialize(const Interface_BitMap& other, const bool copied)
{
thenbitems = other.thenbitems;
thenbwords = other.thenbwords;
thenbflags = other.thenbflags;
if (!copied)
{
theflags = other.theflags;
thenames = other.thenames;
}
else
{
theflags = new NCollection_HArray1<int>(other.theflags->Array1());
if (!other.thenames.IsNull())
{
thenames = new NCollection_HSequence<TCollection_AsciiString>(other.thenames->Sequence());
}
}
}
void Interface_BitMap::Reservate(const int moreflags)
{
int nb = theflags->Upper();
int nbflags = nb / thenbwords - 1; // flag 0 not counted ...
if (nbflags >= thenbflags + moreflags)
{
return;
}
int nbw = thenbwords * (thenbflags + moreflags + 2);
occ::handle<NCollection_HArray1<int>> flags = new NCollection_HArray1<int>(0, nbw);
int i; // svv Jan11 2000 : porting on DEC
for (i = 0; i <= nb; i++)
{
flags->SetValue(i, theflags->Value(i));
}
for (i = nb + 1; i <= nbw; i++)
{
flags->SetValue(i, 0);
}
theflags = flags;
}
void Interface_BitMap::SetLength(const int nbitems)
{
int nbw = nbitems / 32 + 1;
if (nbw == thenbwords)
{
return;
}
occ::handle<NCollection_HArray1<int>> flags =
new NCollection_HArray1<int>(0, nbw * (thenbflags + 1));
if (nbw > thenbwords)
{
flags->Init(0);
}
int nbmots = (nbw > thenbwords ? thenbwords : nbw);
int i0 = 0, i1 = 0;
for (int nf = 0; nf <= thenbflags; nf++)
{
for (int i = 0; i < nbmots; i++)
{
flags->SetValue(i1 + i, theflags->Value(i0 + i));
}
i0 += thenbwords;
i1 += nbw;
}
theflags = flags;
thenbitems = nbitems;
thenbwords = nbw;
}
int Interface_BitMap::AddFlag(const char* const name)
{
Reservate(1);
int deja = 0;
if (thenames.IsNull())
{
thenames = new NCollection_HSequence<TCollection_AsciiString>();
}
else
{
int i, nb = thenames->Length();
for (i = 1; i <= nb; i++)
{
if (thenames->Value(i).IsEqual("."))
{
thenames->ChangeValue(i).AssignCat(name);
deja = i;
}
}
}
if (!deja)
{
thenames->Append(TCollection_AsciiString(name));
}
thenbflags++;
return (deja ? deja : thenbflags);
}
int Interface_BitMap::AddSomeFlags(const int more)
{
Reservate(more);
if (thenames.IsNull())
{
thenames = new NCollection_HSequence<TCollection_AsciiString>();
}
for (int i = 1; i <= more; i++)
{
thenames->Append(TCollection_AsciiString(""));
}
thenbflags += more;
return thenbflags;
}
bool Interface_BitMap::RemoveFlag(const int num)
{
if (num < 1 || num > thenames->Length())
{
return false;
}
if (num == thenames->Length())
{
thenames->Remove(thenames->Length());
}
else
{
thenames->ChangeValue(num).AssignCat(".");
}
thenbflags--;
return true;
}
bool Interface_BitMap::SetFlagName(const int num, const char* const name)
{
if (num < 1 || num > thenames->Length())
{
return false;
}
int deja = (name[0] == '\0' ? 0 : FlagNumber(name));
if (deja != 0 && deja != num)
{
return false;
}
thenames->ChangeValue(num).AssignCat(name);
return true;
}
int Interface_BitMap::NbFlags() const
{
return thenbflags;
}
int Interface_BitMap::Length() const
{
return thenbitems;
}
const char* Interface_BitMap::FlagName(const int num) const
{
if (theflags.IsNull())
{
return "";
}
if (num < 1 || num > thenames->Length())
{
return "";
}
return thenames->Value(num).ToCString();
}
int Interface_BitMap::FlagNumber(const char* const name) const
{
if (name[0] == '\0')
{
return 0;
}
if (thenames.IsNull())
{
return 0;
}
int i, nb = thenames->Length();
for (i = 1; i <= nb; i++)
{
if (thenames->Value(i).IsEqual(name))
{
return i;
}
}
return 0;
}
// Values ...
bool Interface_BitMap::Value(const int item, const int flag) const
{
int numw = (thenbwords * flag) + (item >> 5);
const int& val = theflags->Value(numw);
if (val == 0)
{
return false;
}
if (val == ~(0))
{
return true;
}
int numb = item & 31;
return (((1 << numb) & val) != 0);
}
void Interface_BitMap::SetValue(const int item, const bool val, const int flag) const
{
if (val)
{
SetTrue(item, flag);
}
else
{
SetFalse(item, flag);
}
}
void Interface_BitMap::SetTrue(const int item, const int flag) const
{
int numw = (thenbwords * flag) + (item >> 5);
int numb = item & 31;
theflags->ChangeValue(numw) |= (1 << numb);
}
void Interface_BitMap::SetFalse(const int item, const int flag) const
{
int numw = (thenbwords * flag) + (item >> 5);
int& val = theflags->ChangeValue(numw);
if (val == 0)
{
return;
}
int numb = item & 31;
theflags->ChangeValue(numw) &= ~(1 << numb);
}
bool Interface_BitMap::CTrue(const int item, const int flag) const
{
int numw = (thenbwords * flag) + (item >> 5);
int numb = item & 31;
int& val = theflags->ChangeValue(numw);
int res, mot = (1 << numb);
if (val == 0)
{
val = mot;
return false;
}
else
{
res = val & mot;
val |= mot;
}
return (res != 0);
}
bool Interface_BitMap::CFalse(const int item, const int flag) const
{
int numw = (thenbwords * flag) + (item >> 5);
int numb = item & 31;
int& val = theflags->ChangeValue(numw);
int res, mot = ~(1 << numb);
if (val == ~(0))
{
val = mot;
return false;
}
else
{
res = val | mot;
val &= mot;
}
return (res != 0);
}
void Interface_BitMap::Init(const bool val, const int flag) const
{
int i, ii = thenbwords, i1 = thenbwords * flag;
if (flag < 0)
{
i1 = 0;
ii = thenbwords * (thenbflags + 1);
}
if (val)
{
for (i = 0; i < ii; i++)
{
theflags->SetValue(i1 + i, ~(0));
}
}
else
{
for (i = 0; i < ii; i++)
{
theflags->SetValue(i1 + i, 0);
}
}
}
void Interface_BitMap::Clear()
{
theflags.Nullify();
Initialize(0);
}
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