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// Created on: 2016-04-07
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMeshData_Edge.hxx>
#include <BRepMeshData_PCurve.hxx>
#include <BRepMeshData_Curve.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRepMeshData_Edge, IMeshData_Edge)
//=================================================================================================
BRepMeshData_Edge::BRepMeshData_Edge(const TopoDS_Edge& theEdge,
const Handle(NCollection_IncAllocator)& theAllocator)
: IMeshData_Edge(theEdge),
myAllocator(theAllocator),
myPCurves(256, myAllocator),
myPCurvesMap(1, myAllocator)
{
SetCurve(IMeshData::ICurveHandle(new (myAllocator) BRepMeshData_Curve(myAllocator)));
}
//=================================================================================================
BRepMeshData_Edge::~BRepMeshData_Edge() {}
//=================================================================================================
Standard_Integer BRepMeshData_Edge::PCurvesNb() const
{
return myPCurves.Size();
}
//=================================================================================================
const IMeshData::IPCurveHandle& BRepMeshData_Edge::AddPCurve(
const IMeshData::IFacePtr& theDFace,
const TopAbs_Orientation theOrientation)
{
const Standard_Integer aPCurveIndex = PCurvesNb();
// Add pcurve to list of pcurves
IMeshData::IPCurveHandle aPCurve(new (myAllocator)
BRepMeshData_PCurve(theDFace, theOrientation, myAllocator));
myPCurves.Append(aPCurve);
// Map pcurve to faces.
if (!myPCurvesMap.IsBound(theDFace))
{
myPCurvesMap.Bind(theDFace, IMeshData::ListOfInteger(myAllocator));
}
IMeshData::ListOfInteger& aListOfPCurves = myPCurvesMap.ChangeFind(theDFace);
aListOfPCurves.Append(aPCurveIndex);
return GetPCurve(aPCurveIndex);
}
//=================================================================================================
const IMeshData::IPCurveHandle& BRepMeshData_Edge::GetPCurve(
const IMeshData::IFacePtr& theDFace,
const TopAbs_Orientation theOrientation) const
{
const IMeshData::ListOfInteger& aListOfPCurves = myPCurvesMap.Find(theDFace);
const IMeshData::IPCurveHandle& aPCurve1 = myPCurves(aListOfPCurves.First());
return (aPCurve1->GetOrientation() == theOrientation) ? aPCurve1
: myPCurves(aListOfPCurves.Last());
}
//=================================================================================================
const IMeshData::IPCurveHandle& BRepMeshData_Edge::GetPCurve(const Standard_Integer theIndex) const
{
return myPCurves(theIndex);
}