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// Created on: 2016-04-07
// Copyright (c) 2016 OPEN CASCADE SAS
// Created by: Oleg AGASHIN
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRepMeshData_Model.hxx>
#include <BRepMeshData_Face.hxx>
#include <BRepMeshData_Edge.hxx>
#include <NCollection_IncAllocator.hxx>
IMPLEMENT_STANDARD_RTTIEXT(BRepMeshData_Model, IMeshData_Model)
//=================================================================================================
BRepMeshData_Model::BRepMeshData_Model(const TopoDS_Shape& theShape)
: IMeshData_Model(theShape),
myMaxSize(0.),
myAllocator(new NCollection_IncAllocator(IMeshData::MEMORY_BLOCK_SIZE_HUGE)),
myDFaces(256, myAllocator),
myDEdges(256, myAllocator)
{
myAllocator->SetThreadSafe(true);
}
//=================================================================================================
BRepMeshData_Model::~BRepMeshData_Model() {}
//=================================================================================================
Standard_Integer BRepMeshData_Model::FacesNb() const
{
return myDFaces.Size();
}
//=================================================================================================
const IMeshData::IFaceHandle& BRepMeshData_Model::AddFace(const TopoDS_Face& theFace)
{
IMeshData::IFaceHandle aFace(new (myAllocator) BRepMeshData_Face(theFace, myAllocator));
return myDFaces.Append(aFace);
}
//=================================================================================================
const IMeshData::IFaceHandle& BRepMeshData_Model::GetFace(const Standard_Integer theIndex) const
{
return myDFaces(theIndex);
}
//=================================================================================================
Standard_Integer BRepMeshData_Model::EdgesNb() const
{
return myDEdges.Size();
}
//=================================================================================================
const IMeshData::IEdgeHandle& BRepMeshData_Model::AddEdge(const TopoDS_Edge& theEdge)
{
IMeshData::IEdgeHandle aEdge(new (myAllocator) BRepMeshData_Edge(theEdge, myAllocator));
return myDEdges.Append(aEdge);
}
//=================================================================================================
const IMeshData::IEdgeHandle& BRepMeshData_Model::GetEdge(const Standard_Integer theIndex) const
{
return myDEdges(theIndex);
}