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// Created on: 2011-10-25
// Created by: Sergey ZERCHANINOV
// Copyright (c) 2011-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <OpenGl_GlCore11.hxx>
#include <OpenGl_LineAttributes.hxx>
#include <OpenGl_Context.hxx>
IMPLEMENT_STANDARD_RTTIEXT(OpenGl_LineAttributes, OpenGl_Resource)
//=================================================================================================
OpenGl_LineAttributes::OpenGl_LineAttributes() = default;
//=================================================================================================
OpenGl_LineAttributes::~OpenGl_LineAttributes()
{
Release(nullptr);
}
//=================================================================================================
void OpenGl_LineAttributes::Release(OpenGl_Context* theGlCtx)
{
if (theGlCtx != nullptr && theGlCtx->IsValid())
{
for (NCollection_DataMap<occ::handle<Graphic3d_HatchStyle>, unsigned int>::Iterator anIter(
myStyles);
anIter.More();
anIter.Next())
{
theGlCtx->core11ffp->glDeleteLists((GLuint)anIter.Value(), 1);
}
}
myStyles.Clear();
}
//=================================================================================================
unsigned int OpenGl_LineAttributes::init(const OpenGl_Context* theGlCtx,
const occ::handle<Graphic3d_HatchStyle>& theStyle)
{
const unsigned int aListId = theGlCtx->core11ffp->glGenLists(1);
theGlCtx->core11ffp->glNewList((GLuint)aListId, GL_COMPILE);
theGlCtx->core11ffp->glPolygonStipple((const GLubyte*)theStyle->Pattern());
theGlCtx->core11ffp->glEndList();
return aListId;
}
//=================================================================================================
bool OpenGl_LineAttributes::SetTypeOfHatch(const OpenGl_Context* theGlCtx,
const occ::handle<Graphic3d_HatchStyle>& theStyle)
{
if (theStyle.IsNull() || theStyle->HatchType() == Aspect_HS_SOLID
|| theGlCtx->core11ffp == nullptr)
{
return false;
}
unsigned int aGpuListId = 0;
if (!myStyles.Find(theStyle, aGpuListId))
{
aGpuListId = init(theGlCtx, theStyle);
myStyles.Bind(theStyle, aGpuListId);
}
theGlCtx->core11ffp->glCallList((GLuint)aGpuListId);
return true;
}
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