Loading files
f2929057eThis file is pinned to the selected release. Download the original to open it in your design tool.
// Created on: 1991-07-02
// Created by: Remi LEQUETTE
// Copyright (c) 1991-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <BRep_TFace.hxx>
#include <BRep_TVertex.hxx>
#include <BRep_Tool.hxx>
//=================================================================================================
inline void BRep_Builder::MakeFace(TopoDS_Face& F) const
{
occ::handle<BRep_TFace> TF = new BRep_TFace();
MakeShape(F, TF);
}
//=================================================================================================
inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
const occ::handle<Geom_Curve>& C,
const double Tol) const
{
MakeEdge(E);
UpdateEdge(E, C, TopLoc_Location(), Tol);
}
//=================================================================================================
inline void BRep_Builder::MakeEdge(TopoDS_Edge& E, const occ::handle<Poly_Polygon3D>& P) const
{
MakeEdge(E);
UpdateEdge(E, P);
}
//=================================================================================================
inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
const occ::handle<Poly_PolygonOnTriangulation>& P,
const occ::handle<Poly_Triangulation>& T) const
{
MakeEdge(E);
UpdateEdge(E, P, T, TopLoc_Location());
}
//=================================================================================================
inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
const occ::handle<Poly_PolygonOnTriangulation>& P,
const occ::handle<Poly_Triangulation>& T,
const TopLoc_Location& L) const
{
MakeEdge(E);
UpdateEdge(E, P, T, L);
}
//=================================================================================================
inline void BRep_Builder::MakeEdge(TopoDS_Edge& E,
const occ::handle<Geom_Curve>& C,
const TopLoc_Location& L,
const double Tol) const
{
MakeEdge(E);
UpdateEdge(E, C, L, Tol);
}
//=================================================================================================
inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
const occ::handle<Geom_Curve>& C,
const double Tol) const
{
UpdateEdge(E, C, TopLoc_Location(), Tol);
}
//=================================================================================================
inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
const occ::handle<Geom2d_Curve>& C,
const TopoDS_Face& F,
const double Tol) const
{
TopLoc_Location l;
UpdateEdge(E, C, BRep_Tool::Surface(F, l), l, Tol);
}
//=================================================================================================
inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
const occ::handle<Geom2d_Curve>& C1,
const occ::handle<Geom2d_Curve>& C2,
const TopoDS_Face& F,
const double Tol) const
{
TopLoc_Location l;
UpdateEdge(E, C1, C2, BRep_Tool::Surface(F, l), l, Tol);
}
//=================================================================================================
inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
const occ::handle<Poly_Polygon3D>& P) const
{
UpdateEdge(E, P, TopLoc_Location());
}
//=================================================================================================
inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
const occ::handle<Poly_PolygonOnTriangulation>& P,
const occ::handle<Poly_Triangulation>& T) const
{
UpdateEdge(E, P, T, TopLoc_Location());
}
//=================================================================================================
inline void BRep_Builder::UpdateEdge(const TopoDS_Edge& E,
const occ::handle<Poly_PolygonOnTriangulation>& P1,
const occ::handle<Poly_PolygonOnTriangulation>& P2,
const occ::handle<Poly_Triangulation>& T) const
{
UpdateEdge(E, P1, P2, T, TopLoc_Location());
}
//=================================================================================================
inline void BRep_Builder::Range(const TopoDS_Edge& E,
const TopoDS_Face& F,
const double First,
const double Last) const
{
TopLoc_Location l;
Range(E, BRep_Tool::Surface(F, l), l, First, Last);
}
//=================================================================================================
inline void BRep_Builder::MakeVertex(TopoDS_Vertex& V) const
{
occ::handle<BRep_TVertex> TV = new BRep_TVertex();
MakeShape(V, TV);
}
//=================================================================================================
inline void BRep_Builder::MakeVertex(TopoDS_Vertex& V, const gp_Pnt& P, const double Tol) const
{
MakeVertex(V);
UpdateVertex(V, P, Tol);
}
//=======================================================================
// function : UpdateVertex
// purpose : update vertex with parameter on edge on face
//=======================================================================
inline void BRep_Builder::UpdateVertex(const TopoDS_Vertex& V,
const double Par,
const TopoDS_Edge& E,
const TopoDS_Face& F,
const double Tol) const
{
TopLoc_Location l;
UpdateVertex(V, Par, E, BRep_Tool::Surface(F, l), l, Tol);
}