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// Created on: 1995-12-07
// Created by: Jacques GOUSSARD
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#ifndef _BRepCheck_Result_HeaderFile
#define _BRepCheck_Result_HeaderFile
#include <Standard.hxx>
#include <Standard_Transient.hxx>
#include <TopoDS_Shape.hxx>
#include <BRepCheck_Status.hxx>
#include <NCollection_List.hxx>
#include <NCollection_Shared.hxx>
#include <TopTools_ShapeMapHasher.hxx>
#include <NCollection_DataMap.hxx>
#include <mutex>
class BRepCheck_Result : public Standard_Transient
{
public:
Standard_EXPORT void Init(const TopoDS_Shape& S);
Standard_EXPORT virtual void InContext(const TopoDS_Shape& ContextShape) = 0;
Standard_EXPORT virtual void Minimum() = 0;
Standard_EXPORT virtual void Blind() = 0;
Standard_EXPORT void SetFailStatus(const TopoDS_Shape& S);
const NCollection_List<BRepCheck_Status>& Status() const { return *myMap(myShape); }
bool IsMinimum() const { return myMin; }
bool IsBlind() const { return myBlind; }
Standard_EXPORT void InitContextIterator();
bool MoreShapeInContext() const { return myIter.More(); }
const TopoDS_Shape& ContextualShape() const { return myIter.Key(); }
const NCollection_List<BRepCheck_Status>& StatusOnShape() const { return *myIter.Value(); }
Standard_EXPORT void NextShapeInContext();
//! Sets the parallel execution flag for sub-algorithms.
void SetParallel(const bool theIsParallel) { myIsParallel = theIsParallel; }
//! Returns TRUE if sub-algorithms should use parallel execution.
bool IsParallel() const { return myIsParallel; }
bool IsStatusOnShape(const TopoDS_Shape& theShape) const { return myMap.IsBound(theShape); }
const NCollection_List<BRepCheck_Status>& StatusOnShape(const TopoDS_Shape& theShape) const
{
return *myMap.Find(theShape);
}
friend class BRepCheck_ParallelAnalyzer;
DEFINE_STANDARD_RTTIEXT(BRepCheck_Result, Standard_Transient)
protected:
Standard_EXPORT BRepCheck_Result();
protected:
TopoDS_Shape myShape;
bool myMin;
bool myBlind;
bool myIsParallel = false;
NCollection_DataMap<TopoDS_Shape,
Handle(NCollection_Shared<NCollection_List<BRepCheck_Status>>),
TopTools_ShapeMapHasher>
myMap;
mutable std::mutex myMutex;
private:
NCollection_DataMap<TopoDS_Shape,
Handle(NCollection_Shared<NCollection_List<BRepCheck_Status>>),
TopTools_ShapeMapHasher>::Iterator myIter;
};
#endif // _BRepCheck_Result_HeaderFile