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// Created on: 1995-03-08
// Created by: Bruno DUMORTIER
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.
#include <BRep_Builder.hxx>
#include <BRep_Tool.hxx>
#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRepExtrema_DistShapeShape.hxx>
#include <BRepLProp_SLProps.hxx>
#include <BRepPrimAPI_MakeHalfSpace.hxx>
#include <gp.hxx>
#include <gp_Dir.hxx>
#include <gp_Pnt.hxx>
#include <StdFail_NotDone.hxx>
#include <TopExp_Explorer.hxx>
#include <TopoDS.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Shell.hxx>
#include <TopoDS_Solid.hxx>
#include <TopoDS_Vertex.hxx>
//=================================================================================================
static gp_Dir getNormalOnFace(const TopoDS_Face& theFace, const double theU, const double theV)
{
double aPrec = gp::Resolution();
BRepLProp_SLProps aProps(BRepAdaptor_Surface(theFace), theU, theV, 2, aPrec);
gp_Dir aNormal = aProps.Normal();
if (theFace.Orientation() == TopAbs_REVERSED)
{
aNormal.Reverse();
}
return aNormal;
}
//=======================================================================
// function : getNormalFromEdge
// purpose : Get average normal at the point with the given parameter on the edge
//=======================================================================
static bool getNormalFromEdge(const TopoDS_Shape& theShape,
const TopoDS_Edge& theEdge,
const double thePar,
gp_Dir& theNormal)
{
gp_XYZ aSum;
TopExp_Explorer ex(theShape, TopAbs_FACE);
for (; ex.More(); ex.Next())
{
const TopoDS_Face& aF = TopoDS::Face(ex.Current());
TopExp_Explorer ex1(aF, TopAbs_EDGE);
for (; ex1.More(); ex1.Next())
{
if (ex1.Current().IsSame(theEdge))
{
double f, l;
occ::handle<Geom2d_Curve> aC2d = BRep_Tool::CurveOnSurface(theEdge, aF, f, l);
gp_Pnt2d aP2d = aC2d->Value(thePar);
gp_Dir aNorm = getNormalOnFace(aF, aP2d.X(), aP2d.Y());
aSum += aNorm.XYZ();
}
}
}
if (aSum.SquareModulus() > gp::Resolution())
{
theNormal = aSum;
return true;
}
return false;
}
//=======================================================================
// function : getNormalFromVertex
// purpose : Get average normal at the point of the vertex
//=======================================================================
static bool getNormalFromVertex(const TopoDS_Shape& theShape,
const TopoDS_Vertex& theVer,
gp_Dir& theNormal)
{
gp_XYZ aSum;
TopExp_Explorer ex(theShape, TopAbs_FACE);
for (; ex.More(); ex.Next())
{
const TopoDS_Face& aF = TopoDS::Face(ex.Current());
TopExp_Explorer ex1(aF, TopAbs_VERTEX);
for (; ex1.More(); ex1.Next())
{
if (ex1.Current().IsSame(theVer))
{
gp_Pnt2d aP2d = BRep_Tool::Parameters(theVer, aF);
gp_Dir aNorm = getNormalOnFace(aF, aP2d.X(), aP2d.Y());
aSum += aNorm.XYZ();
}
}
}
if (aSum.SquareModulus() > gp::Resolution())
{
theNormal = aSum;
return true;
}
return false;
}
//=======================================================================
// function : FindExtrema
// purpose : This function is called to find the nearest normal projection
// of a point <aPnt> on a shape <aShape>.
// 1) return true if extrema is found.
// 2) Set in:
// - theMinPnt : The solution point
// - theNormal : The normal direction to the shape at projection point
//=======================================================================
static bool FindExtrema(const gp_Pnt& thePnt,
const TopoDS_Shape& theShape,
gp_Pnt& theMinPnt,
gp_Dir& theNormal)
{
TopoDS_Vertex aRefVertex = BRepBuilderAPI_MakeVertex(thePnt);
BRepExtrema_DistShapeShape ext(aRefVertex, theShape);
if (!ext.IsDone() || ext.NbSolution() == 0)
{
return false;
}
// the point projection exist
int nbext = ext.NbSolution();
// try to find a projection on face
for (int iext = 1; iext <= nbext; iext++)
{
if (ext.SupportTypeShape2(iext) == BRepExtrema_IsInFace)
{
TopoDS_Face aF = TopoDS::Face(ext.SupportOnShape2(iext));
theMinPnt = ext.PointOnShape2(iext);
double aU, aV;
ext.ParOnFaceS2(iext, aU, aV);
theNormal = getNormalOnFace(aF, aU, aV);
return true;
}
}
// if not found then take any edge or vertex solution
for (int iext = 1; iext <= nbext; iext++)
{
if (ext.SupportTypeShape2(iext) == BRepExtrema_IsOnEdge)
{
theMinPnt = ext.PointOnShape2(iext);
double aPar;
ext.ParOnEdgeS2(iext, aPar);
TopoDS_Edge aE = TopoDS::Edge(ext.SupportOnShape2(iext));
if (getNormalFromEdge(theShape, aE, aPar, theNormal))
{
return true;
}
}
else if (ext.SupportTypeShape2(iext) == BRepExtrema_IsVertex)
{
theMinPnt = ext.PointOnShape2(iext);
TopoDS_Vertex aV = TopoDS::Vertex(ext.SupportOnShape2(iext));
if (getNormalFromVertex(theShape, aV, theNormal))
{
return true;
}
}
}
return false;
}
//=================================================================================================
static bool isOutside(const gp_Pnt& thePnt, const gp_Pnt& thePonF, const gp_Dir& theNormal)
{
gp_Dir anOppRef(thePnt.XYZ() - thePonF.XYZ());
double aSca = theNormal * anOppRef;
// outside if same directions
return aSca > 0.;
}
//=================================================================================================
BRepPrimAPI_MakeHalfSpace::BRepPrimAPI_MakeHalfSpace(const TopoDS_Face& theFace,
const gp_Pnt& theRefPnt)
{
// Set the flag is <IsDone> to False.
NotDone();
TopoDS_Shell aShell;
gp_Pnt aMinPnt;
gp_Dir aNormal;
if (FindExtrema(theRefPnt, theFace, aMinPnt, aNormal))
{
bool toReverse = isOutside(theRefPnt, aMinPnt, aNormal);
// Construction of the open solid.
BRep_Builder().MakeShell(aShell);
BRep_Builder().Add(aShell, theFace);
BRep_Builder().MakeSolid(mySolid);
if (toReverse)
{
aShell.Reverse();
}
BRep_Builder().Add(mySolid, aShell);
myShape = mySolid;
Done();
}
}
//=================================================================================================
BRepPrimAPI_MakeHalfSpace::BRepPrimAPI_MakeHalfSpace(const TopoDS_Shell& theShell,
const gp_Pnt& theRefPnt)
{
// Set the flag is <IsDone> to False.
NotDone();
// Find the point of the skin closest to the reference point.
gp_Pnt aMinPnt;
gp_Dir aNormal;
if (FindExtrema(theRefPnt, theShell, aMinPnt, aNormal))
{
bool toReverse = isOutside(theRefPnt, aMinPnt, aNormal);
// Construction of the open solid.
TopoDS_Shell aShell = theShell;
BRep_Builder().MakeSolid(mySolid);
if (toReverse)
{
aShell.Reverse();
}
BRep_Builder().Add(mySolid, aShell);
myShape = mySolid;
Done();
}
}
//=================================================================================================
const TopoDS_Solid& BRepPrimAPI_MakeHalfSpace::Solid() const
{
StdFail_NotDone_Raise_if(!IsDone(), "BRepPrimAPI_MakeHalfSpace::Solid");
return mySolid;
}
//=================================================================================================
BRepPrimAPI_MakeHalfSpace::operator TopoDS_Solid() const
{
return Solid();
}
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